I am building an enterprise application which involves many to many video chat. Most of the chats at any given time will be idle but they still need to trasmit some frames to keep the video chat alive and let other person know that someone is available. Will I be able to achieve this without any media server such as FMS and wowza? I heard about data packet loss during RTMFP. Is that true? What would be my limitations?
See this http://tv.adobe.com/watch/max-2009-develop/p2p-on-the-flash-platform-w ith-rtmfp - for possibilties with rtmfp.
Many to many video chat should be possible with rtmfp
If you want it without FMS then you can use Stratus or LCSS - check this out http://www.adobe.com/devnet/flashmediaserver/articles/p2p_apps_stratus _lccs.html
(What LCSS/Stratus can do FMES can do as both are based on FMS's functionality subset but not vice versa)
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So make informed choice