> Some people might think that their layer palette or shift-click solutions are ideal, but i think they would be amazed how much time the freehand selection method could save them.
Very very true.
In FreeHand, a doubleClick on the selection tool provides a "Contact Sensitive" checkbox for marquee selections. Pressing a momenatry modifer allows you to quickly and fluidly select underlying objects (including hidden points). A momentary modifier allows you to drag retracted handles out of their anchor points individually. A momentary modifier allows you to bend straight segments without switching tools and without adding an unwanted point to the segment. There is no tedious switching between "direct select" and "normal select" and "convert anchor point" tools, and yet you can do far more operations than possible in AI.
While drawing paths, FreeHand users can do most everything they need without breaking stride mererly by using the three main momenatry modifiers, Shift, Ctrl, and Alt.
The problem of all of Illustrator's available keyboard shortcuts being "used up" is itself both a symptom and a proof of the horribly inelegant and cumbersome design of Illustrator's interface.
Competing programs do all this stuff more easily, more intuitively, and with the use of a small set of momentary modifier keys. As always, other programs do more with less complication than does Illustrator.
Illustrator's whole selection interface--and its whole environment organization scheme sorely needs to be rebuilt from the ground up. It is inefficient, scattered, and unnecessarilly tedious in too many ways to list here.
JET