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raster image (psd) into Vector - huge file!

Mar 31, 2010 8:47 PM

Quick question, I have an psd image (photo) that I converted in illustrator to a vector (via Live trace, then Expand, then Merge).  Problem is the file is HUGE now.  Am I missing a step here?  I thought a vector would convert it to a scalable, easy to work with file.


FYI - the original image is a movie admission ticket in greyscale - 9" x 7" at 300 dpi (in photoshop)


Please help!

Thank you ~ Chemol

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    Mar 31, 2010 9:28 PM   in reply to Chemol

    I just tried this with an image about the size and resolution as yours it was as a psd 7.9 MB and after tracing expanding and  merge  and saved with the merge command applied it was 2.2 MB without Merge command 1.9 MBs


    So perhaps you can tell us in more detail what procedure you followed?

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    Mar 31, 2010 10:15 PM   in reply to Chemol

    It is to complex to use High Fidelity and then expand and then merge.


    I will have to try tomorrow.

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    Apr 1, 2010 9:38 AM   in reply to Chemol

    First - let's not confuse file size with dimension.  Scalable vectors saved in native .ai extension and even .eps extension will be the same file size no matter what the dimension, because of the amount of artwork you have in your board.  More complex settings used in AI's trace feature will cause simple small rasters to become vector"zillas" in this case.  If your raster is flat artwork(simple shapes w/o shading, complex tones or multi-tone artwork)you shouldn't have a problem.  If your raster is like a photo from a camera or photo of anything really, Color 6/16, Photo Lo/Hi Fidelity are going to cause your vector's file size to skyrocket.  I would recommend tracing it by hand using the pen tool - that way you'd get only what you need out of the raster and everything else you can get rid of.


    Hope that helps.


    I just got finished working on converting a raster bumper sticker into a vector logo that will be digitized and embroidered on a school uniform shirt - the complicated part was the logo was of a shield that used a dot patter fade from reflex blue to white, while having white flat shapes of school stuff in file before editing the raster/vector all down to the "used logo" ended up being 5 mb in size...when I was done, the file was 1.3 mb in size - which is still big for a 1.5" patch logo going on a school uniform shirt, so I know your pain.  Some children's

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    Apr 1, 2010 12:58 PM   in reply to Chemol

    Yeah, it was tough.  But around where I live people draw things in photoshop(which I really don't use, as Illy can go vector -> raster much more efficiently than shop can go raster -> vector, without your computer running head first into a brick wall to numb the pain), and since most of my work are logos and typography, working in vector is a must.  I've had my fair share of over-the-weekend jobs(the most painstaking was CUDD Pressure Control - Blowouts, Firefighting, Well Control Patch...if you dare look - I had a 2" reflective sticker that I had to scan into Illy and trace with my pen tool, needless to say I'm still wearing my carpel tunnel brace when I play GMod and Half Life Deathmatch<--big gamer here)


    I learned from Von Glitschka that when it comes to tracing - it's all about patience, and for someone like him, who's a guru IMHO, patience is really the only "tool" we have as designers.

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