If you've successfully published an app made with Flash to the App Store, could you please post the App Store link?
...I'll buy it! I just want to see what's been done, and look at performance. I'm working on my first Flash based app now.
This is my game "Haunted House the game":
http://itunes.apple.com/app/haunted-house-the-game/id396419936
This is the Flash version:
http://www.mindthemove.com/portal/mtm/playonline?game_selected=haunted house
It took me about 8 hours to covert it for iphone. Mainly managing artwork to be optimized.
More will follow.
Emanuele
I know the game Alchemist was done for iPhone in Flash.
My own SparkChess (http://itunes.apple.com/app/sparkchess/id398133128) is for iPad only...
I'm sure there are many more.
Thanks for the responses.
@ Gaspyy, I don't have an iPad yet, but that looks pretty nice. I'll grab a copy when I get an iPad.
@ emanuele.ornella, I grabbed Haunted House, neat little game. I put it on an older ipod touch and it runs pretty smooth. You said you spent most time optimizing for iPhone, what did you do?
I'm curious because I'm having performance issues (mostly jerky fades in a simple slide show) and this is testing on an iPhone 3Gs. It's runny really bad on the touch.
Below is the link to my Game on App Store (Free) built using Flash CS5. Its very basic tic tac toe game, having some Tweens as animation.
http://itunes.apple.com/in/app/tic-tac-toe-classic/id395511632?mt=8
Thanks,
Mohammad
Basically I followed instruction on the pdf from Adobe for optimization.
I have changed the images so that are 2^n pixels.
I have added cacheAsBitmap= true on most of the sprites
I have also changed the Tweener classes with the standard Adobe Tween ones, just to have a smoother motion.. Not sure if this helped, but because I didn't really need anything special, I preferred to have the standard one.
I've tested this on ipod touch, iphone 3g, iphone 3, and ipad.
I also changed the Mochi leaderboard with a custom class using SharedObject to store locally the top ten.
And another thing I did. I removed all the frames from the main timeline and changed all the screens with sprites (with cacheAsBitmap=true) for the help pages, etc.. Not sure again if this is worth, but I preferred to have 1 single frame in the timeline and left all the rest via AS3.
Emanuele
I'm currently working on two of my games on iPhone, pls check out these:
Fruit Memory
http://www.youtube.com/watch?v=wnAfpX8Eqb0
Whack the Rodent
mWine - mobile sommelier app, uses extremelylarge array and case functionality. I'm about to upload the update, which will allow much quicker selection via an autocomplete field. http://itunes.com/apps/mwine
mi-toons - Based on my caricatures of famous political figures (9 total) it allows a user to select their facial expression, background, and the text for their speech bubble to make their own political cartoons (which are then saved to device). Currently changes these features via clicking right and left on the screen, the next update will base it on swipes. http://itunes.apple.com/us/app/mi-toons/id362060207?mt=8
Upcoming: Future Kings #1 - First issue of my comic book (writer/artist/designer) about what happens when the world's only superhero dies and people use science to try to replicate his powers. You can preview it in action here: http://coalminds.com/blog/2010/10/18/future-kings-preview-of-ipad-app/
emanuele.ornella wrote:
I also changed the Mochi leaderboard with a custom class using SharedObject to store locally the top ten.
Did you not find any way of having a global leaderboard? I'm hoping that Adobe is working on Game Center integration and the retina display. It would also be nice if you could post to facebook from an app.
Haha thanks. In order to save an image you need to use the Cameraroll/Addbitmapdata functionality. Sales are okay so far, I've been working so much on my iPad comic book app and on another two I'm building for clients that I did not end up having the time I wanted to promote it before the November elections.
An app I made the runs on iOS and Android...
iPhone:
http://itunes.apple.com/us/app/fear-foto/id432032387?mt=8
Android:
https://market.android.com/details?id=air.fearfoto&feature=search_resu lt
Here are my apps recently released last week:
Blind Menu - Starbucks Edition (xml, as3)
http://itunes.apple.com/us/app/blind-menu/id433671372?mt=8
Spot On Location (xml, php, as3, mysql, google maps)
http://itunes.apple.com/us/app/spot-on-location/id434239534?mt=8
Enjoy!
North America
Europe, Middle East and Africa
Asia Pacific