I know almost nothing about 3D , and wonder if this is possible with PS :
I've gotten a 3D model of a bottle, the scene panel shows, beside the light, 3 "objects", wich are, respectively : A sticker on the bottle (object001/label2), the bottle itself (wine_0/wine) and the top of the bottle (line001/material_91937,label1).
The layer panel shows, only, one layer, called layer 1 wich contains texturs for :label1,material_91937,wine and label2.
Now, what I would like to do :
On this bottle I wish to add a new stcker with a text on it; is there a way to do that in photoshop?
Any clue may be helpfull.
There are a few ways to approach this:
1. Open an image you want to use as the Label > then Create the Wine Bottle 3D preset object. It will always use it as the label.
Also there are Glass and Cork presets for the bottle in the additional Materials
2. In the attached image. You need to select from the 3D Panel the Label Material. After that you will see additional properies for that texture
You can open the Material as show below or double click it in the Layers Panel.
Hope that helps.
Thank you Daniel,
I was able to change the sticker.
But i do not know if it is possible to add a text following the bottle.
Finally I think photoshop does not allow me to do that in a easy way.
Thank everybody for the help
Hope that helps you.
Thanks a lot, it has, almost, solved my problem.
I said almost, because following your indication works well on PS bottle but I can not have it worked on the 3DS file I have.
Do you have an other clue for me.
Thank you very much
Without having the model I can only guess that there is UV Map problem.
- You may try in the 3D Menu > Reparamaterize the model. But I would only use this as a last resort.
If you place a checkerboard type texture on the glass what happens? You should post a screen shot here.
That model is more complex than the one Daniel used as an example. The biggest hurdle you'll hit is the glass mesh has a repeating UV map so you're going to get repeating text. I need to talk with Daniel about ways to fix that.
That said the reason you aren't seeing any text is because the Opacity for the glass material is 0%. In the 3D panel, select Material__91937 and then below notice that Opacity is set to 0%. Change that to 100% and you should see the surface if the glass, which will then display text added to the diffuse texture.
This model will never work as you want it because it has not been proeprly prepared. This is very typical of free models on the net, but with a little hunting you may find something that works.
Here is my result with the model, just to check...
You can find a much better model here:
Europe, Middle East and Africa