Jul 29, 2008 6:58 PM
Error: "Invalid time", Code "24"
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Hi, I'm runnin Encore CS3 on a Mac OSX.
Skipped the "code 24" issue, closing the project, deleting everything but the source file, and only then re-creating a new project.
hope this helps
bye
I've gotten this error also. So far in my experience this points to a clip on your timeline hasn't been transcoded sucessfully/properly (even though it appears to have). Start at the end, remove the last clip, and attempt to build. Go backwards on the timeline removing each clip until you get a successful build. Then, re-transcode the suspect clip or clips back down to the end of the timeline.
One thing I've noticed is if you do a 'revert to original' on the problem clip or clips and then re-transcode, be careful here as too many 'revert to original' then re-transcoding can really mess up Encore/Adobe Media Encoder (I learned the hard way). If that happens you will need to start over and create a new project.
Lastly--it sounds strange but--make sure each clip that you import from Premiere has a complete video and audio track to the end. For example, one of my clips in Premiere has titling at the end of the timeline, with no video or audio underneath. The result--when imported into Encore it couldn't transcode it properly. I went back and added black video underneath the titling to the end of the timeline and the transoding went fine.
Bill
I encountered this same issue with Encore CS4. I did all the suggested steps from above and still had the same problem. My work flow was from Avid MC 2.8 on PC, QT Reference - based off of A/V Mixdowns - to Sorensen Squeeze 4.5 and then exported a HD Blu Ray ".m2v" and ".m2a" files. From here I imported into Encore as a Timeline. The audio file shows up to be 1 frame longer than the video track and when I go to build and I get the "Code 24". However, prior to export from the Avid I executed a Video and an Audio mixdown from the same timeline to ensure the A/V tracks are exactly the same duration.
To get my point I finaly broke down and contacted Encore tech support and after 10 min they told me that it is a known bug. And obviously has been since CS3.
The suggested work around's:
1. Import Audio and video as assets and use a .wav file as the audio the create the timeline in encore after the import.
2. Delete the ".xmp" data for the ".m2v and .m2a" files then import into Encore.
3. Export as a Multiplexed file for DVD or TS. (Potential problem I ran into with this is that Encore doesn't write readable audio to disk for players)
4. Import A/V into Premiere and export using Adobe dynamic link to Encore
I guess they are working on a patch for the next update release.
I will let you know which worked for me when I get a functional Blu Ray.
Note: This is the first time I ran into this with the workflow described. Prior to this I've mastered numerous Blu Ray titles succesfully.
I have been working on a huge project with several layers of menus for a blu-ray DVD (using CS4) . I had the same error coming up. It looks like a solved it though. Simply put, it does not look like Encore can handle basic editing functions when you export to blu-ray. In other words, do not shorten the asset you import on the time line. You can add an asset to another but when you cut some of it out, I found it does give you a "Code 24" error when you encode your Blu-ray. So generate assets that are at the lenght you need them to be once in encore. That resolved the problem for me entirely and all my blu-ray encoding went fine after that.
Also as a tip: I have been dealing with assets that were imported via Adobe Dynamic Link and honestly, there seem to be too many bugs still in Encore to make that the workflow to use. I suggest you pre-encode all of your assets using Premiere Pro (Via Media Encoder) export as H 264 blu-ray and import those into your Encore Project. The encoding done from within Encore is more time consuming per my experience and Encore seems to have trouble tracking its resources at times if you have to change anything in your project. So go the pre-encode route!!!
Hope this helps anyone.
Joel
Joel,
That absolutely was my problem. I had exported my timeline in AE as a m4v. I thought I could just adjust the in-point and out-points of my clip. Didn't work. Dreaded Code 24 during the .iso build.
I am now exporting my clips in their edited forms from AE....not touching them on the Encore timeline, they'll just start at 0. Hope this works.
-Dave
Dave,
Welcome to the forum.
Your current workflow is by far the best. Encore is but an authoring program, and does not work well, if at all, when doing editing work. It is always best to feed it exactly what you want, and in the best form for it to work.
Good luck,
Hunt
Also, for CS4 (not sure about CS3) be sure you have the updated Roxio component
Encore CS4 Roxio component problem http://forums.adobe.com/thread/400484?tstart=0
More on Encore and Roxio http://forums.adobe.com/thread/528582?tstart=0 or direct to
http://kb.roxio.com/search.aspx?URL=/content/kb/General%20Information/ 000070GN&PARAMS
Long File Names Cause Crashing http://forums.adobe.com/thread/588273
And #4 Here http://forums.adobe.com/thread/666558?tstart=0
And This Message Thread http://forums.adobe.com/thread/665641?tstart=0
Encore Tutorial http://www.precomposed.com/blog/2009/05/encore-tutorial/
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