Well after my other thread "this could get ugly", and after a few bugs found, and some data loss, it's pretty clear that this software is not for professional writers, and has a long way to go to achieve that goal.
But I realised this morning that it's not meant for professional writers, it's meant soley as a competitor to Celtx. As Celtx has a large base funded by subscriptions and Adobe want to grab some of that market for CS Live, thus put out a clone of sorts that competes. Use AIR to develop it fast and be able to 'online' it. Thus generating subscriptions, or at least possibly prevent people from going elsewhere.
Unfortunately it is not even close to its main competitor Celtx at the moment, maybe in another year it may well be. That is generally the timeframe for clones of this nature. As often the people doing the work don't have expertise in the field to 'know' what is required and why and much more specifically how to "make it better".
That's no disrespect to Adobe, they see a market that's been underserved and go after it, qdos. There is more knowledge needed in this business area than typical management directives of just farming it out (even if that is internal), that does reflect quite clearly in some of the software's implementation.
If you want to use this for school projects, or test the waters of your writing skills then it cuts the mustard. For professionals or semi-professionals there are more complete and clearly better alternatives elsewhere.
Credit where its due, the import/export of the two main packages standalone products is a very good idea. Maybe they didn't do 'Celtx' as not to for forewarn potential clients. Not a bad strategy.
Interesting... now you have our attention.
What kind of bugs did you run into? Would you be willing to spend some time showing us these issues?
Our goal is not to just be a replacement for Celtx.
Product Manager, Adobe Story.
Thank you for replying.. as i stated in the other post, i need to move on and you know ... actually produce material !
So my time is booked until the end of may. At which time if you can email me i'll be happy to discuss these issues with you.
As a professional writer I'd say you're off.
Not to mention that the client wasn't even in beta until about a week ago. Does it have a long way to go? Sure, but keep in mind that it's not even done, yet, and comparatively, when Celtx was first officially released out of beta, it was significantly buggier and had severe problems that made it impossible to use in a professional sense.
Story's not there yet, but each update is a huge leap forward. If it's going on CS5, it's going to start picking up traction.
Issues like speed are from memory leaks, which are going to happen because the polish on the coding is not done - the features are just barely implemented. There's little point in trying to seal those leaks until every feature you want in the final version is in the program. Otherwise, you're just sealing up a problem that's going to reopen when you update and you'll have to re-fix it anyway.
If it were a "clone," as you say, they'd be using Mozilla to build it. Hell, they could even just use Celtx and modify it. But they're not. This is being built from the ground up.
Keep in mind that Celtx has been around for two years and still doesn't have the polish and focus of Story. The speed at which this is overtaking that open source alternative is breakneck.
Let's try to keep the conversations constructive on the forums. I'm sure teams working on all these products are deeply invested in them and want to do the best job possible.
Another thing, now that we are going live with CS5, we'll be closing out the labs forums shortly. Being on labs was great for us and I want to thank all of you for making it a success.
We'll be sending out another post on the location of the new forum and also private pre-release program for Story.
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