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AIR 2.6 SDK : APKPackager.setDebugHost Error

New Here ,
Mar 22, 2011 Mar 22, 2011

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I've had no problem at all launching my Android AIR app on my Samsung Vibrant phone.

However, I just downloaded installed the new AIR 2.6 SDK, updated my application descriptor to 2.6 and can test without issue on the desktop; however, attempting to either Run or Debug on my phone avails the following error:

An internal error occurred during: "Launching Rhuz - Mobile".

com.adobe.air.apk.APKPackager.setDebugHost(Ljava/lang/String;)V

If I switch my compiler settings back to 2.5 and revert the descriptor, I can still test on desktop and phone.  The issue only appears with the 2.6 SDK.

Google is no help at all, so I'm giving it a shot here.  I'm running Flash Builder Burrito on Win 7 x64.

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correct answers 1 Correct answer

Adobe Employee , Mar 22, 2011 Mar 22, 2011

FB 4.0.1 does not support mobile application development. If you would like to build AIR applications for Android platform, FB Burrito Preview Release is pretty much the only option until the final product, which supports AIR SDK 2.6, gets released.

Another option is to build your application using Burrito and package output swf and assets with AIR SDK 2.6 command line tools.

-Sedat

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Guest
Mar 22, 2011 Mar 22, 2011

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Same problem here. On OS X 10.6.6.

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Adobe Employee ,
Mar 22, 2011 Mar 22, 2011

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Hi guys,

Thanks for the report.  I'll look into this and get back to you asap.

Chris

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Guest
Mar 24, 2011 Mar 24, 2011

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Hi, i have the same problem on:

- Win Vista,

- AIR 2.6

- FB Burrito

- Motorola Droid

regards

Lucas

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Adobe Employee ,
Mar 24, 2011 Mar 24, 2011

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LATEST

For those interested in using 2.6 with Flash Builder 4, please check out Christian Cantrell's blog where he describes a compiler argument that can be added to your project that will allow you to work around the problem:

How to Use AIR 2.6 with Flash Builder 4

Chris

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New Here ,
Mar 22, 2011 Mar 22, 2011

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Hi drekfeddon

Thank you for reporting your issue. I am a QA in AIR Android team and would like to investigate your issue further but I will need your help.  Could you provide us your zipped source code and your Android AIR application?

Regards,

Hiroko

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New Here ,
Mar 22, 2011 Mar 22, 2011

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Hi Hiroko,

Sure, where should I send the .zip file?

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Adobe Employee ,
Mar 22, 2011 Mar 22, 2011

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If you'd like, you can email them to ccampbel@adobe.com and I'll forward them along to Hiroko.

Chris

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Adobe Employee ,
Mar 22, 2011 Mar 22, 2011

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Hi,

Flash Builder Burrito (Preview release) does not support AIR SDK 2.6 because some APIs have changed in the AIR SDK 2.6 and Flash Builder Burrito does not aware of those changes. Therefore, what you are seeing is an expected behavior.

Please let me know if you have any other questions.

Thanks,

Sedat Akkus

Computer Scientist, Flash Builder

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New Here ,
Mar 22, 2011 Mar 22, 2011

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Thanks for the update.

Just so I'm clear here: should I then simply ditch Burrito altogether and instead use FB4.01 for my AIR/Android app?

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Adobe Employee ,
Mar 22, 2011 Mar 22, 2011

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FB 4.0.1 does not support mobile application development. If you would like to build AIR applications for Android platform, FB Burrito Preview Release is pretty much the only option until the final product, which supports AIR SDK 2.6, gets released.

Another option is to build your application using Burrito and package output swf and assets with AIR SDK 2.6 command line tools.

-Sedat

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New Here ,
Mar 22, 2011 Mar 22, 2011

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Got it.  Many thanks!

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New Here ,
Mar 22, 2011 Mar 22, 2011

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i got a same problem, too.

On Mac OS X 10.6.7

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