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Running FlexUnit tests from command line

Aug 18, 2010 6:08 PM

Sorry if that has been posted before: I searched best I could and nothing came up.


I am interested in building and running my unit tests from the command line so we can add it to a nightly build process.


I am *very* new to all this: basically I picked up Adobe Flash Builder 4 a month ago and I have done *everything* inside that IDE: writing code, building, testing, running.


I looked into at least how to build something from the command line, I found this: 8b2e1215eb9d5e4-8000.html

Can't get past this error:

Buildfile: /Users/dbanks/build_test.xml


Target "FlexUnitApplication" does not exist in the project "null".


Total time: 0 seconds
Adobe Flash Builder 4:
An error has occurred. See the log file
/Users/dbanks/Documents/Adobe Flash Builder 4/.metadata/.log.


Plus, even if I got this going, I am just building the swf.  I also want to run it and capture the output in some meaningful way that can be read/evaluated/acted on.


FWIW, the script/xml I am using to try to build:


<?xml version="1.0"?>
<project default="main">
    <target name="main">
        <fb.exportReleaseBuild project="NightclubMogul" />


# works with either or
"/Applications/AdobeFlashBuilder4" \
    --launcher.suppressErrors   \
    -noSplash   \
    -application org.eclipse.ant.core.antRunner   \
    -data "$WORKSPACE"    \
    -file "/Users/dbanks/build_test.xml" FlexUnitApplication



I am not clear what in here is actually supposed to point to where my project lives: it's off in some directory somewhere.  I see that I am pointing to a workspace (Documents/AdobeFlashBuilder4) but when I poke around in there I don't see anything connecting back to the directories where the code lives.


Any help would be great: getting the tests to build from command line, then getting them to run.


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