... in the ASDocs there are events mentioned when loading the dictionary but i couldn't find them in the actual classes?
is there maybe a new version coming up thats firing these events?
Right now there's only one event (Event.COMPLETE) fired by the SpellingDictionary::load() method to indicate the loading was successful.
I think this one is working fine and all our examples are using it.
However, when a loading error occur, it should fire an IOErrorEvent, but it doesn't right now. It has been reported and tracked here.
This one should be fixed in a new version.
Thanks for the feedback and thanks for sharing the non-Flex UI, it's awesome :-)
... my bad. don't know what exactly i tried (maybe adding the eventlistener to the SpellChecker instance by mistake) but couldn't get it to work.
now, adding the eventlistener to the dictionary (where it obviously belongs) everything is running smoothly.
thanks for pointing me in the right direction
also just updated our spellchecker class to use the COMPLETE-Event instead of the ENTER_FRAME listener it used before.