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hsdufhsjkdf
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Help with building a new lightroom system

Jan 18, 2011 10:33 AM

Hi

after implementing all software  tweaks to speed LR up, I have concluded that I need some new hardware. My current system is a Q8200, 4GB Ram, ATI 3600, vista 32 bit. My board does NOT take more than those 4GB, thus upgradeing RAM alone is not possible.

 

My complaint is that in the develop module it takes about 5-10 sec. to load an image. In PS CS5 the panorama stiching   dialogue occasionally  crashes with an error messages that there is insuficient RAM.

 

My questions are:

1. Can  I speed up the LR devleop module simply by buying a SSD and putting the ACR-Cache on that disk or do I need more RAM/CPU power?

 

2.If an SSD doesnt fix my problems, would it be sufficient to upgrade my CPU to i5 2500, the  RAM to 8GB and  windows 7 (64 bit) or would I need the SSD in addition to that new hardware, to gain anything over my current system?

 

3. In other words: Does lightroom gain more speed from a better CPU and Ram or from a faster disk? At this point I cant afford both.

 

Thanks for your help.

 
Replies
  • Currently Being Moderated
    Jan 18, 2011 2:31 PM   in reply to hsdufhsjkdf

    This has been discussed a few times in other threads here. Try to find those with a search.

     
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  • Currently Being Moderated
    Jan 18, 2011 4:25 PM   in reply to hsdufhsjkdf

    I recently did two upgrades (starting with 4GB dual core win7/64 system)

     

    1. SSD for catalog, previews, and cache - didn't help much: far less than I expected.

    2. New motherboard with 8GB ram & quad core (AMD Phenom II 965) - helped a lot: far more than I expected.

     

    Definitely go with 64-bit OS (of course)...

     

    PS - Intel is really hot right now (and significantly more expensive as a result), but I've been a loyal AMD man for years (I'm not techno-religious - but I like supporting the underdog...) and they've never let me down (my system is rock-freakun solid...). Intel was chosen by Apple which was a big boon for Intel, and Intel's triple channel performance is unparalled in AMD-land, but only if you are willing to buy extremely expensive triple channel memory to go with it (90% of people buying Intel think they're gonna get better performance but they dont, because they shy away from the ultra-expensive memory needed to claim the better CPU performance). Consider AMD if your wallet's a little thin right now...

     

    Rob

     
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  • Currently Being Moderated
    Jan 19, 2011 3:25 PM   in reply to hsdufhsjkdf

    hsdufhsjkdf wrote:

     

    I think AMD will not provide as great an upgrade as Intel, so I will probably take the sandy bridge route.

     

     

    Per dollar, you can get better performance with AMD. You can get a six-core AMD + SSD for about the same money as a quad-core intel (no SSD), and it will run Lightroom faster. Yes, Intel's similarly spec'd systems have the edge performance-wise, but so what?...

     

    PS - I'm not going to keep pushing, just didn't know if you'd thought about it from that angle. Whatever you get will probably be a big improvement...

     

    Good luck with it,

     

    PPS - Did you try searching the forum? (as clvrmnky mentioned - this has been discussed before...)


    Rob

     
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  • Currently Being Moderated
    Jan 19, 2011 4:01 PM   in reply to hsdufhsjkdf

    As long as you've done enough homework to feel comfortable with your purchase, I'd say "go for it".

     

    I haven't done any formal benchmarks myself.

     

    I was basing my comments on a general understanding of computer architecture / CPUs, and the prices in the US (for non-cutting edge chips, which also provide the best performance per cost ratio).

     

    PS - maybe try searching this forum too (along with the general internet search).

     

    Rob

     
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  • Currently Being Moderated
    Jan 19, 2011 4:34 PM   in reply to hsdufhsjkdf

    I looked at some info on the sandy-bridge - looks like a nice chip. Probably more appropriate to compare to the AMD Fusion than Phenom.

     

    Personally, I put a new state-of-the-art-minus-1-or-2 motherboard in my system about every two years, since they're so much cheaper by then. So, my systems never scream, but they never slouch either. If I bought state-of-the-art, I'd be tempted to keep them for 3 or 4 years instead, and go from a screamer to a sloucher before next upgrade. Overall works out about the same I guess...

     

    If I had the money, I'd put a new screamer in every 1 or 2 years...

     

    PS - Maybe somebody else will join the discussion who has more current and specific info like you are looking for.

     

    Have fun,

    Rob

     
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  • Currently Being Moderated
    Jan 19, 2011 10:23 PM   in reply to hsdufhsjkdf

    hsdufhsjkdf wrote:

    According this test, the fastest AMD x6 1100 BE CPU is still slower than an i5 2400 when running LR or PS.

     

    The Sandy Bridge CPUs are beasts!  I've been waiting for them to be released so I can upgrade my aging desktop.  If you're OK with over-clocking, the new Core i5 2500k or Core i7 2600k CPUs are almost unbeatable, especially when you crank them up to the 5 GHz range, which they can do surprisingly easy - i.e., without causing the lights to dim and your case to melt down.  If you don't want to build one yourself, you can always get a nice box at Origin PC or one of the other custom computer makers.  It costs more money, but then you can spend more time taking and working on your photos!

     
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  • Currently Being Moderated
    Jan 20, 2011 7:27 AM   in reply to hsdufhsjkdf

    In general:

     

    • Lightroom is not, as a rule, IO bound. There may be some corner-cases where all your Lightroom stuff on one disk or partition will bind up RW access (e.g., when importing and creating previews, or saving a lot of metadata to an image file) but this should be rare. It is recommended to separate the raw cache from other stuff to minimize this. Running Lightroom on a catalogue or images accessible via a virtual or networked filesystem may be an exception to this. This is sort of to be expected, though, given the nature and history of such filesystems. You won't see amazing differences between SSDs and SATA, for example.
    • Lightroom does not require any special video hardware. And good 2D adapter with decent amounts of memory should do. Many adapters come with junky driver add-ons on Windows that should be avoided. Just install the plain drivers, without any taskbar apps (or disable them.)
    • Under reasonable load, Lightroom can be memory bound. It is extremely multi-threaded, and each thread will want memory, and the threads working directly on images will want even more. The recommendation is to run it as a 64-bit app, and make sure you have plenty of physical memory. Folks here typically run 8Gb or more. 8-12GB is the sweet spot, based on anecdotal evidence.
    • There are reports that Lightroom may be an app that uncovers a known limitation with "hyperthreading", where the native threads all end up being the same depth. When under the right sort of load, the multi-threaded nature of Lightroom will cause the scheduler to move processing to virtual threads in a manner that causes behaviour that looks like it is CPU bound. Not all users see this, so there may be other factors involved.  But hyperthreading is old tech that has a few known limitations (including the one I just described.) It may be possible to mitigate this by disabling hyperthreading.
    • The size of the catalogue has very little to do with overall application load.
    • Any sufficiently complex application deployed on commodity hardware running any number of other apps, services and drivers may have performance corner-cases. When trying to solve such problems the only thing to do is work from the known to the unknown, isolating the problem as best you can.

     

    So, don't geek out too much looking at specs. Just get a good high-performance workstation and spring for good memory and a few fast local drives. Use some of that time spent balancing the perfect matrix of hardware specs coming up with a provable backup regimen.

     
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  • Currently Being Moderated
    Jan 20, 2011 12:31 PM   in reply to hsdufhsjkdf

    I'm inclined to agree with the monkey -

     

    - choose a new base computer system over drives if you have to choose.

    - dont fret too much about just how much improvement, since there will be a lot no matter which chip you choose.

     

    I doubt you could go wrong with a sandy-bridge-based system.

     

    Why not buy it and then tell us how much improvement you got?

     

    With a new CPU, 64-bit OS and 8GB (or more) ram, - you'll be sittin' pretty.

     

    One thing you might consider if you're so inclined: when you build the new system, install OS, nothing else, then Lightroom and try it. So you have some baseline performance data to compare to system after re-instating all your other apps...

     

    Cheers,

    Rob

     
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  • Currently Being Moderated
    Jan 22, 2011 3:20 PM   in reply to hsdufhsjkdf

    Honestly, I'm not able to explain everything I've seen in Lightroom, performance-wise, but for me:

     

    - Faster disk only helped a little (did not upgrade system drive or primary data drive (with photos), just got SSD for catalog, previews, and ACR cache).

    - New motherboard with CPU/RAM/Devices helped a lot.

     

    I dont know how much performance improvement would be had with faster drives for system and/or data/photos...

     

    If you have the luxury of upgrading piece-meal, do the motherboard upgrade first, then check it out. If you decide to do the disks too, at least you'll know how much they helped. I did the drive first. Now that I think about it, the drive might have helped more than I realized - the faster drive speed being somehow "unleashed" by the new motherboard, hmmm... I'm really out on a limb now though - take with salt...

     

    PS - I like to think I have a pretty good understanding of the data flow and processing in Lightroom, but then I dont always get my predictions right, about how long things will take, and how much improvement to expect by which upgrades, so I guess there are still pieces missing from my understanding puzzle. But the proof is in the pudding - time to go for it!

     

    Rob

     
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  • Currently Being Moderated
    Jan 22, 2011 3:58 PM   in reply to hsdufhsjkdf

    hsdufhsjkdf wrote:

     

    Thanks a lot for your help. I just one question for some reassurance:

    in the library module the load times when switching from one image to the next is very satisfacory ( 100% reviews have been rendered). Does thismean that I dont need to invest in faster hard drives and that the load times in the develop module can be overcome  simply by buying a faster cpu?

    This activity is mostly dependent on disk IO, yes (once the caches are primed and the previews built.)  As long as nothing is interfering with disk IO (not always a sure thing on most Windows systems) your best bang for buck is CPU and memory.

     
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  • Currently Being Moderated
    Jan 26, 2011 6:06 AM   in reply to hsdufhsjkdf

    hi,

     

    but what about the difference between 4Go and 8Go ? in the case of a 4 core without hyperthreading (i5 2500K for example).

    does anyone know the consequence of the amount of memory ?

     
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  • Currently Being Moderated
    Jan 26, 2011 6:37 AM   in reply to PijPij

    4GB is all you "need" to run Lightroom 3 efficiently, but you have to constantly check ram consumption and watch what else you load... I did it for several months. 8GB is enough for Lightroom plus "light" Photoshop work, plus NX2... And Lightroom is less likely to end up ram starved (8GB is what I've been using for the past few months). I mean if your motherboard only supports 4GB then you're stuck, but if you can afford 8GB, you'll probably be happier (I am). If you have a funny motherboard that likes 6GB or 12GB, you could probably do OK with 6GB, unless you push Photoshop pretty hard or have other ram hungry apps you want to run at the same time as Lightroom.

     
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  • Currently Being Moderated
    Jan 26, 2011 6:59 AM   in reply to Rob Cole

    of course, you're totally right !

    i will have to change my command...

     

    And what about the graphic card ? i use 2 screens, one in 1680x1050 and another in 1900x1200 (i would like to have 2 of this size at the end), and I use to activate the second screen option in LR. In this case do you think I need a 2Go card rather a 1 Go (I ordered a HD6850) ?

     
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  • Currently Being Moderated
    Jan 26, 2011 7:45 AM   in reply to PijPij

    As long as your graphics card can support the resolution of your monitors, you should be fine.

     

    No graphics bottleneck from what I've experienced, and from what I've heard.

     
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  • Currently Being Moderated
    Jan 26, 2011 9:28 AM   in reply to Rob Cole

    thank you ! I think I have all the informations to take a decision.

     
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  • Currently Being Moderated
    Jan 26, 2011 1:00 PM   in reply to Rob Cole

    On Jan 26, 2011, Rob Cole wrote:

     

    If you have a funny motherboard that likes 6GB or 12GB, you could probably do OK with 6GB, unless you push Photoshop pretty hard or have other ram hungry apps you want to run at the same time as Lightroom.

     

    I'm sure you weren't totally serious, Rob, but I wouldn't call an X58 motherboard "funny."  Intel's Bloomfield (quad core) and Gulftown (six core) Core i7 CPUs require this motherboard.  This CPU/motherboard combination utilizes Intel's triple channel memory interface, which is awesome if you don't mess it up by installing DIMMs in anything other than matched triplets - i.e, by installing *four* 2 GB DIMMs.  You mentioned this triple channel interface yourself earlier in this thread:

     

    On Jan 18, 2011, Rob Cole wrote:

    and Intel's triple channel performance is unparalled in AMD-land, but only if you are willing to buy extremely expensive triple channel memory to go with it (90% of people buying Intel think they're gonna get better performance but they dont, because they shy away from the ultra-expensive memory needed to claim the better CPU performance).

     

    You don't need "extremely expensive" memory to "claim the better CPU performance."  You simply have to purchase the memory in triplets instead of pairs.  You only need faster memory if you want to see the full benefit of overclocking - and even then you won't get very much bang for your buck.

     

    I'm not really picking on you, Rob, just correcting a few things.

     

    In closing, I'd say that 4 (or 6) GB certainly wouldn't be enough for Lightroom if you plan to work on large images or scanned photos.  I tried on my 4 GB system and LR 3.3 was eating 2.3 GB of RAM!

     
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  • Currently Being Moderated
    Jan 26, 2011 1:16 PM   in reply to PijPij

    PijPij wrote:

     

    And what about the graphic card ? i use 2 screens, one in 1680x1050 and another in 1900x1200 (i would like to have 2 of this size at the end), and I use to activate the second screen option in LR. In this case do you think I need a 2Go card rather a 1 Go (I ordered a HD6850) ?

     

    If you're going Sandy Bridge, why not try the integrated graphics fist?  As long as your motherboard includes the (DVI) ports you need, dual monitors is supported.

     

    Of course, if you want to do other "stuff," a discrete graphics card is nice to have.  AMD's Radeon HD 6850 and NVIDIA's GeForce GTX 460 1 GB (my personal favorite) are *great* graphics cards at the sub 200 USD price point.

     

    That said, in the Sandy Bridge realm, "stuff" really just means "games."  I used to think using NVIDIA's CUDA technology for encoding tasks was fast.  Then I saw how fast Sandy Bridge CPUs handle it... Unbelievable!

     
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  • Currently Being Moderated
    Jan 26, 2011 2:59 PM   in reply to AngerMgmt

    yes i need a graphic card for gaming ;-)

     

    i found an interesting test about the influence of hyperthreading and cuda technologie in adobe 64 bits application :

    http://www.tomshardware.com/reviews/adobe-cs5-cuda-64-bit,2770.html

    unfortunetly it doesn't talk about lightroom, but I hope Hyperthreading and cuda will be part of LR4 (and i will have to change my graphic card...).

     
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  • Currently Being Moderated
    Jan 26, 2011 5:26 PM   in reply to AngerMgmt

    "funny" meaning not what I'm used to, not meaning bad...

     

    I run Lightroom on a 2GB Mac mini and its very peppy (its a very lean machine I use only for software development and testing, and only 12MP raws). I also became ram constrained on a 4GB win7 machine - its a fat machine with all kinds of stuff getting loaded...

     

    Some people become ram constrained with 16GB and put 32 in.

    It all depends on what you do. But, saying "it depends" is not as useful

    as saying what it depends on exactly.

     

    I think 6GB is a reasonable minimum for a new lightroom system IF you dont load gigantasaurus files and/or have other ram hungry apps open simultaneously, AND you're trying not to spend more than you have to...

     

    8GB minimum for new lightroom system if its one of those other "funny" motherboards that doesnt support 6/12... (no disrespect - try and roll with my personality...)

     

    If you load gigantasaurus files, or run other ram hungry apps  simultaneously, or want to go longer with apps that have memor leaks,  you may need more!

     

     

    Rob

     
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