This is quite a surprise for those of us who rely on DV output.
_______________________________________________
Harm Millaard:
"An MPE card stops external monitor viewing."
"The problem is that CUDA does not currently support output
on DV devices, only full screen second displays (DVI, DisplayPort, etc)."
"...one serious limitation, those who use dual monitors for editing and
a third monitor for full screen display and color grading or that use the
fire wire connection to record DV/HDV back to tape.
Some may think tape is dead, but there are numerous people around
that still like to jeep their final cut on a master tape."
"The basic problem is how to get a DV signal back over firewire for
exporting to tape or display on an external monitor and that currently is a CUDA problem."
"It must be resolved. If not, the introduction of CS5 / MPE as a game changer
can quickly turn into a game stopper.
I think (purely personal opinion) Adobe and nVidia must correct this ASAP
Otherwise you end up with a SNAFU."
Joe,
Before this creates a stampede / panic, this only applies to hardware enabled MPE. If you use CUDA/MPE, the workaround is to switch to software MPE and then everything works as expected. However, switching from hardware to software MPE also means that the timeline may need to be rendered again.
Adobe is aware of the problem and working on it, but they may be dependent on nVidia to solve the driver issues.
We'll just have to wait and see.
My experiences with this bug:
1. Start with hardware MPE, no audio or video on external monitor
2. Change to software MPE, display and audio on external monitor
3. Display on PM.
4. Change back to hardware MPE, frozen display on external monitor and no sound. Plays OK in PM. When playback is stopped, the external view is updated.
5. Switch to another application and return to PR, the external view turns to black on playback.
In PPro2 external monitoring wasn't perfect (sync)... but it worked.
In CS4 external monitoring capability took a step backward,
making you choose either desktop or external to the exclusion
of the other... but it worked.
Now CS5 has added the powerful MPE, which has excluded
external DV monitoring entirely... it simply doesn't work.
Of course, every bug has a workaround.
Sure, if I disable the hallmark feature of the software
I can make it play to an external monitor.
I am not panicked, or stampeding... only VERY disappointed.
This bug is forcing me to dump CS5 from my brand new box,
install CS4, and wait for an update/bug fix.
Any NLE with no capability to output to tape is indeed a bug!
What do you want us to say as CPs?
It's broken, and we, like you, hope it gets fixed soon.
For now, set your projects to software rendering when you need external DV output. MPE in software mode isn't exactly small potatoes. It's significantly faster than CS4.
-Jeff
I've managed to set up an acceptable system (for my needs anyway) using the MPE.
Using two quadro fx3800 graphics cards, although I'm not sure whether you need the secondary card to be the same as your primary CUDA one. This should work with any decent secondary graphics card on a suitable workstation (I think!).
My primary FX3800 card outputs to one monitor for the program and one preview out (via a dvi/vga to s-video converter box) to my CRT broadcast monitor.
Then my secondary card outputs my second monitor display for my dual screen setup. essentially its a three screen setup as my crt is always displaying part of my desktop until Premiere previews through it. This is actually more useful for me as it gets more use than previously through firewire, As I can make use of it when not using Premiere or AE.
Then If I need to export to tape I'll have to switch to software renderer but hopefully that will change in the future.
Initially I tried to preview out to my CRT through my secondary FX3800 but I was dropping frames (on the preview monitor not the program monitor) so I assume that MPE is only working on the primary card as theres no sli support for this card on my system.
So for me this is a stellar improvement over CS4 so I can't complain too much, still hoping Adobe/Nvidia will fix the firewire out soon though!
In CS3, I found that moving the program panel to another display and making it large
as the "program video" was not workable.
At this point, with CS5, I've tried it and it works. I can have my UI program panel on my 30" display AND use my AJA Kona card, wheras with the external device setting, it was obviously one or the other.
For the DV people, my suggestion is try simply dragging the program panel out to a display and see if that works for you...
That way your external device drives the whatever it is on the end of your FW cable, and you free up the UI space the program monitor panel was taking up on top of it.
It seems to work for me (though I don't have a DV device to test it with...)
I'll probably be altering most of my 4 display workspaces to this method and trying it for a while...
The first post about this CS5 bug was in May. It is now Augusut and still no fix?
Every time I'm about to place my order for CS5, I find out about another "gotcha' problem. I'm still on CS3 and am seriously wondering whether I should continue to move forward with Premiere.
I still use an older "DPS Velocity Quattrus" system and it still leaves Premiere in the dust. Unfortunately Harris, who bought Leitch/who bought DPS, has discontinued the product. A software developer from Itlay is attempting to breathe life into it (ivsEdits.com), but it isn't a fully operational system.
Yes, "Firrewire" output is still a Big Deal. There are many of us who use our editing systems as a business tool. Going back and disabling the Mercury Engine, then re-rendering as "software only" is a waste of my time.
Come On, Adobe & Nvidia, get this fixed!
J Graves wrote:
The first post about this CS5 bug was in May. It is now Augusut and still no fix?
Every time I'm about to place my order for CS5, I find out about another "gotcha' problem. I'm still on CS3 and am seriously wondering whether I should continue to move forward with Premiere.
I still use an older "DPS Velocity Quattrus" system and it still leaves Premiere in the dust. Unfortunately Harris, who bought Leitch/who bought DPS, has discontinued the product. A software developer from Itlay is attempting to breathe life into it (ivsEdits.com), but it isn't a fully operational system.
Yes, "Firrewire" output is still a Big Deal. There are many of us who use our editing systems as a business tool. Going back and disabling the Mercury Engine, then re-rendering as "software only" is a waste of my time.
Come On, Adobe & Nvidia, get this fixed!
Well...i'd guess that CS5 hold it's own against a system like yours for flexibility...though if the way that card works is in your workflow "sweet spot" then I guess you're probably best served to stay with it.
If you have a system that has the juice to even run CS5, i can't imagine that running a CUDA-augmented system for Mercury is even remotely necessary for editing DV... as far as using our systems as a business tool...I'm not sure what you're implying. Most of us who are in the production business -in general- have moved to some form of HD some time ago, most of my peers made the move during CS2...
Are you implying the rest of us aren't professionals, even as you are lobbying for aggressive support of a consumer-oriented I/O configuration? I hope not.
It's not a bug BTW...it's a configuration that a few people don't like...but when your effects render is out on the display card, that's the way the pipe is routed. Even HDSDI card manufacturers are finding that pulling those frames back off the display card negates some of the speed gains.
If you have a system that is qualified for it, I think you should download the demo and try it before you assess PPro CS5 any further. You are making lots of sweeping statements about a piece of software released almost 4 years ago running on a hardware system that was discontinued 4 years ago being better than the newest software running on up-to-date hardware without understanding what its performance is really like...even without a CUDA card.
I can shut off CUDA and rip through DVCProHD like there's no tomorrow on my 3 year old dual dual core AMD...I have to believe you'll be able to -shred- DV on even an average-ish machine by today's standards.
Let me back up and explain my work flow, and ask a question in case I've misunderstood.
I usually shoot in HD or HDV. My older Velocity-Q system is SD only, so that's all it will ingest and output. When I shoot in HD or HDV I edit on Premiere, and use the appropriate HD or HDV project preset. Once the project is completed I still need to output for Broadcast. Since all the Broadcasters I work with are still limited to SD, I export an HD .avi from my original project, then import the HD .avi into a new SD Project (using the DV preset). It is from the SD timeline that I output to DV via Firewire. Most smaller market Broadcasters still use SD for commercials. Many are now asking for a Quicktime SD file that can be uploaded to their ftp site.
So here's a question: will CS5 output to DV via Firewire from an SD timeline....without disabling the Mercury Engine? Does the Mercury Engine work on an SD timeline? Since I don't have CS5 on hand to try, I'm unable to answer this question on my own.
Thanks for reading, and clarifying if I've misunderstood the initilal post,and the apparent limitation.
So there's some semantics that have been a problem since 'Mercury'
was first 'uber-leaked' everywhere...It's independent of the CUDA card.
Having a CUDA card is certainly helpful for lots of effects on big rasters (HD stuff) and you may find that very helpful as you edit in HD. However, another part of Mercury that is available, CUDA card or not, is the ability to drop resolution to a lower pixel count for faster response during editing. Even at its lowest resolution settings, it doesn't fall much below standard def. I'm not even certain you can drop res on a DV timeline...I've not tried it.
The bottom line here is you have one switch to flip in the sequence settings and you're in software Mercury and the FW is live. If you prefer, you could use Media Encoder to output the DV file along with the MPEG files and whatever else the stations want delivered from your HDV timeline all at once, and place the DV file on the DV timeline and send it out to tape...no rendering necessary.
I think you may be grossly over estimating the amount of inconvenience involved here. In your workflow description, i just can't see where having the CUDA card live for just that dump to tape will give you any remarkable benefit for DV material, the computer just wouldn't be under stress. For demos, I'm switching it on and off all the time...it's quick.
Fair enough, Tim. If, as you wrote, it's "just one switch", then this shouldn't slow down the workflow. FWIW, I usually produce both HD and SD versions of my commercials. Even though the Broadcasters and Cable Companies need SD, the Clients love having an HD version....and that version looks a lot better on the web than a downsampled SD version (letterboxed) will. I suspect that I'm not alone with a need for various types of output. But I digress, The bottom line is this: download the trial and give it a rip.
Good Editing....
...with one last caveat.
No MPEG based file types are supported in the trial...MPEG codec licensing, etc. But DV is certainly supported.
I keep forgetting about the MPEG thing...which knocks out a ton of formats unfortunately.
But you'll be able to see how DV works.
And DVCProHD is in there if you want to play with an HD workflow.
(sigh)
It's just how it is unfortunately.
Todd_Kopriva wrote:
> No MPEG based file types are supported in the trial.
Not exactly. Here's the precise answer about what's not in the trial:
Well...OK.
I suspect that for most people who want to download the trial to actually explore the format support, the essence of what I said is true...
While I understand the reason they're not in there, I don't think I'm interested in splitting that particular hair with users who can't load their camera footage as that's a pretty thin caveat that would likely be considered a bit insulting to even bring up..
But thanks for the clarification.
:-)
Tim
Firewire, iLink, IEEE 1394 export problem, Windows 7.
Disabling MPE (and make software only) does not work for me. I have tried onboard and add on firewire cards with no luck. I tried VIA and TI chipset cards. I tried default and legacy drivers. nothing works. Not just MPE, the CS5 timeline without MPE won't even play on the firewire device.
Asus P6T Deluxe mobo (built in VIA chipset firewire 400)
12 GB 1600 ram
Nvidia GTX285 graphics
Windows 7 Ultimate 64bit
Sony Z1U camera, firewire dv in using as a deck
Canon Optura Pi camera - firewire in
Panasonic AJ-D250 deck - firewire in
PPro CS5 5.0.1
--- Cannot export the timeline. Does not play out on the firewire. Only scrubbing shows on the external unit, play does not. Export will get a still of the CTI still frame recorded on the tape. Capture works fine.
So for now I have to export my SD timeline as a DV file and open PPro CS3 and export the file to tape. Every week two half hour TV shows will have to be exported to tape this way. Everything else is wonderful with CS5 PPro but this is frustrating. MPE on or off, does not make any difference. May be it's my combination of hardware. Anybody with this hardware?
Thanks
-BC
If this doesn't work for you, you should start your own thread (as your issue is separate from the main gist of this particular thread), but do you have the Export to Tape option activated properly?
Either click the Output button on the Program Monitor (the RGB circles icon) or go to Sequence > Sequence Settings > Playback Settings and verify that External Device is not set to None. For whatever reason, Adobe has split the preview output and the export-to-tape output into two different settings, and this is a pretty common "gotcha." You can crash record without this setting specified (as long as the External Device under Realtime Playback is set to your DV device), but you can't use the Export to Tape procedure without this setting.
Again, if this doesn't correct the issue, start a new thread to focus on the particular issue you're having.
AFTERTHOUGHT: Also, check your device control settings in Edit > Preference > Device Control:
You don't necessarily want the settings shown here, but you can verify that your device is being recognized and is controllable. You have to do a sort of Vulcan neck pinch on Premiere in order to get it to export to tape sometimes.
Thank you CB for the reminders but I have tried everything that's there to be tried. I have the playback settings set correctly (and resetting going back and forth too) and the check status always shows ONLINE also. The units rewind, record and everything but the picture will be a still of the CTI, no live video. I actually almost started a new thread but decided to post here, I guess I will start a new one. I decided to post here because I saw the original essence of the thread was dwindling lately
Thanks.
-BC
Any news on this?
Nope.
For me it's practically useless feature, as I'm using HDV/DV recorder for output, so MPE GPU is always disabled.
If you want to use two monitors for the application, and don't want to use
a third-party card (and sequence preset) for monitoring, you are stuck.
I have resigned myself to always working without MPE.
Hi,
I am trying to ouput my timeline to my HVR M15N. PPro CS5 shows it controls the VCR but I have black video and no sound recorded on the tape.
I heard about MPE but I don't kwnow anything about it. What is it? How and where can I disable it or turn it to software only? I work with an RTX 2 but I think it dosen't matter in this case, right?
Sorry about my english, i'm from Brazil. Please, help.
Thanks
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