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Is FCP on the way out as the industry standard?

Jun 26, 2011 8:55 AM

Just read some rather scathing articles about the new Final Cut Pro X release. Apparently it's been retooled to aim at the prosumer market and thus is allegedly alienating the pro editing crowd.

 

I know a lot of you folks use both, so I was wondering what your take on it was. Doesn't matter to me as I'm happily running the Adobe suite, but I do get tired of people constantly telling me that FCP is what the pros use and all the rest of us are lesser beings.

 

If it actually is a shift away from the pro market, seems to me like it creates quite an opening for Adobe in the industry. Hard to believe Jobs would lower his guard like that.

 
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  • Currently Being Moderated
    Jun 26, 2011 9:21 AM   in reply to Christopher Duncan

    Hello Chris,

     

    It does seem that many feel that FCP is at the edge of a cliff.

     

    In the PrPro forum, there have been a bunch of new posts, prefacing "just switched FROM FCP... "

     

    There are also some threads on the FCP crew jumping ship in The Video Lounge.

     

    Right now, it's tough to judge, just by the numbers that we are seeing, but it does appear that there is a ripple in video editing community. Whether it will turn into a wave, or a tsunami, only time will tell.

     

    Hope that things are going well for you,

     

    Hunt

     
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  • Currently Being Moderated
    Jul 12, 2011 11:38 AM   in reply to Bill Hunt

    > prefacing "just switched FROM FCP...

     

    Of course, the below would have NOTHING to do with that, would it? ;-)

     

    Switch from Final Cut Pro or Avid and get 50% off Adobe Premiere Pro CS5.5 or Creative Suite 5.5 Production Premium

     
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  • Currently Being Moderated
    Jul 12, 2011 12:04 PM   in reply to John_Levine_IOPHFI_INH

    I think that Adobe Marketing "read the handwriting on the wall," and positioned themselves to reap from the potential defection storm.

     

    From one of the posts in The Video Lounge, Conan O'Brien's editors revew the new FCP: http://teamcoco.com/video/conan-editors-love-final-cut

     

    Hunt

     
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  • Currently Being Moderated
    Jul 13, 2011 9:23 AM   in reply to Christopher Duncan

    sad to say, adobe does nothing so well any more as marketing.

     
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  • Currently Being Moderated
    Jul 13, 2011 5:45 PM   in reply to dave milbut

    Dave,

     

    I kind of think that they may "be onto something" with PrPro. The FCP folk are showing up by the boatload, and, for the most part, are loving PrPro CS 5.5. I think that Adobe might have beaten Jeter to # 3000.

     

    Hunt

     
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  • Currently Being Moderated
    Jul 15, 2011 9:12 AM   in reply to Christopher Duncan

    I have never used FCP (being the PC-person, that I am), but have seen many tutorials, where it was featured. I also have some general books (things, like DVD Menu design), where there are many references to it, and screen-caps of its GUI. Other than it's use by segments of the industry, I never felt compelled to even think about it - besides, I am loathe to give up my PC's. Though many told me that I was crazy to stick with PrPro, it did everything that I, or my clients, could ever have wanted, so I just stuck with it, and hardly ever complained.

     

    Going way back, when I was one of the early PC-users doing work in PS, I had many Mac-only clients. I never told them of my platform, but would chuckle at meetings, and lunch, when they would talk about the poor slobs, trying to do any serious PS work on a PC. Many were of the mind that if an Image ever touched a PC, it was cursed and would never print well. Little did they know that the lovely, award-winning magazine covers that I had done for them WERE done on a PC. I just kept quite.

     

    One client knew that I was on a PC, and insisted that some pretty intricate PS work be done on a Mac. He found two artists to give it a go, but they had to knock the resolution down to nearly nothing, just to handle the files. This went on for about two weeks, and were horrible failures. I just took the danged files, at full resolution, did the work, and handed them off on a Mac-formatted SyQuest 88. The printer had zero issues, and the double-truck ad printed perfectly. When asked how I did it, I lied and told him, "for a good client, such as you, I just went and bought the latest Mac." He never knew. Luckily, those days are behind us - aren't they?

     

    Get over that cold - two friends must have similar, as they have been coughing and wheezing for about 3 mos. now.

     

    Hunt

     
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  • Currently Being Moderated
    Jul 15, 2011 9:47 PM   in reply to Bill Hunt

    Oh dear Lord! Still trying to convince yourself that the platform of your choice is "better?"

     

    That is freakin' pathetic...

     
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  • Currently Being Moderated
    Jul 16, 2011 9:28 PM   in reply to John_Levine_IOPHFI_INH

    No. I need zero convincing. My platform has been MY ideal for over 3 decades, and for over 2 decades for Adobe products. I need no convincing, as the various PC's have worked flawlessly over that time.

     

    Going back to the early days of PS, most clients were on Mac's, and knew nothing of PC's. Most believed that if an Image ever touched a PC, there would be bad bytes, and the Image would never work with a commercial printer. Well, my lowly PC's could read and write Mac SyQuest discs, and not one ever suspsected. Every commercial printer applauded, when I delivered a Mac-formatted SyQuest 44, or 88, and the clients never knew.

     

    Nah, I need no convincing, or confirmation. Over the decades, I know what works, and works perfectly for me.

     

    Maybe you can convince others?

     

    Not at all sure where you might be coming from with that, but it does not apply to me. I have been using the PC for heavy-duty, commercial work, since Adobe hit the PC. Actually, I was doing it a few years before, when some programs were by Aldus. I am missing the points of your inane comments, but then that might because I have been doing IT, while others have been speculating, and have carried the banners for a particular OS - and failing horribly.

     

    Can you be specific, or is that above your "pay grade?"

     

    Hunt

     
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  • Noel Carboni
    21,035 posts
    Dec 23, 2006
    Currently Being Moderated
    Jul 17, 2011 10:23 PM   in reply to John_Levine_IOPHFI_INH

    John_Levine_IOPHFI_INH wrote:

     

    Still trying to convince yourself that the platform of your choice is "better?"

     

    That is freakin' pathetic...

     

    "Better?"

     

    As far as I can see arguing "Ford" vs. "Chevy" is the kind of thing only relatively ignorant folks partake in, as they have little actual information to work with.

     

    I, using my PC workstation, work almost daily collaborating online with my chief engineer - a guy with a Mac Pro.  We're both career software engineers, and keep our systems well set-up.

     

    • Neither system ever crashes.
    • Both are nice and fast and do exactly what we need when we need it because we're adept at using them.
    • Each of us has found all the apps we need for what we want to do.
    • Both systems have excellent monitors.
    • Both run good virtualization tools, which give us each access to the software of the other environment, as well as still others.
    • Occasionally one of us buys a new system, which is then the faster of the two until the next purchase.
    • That we have two slightly different UI perspectives helps us design better software.

     

    Which system we each choose to use as our base environment doesn't seem to need debate.  I think it's safe to say most of us using computers are WAY beyond what style the buttons are.

     

    -Noel

     

     

    P.S., My computer is better than your computer.  Nyah. 

     
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  • Currently Being Moderated
    Jul 30, 2011 10:39 AM   in reply to Noel Carboni

    I was pretty much just joking with Bill, Noel.

     

    You did see "platform of choice," right? ;-)

     
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  • Currently Being Moderated
    Jul 30, 2011 11:07 AM   in reply to John_Levine_IOPHFI_INH

    John,

     

    I took it as a poke of jest, and laughed. However, I have been known to laugh at inappropriate times, so who knows?

     

    Hunt

     
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  • Currently Being Moderated
    Aug 1, 2011 9:19 AM   in reply to Bill Hunt

    HAHAHAHA!

     

     
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  • Currently Being Moderated
    Aug 8, 2011 6:06 PM   in reply to Bill Hunt

    I am not following you. Where is my history incorrect?

     

    I was one of the first PS 2.5 users to register, when that version hit for the PC. I had been using Aldus PhotoStyler, but my Mac clients were singing the praises of Adobe PS, so I researched it, and placed a pre-order. When I registered, my S/N was PW-000-000-003, or something like that. I added Illustrator soon after, but do not recall the exact version number now - too many years later.

     

    In short order, Adobe bought much of Aldus, so my PageMaker became Adobe overnight. PhotoStyler became Ulead, and Freehand stuck around as a MacroMedia product for some time.

     

    Please tell me where I was wrong.

     

    Thanks,

     

    Hunt

     
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  • Currently Being Moderated
    Aug 10, 2011 10:21 AM   in reply to Christopher Duncan

    The reputation of Final Cut Pro and Apple itself towards the professional video editing community has indeed been seriously damaged. However, I really couldn't say if Final Cut is really on the way out as the industry standard at least if Apple sees the giant mistake it made and fixes what they seriously broke with Final Cut X and does so quickly.

     

    A friend of mine in Denver has used Final Cut Pro ever since Apple first released it. He was outraged by the new version and called it a more expensive version of iMovie. It has little relationship with previous versions of FCP. The most surprising thing to me: apparently Final Cut X won't open project files made in earlier versions of Final Cut Pro. If that's true that has to be one of the most very stupid things ever done with a creative application. I have lots of graphics files going back into the early 1990s and have little to no trouble opening them in their various parent applications.

     

    A lot more Mac users than would like to admit already have copies of Premiere Pro installed on their machines. This friend of mine in Denver has it by virtue of owning a Master Collection license. After Effects was the main thing he had to have out of Adobe's video suite. PrPro has at least some FCP compatibility. It understands Apple ProRes files. So it's better than nothing if Final Cut X locks you out of using your old projects.

     

    Speaking of old applications and Photoshop history, I bought my first copy of Photoshop when version 2.5 for Windows was released. Actually, I bought it in a bundle with Adobe Illustrator 4.0. I still have the original boxes and 3.5" install floppy discs. Photoshop 2.5 came on only four 3.5" floppies. Pretty amazing when you consider the hard drive footprint Photoshop now consumes! That was back in the day when RAM was something like $40 per MB and a machine with 128MB of RAM cost over $10,000.

     
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  • Currently Being Moderated
    Aug 10, 2011 12:39 PM   in reply to Bob the Sign Guy

    I have to admit a great deal of ignorance about FCP, having used other NLE programs, and then PrPro for many years.

     

    The most surprising thing to me: apparently Final Cut X won't open project files made in earlier versions of Final Cut Pro. If that's true that has to be one of the most very stupid things ever done with a creative application. I have lots of graphics files going back into the early 1990s and have little to no trouble opening them in their various parent applications.

    I had not heard of this before. Usually, one has good luck, when Opening an older version of a Project in a later version. There CAN be some issues, but they usually relate to 3rd party Effects or Transitions, that are either not installed in the later version, or perhaps not available to it.

     

    I inherited some old Projects, started in Pr 6.5 on a Mac. I am PC-only. I was able to name the Project files, and just Copy everything from the Mac external HDD, and Opening those old Projects was a breeze. With many thousands of Assets, I had errors with 3 Transitons, and PrPro was kind enough to tell me the exact TimeCode, where they had been placed, and even the name of the Transitions, which WERE 3rd party ones, and were not available on the PC, and possibly no longer available for the Mac and newer versions of Premiere, according to my Googling. I just replaced them with Cross-Dissolves, and was off and editing those Projects. Now, going the other direction, say CS5.5 Project to CS3, is usually impossible, or is frought with major issues.

     

    The whole FCP-X thing puzzles me, but then I seldom follow Apple all that closely, so this might be an example of a new corporate direction?

     

    Good luck to all,

     

    Hunt

     
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  • Currently Being Moderated
    Aug 10, 2011 2:29 PM   in reply to Bill Hunt

    The situation between FCP 7 and FCP X reminds me of the transition Adobe made between PageMaker and InDesign as well as the fundamental shift from Postscript to PDF. It also reminds me of how Adobe handled the trasition better than what amounts to a "take it or leave it" attitude from Apple.

     

    In the case of going from PageMaker to InDesign, Adobe introduced a vastly superior replacement. But Adobe didn't immediately get rid of PageMaker either. Adobe gave PM users plenty of time to transition to InDesign. The new InDesign product could also open files created in PageMaker. IIRC, the first version of InDesign shipped in 1999. The last version of PageMaker (v7) shipped in 2001 and Adobe discontinued development of it in 2004 but continued to sell it until not too long ago.

     

    Like InDesign was to page layout, FCP X is meant to be a completely new line of video editing software. But in keeping the "Final Cut" name and offering a standard upgrade path from FCP 7 it's obvious a lot of FCP users felt duped when they quickly ordered the upgrade. Worse, it's not very clear just what FCP X improved over FCP 7. It's more glaringly obvious what features are missing. With some of the missing features Apple is taking the attitude, "it's time to retire that method; this product is forward looking."

     

    It's basically the same idea with Apple not liking Flash, Blu-ray or even optical discs in general. Some features or technologies may be long in the tooth, but if a lot of people are still using those things today then those features really still need to be supported today. The future is only just that: the future. It's like the laughable mess that is HTML5. The standard has a great deal of promise. But the web browsers of today stink at supporting it. In web development you often must design for the weakest link or lowest common denominator. In this case that means old versions of Microsoft Internet Explorer. HTML5 support in Internet Explorer 8 is hilariously non-existant. HTML5 support in Google Chrome is pretty good. But less than 20% of Internet users are using Chrome.

     
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  • Currently Being Moderated
    Aug 10, 2011 3:28 PM   in reply to Bob the Sign Guy

    Yes, the PM to InDesign transition was fairly easy, at least for me. After an initial shakedown cruise, and some posts to the ID forum, I was ready to go.Still need to grab the manual, from time to time, but it was easy. I had been using PM from the Aldus days, though not nearly so much as my image editing software. Still, enough that it mattered. I still keep the PM to ID utility around, as I keep finding out that I need to Open and edit some PM document from 1996. I kept PM 7, or maybe it was 7.5? around, until one day, I realized that I had not used it in over a year. Still have all of my media (all the way back to Aldus Suite), so could probably find a computer around here, with an OS to install, if needed.

     

    While I am not saddened for the exodus to Adobe Premiere Pro, I do feel bad for the FCP users. The change in direction by Apple took me completely by surprise.

     

    Hunt

     
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  • Currently Being Moderated
    Aug 11, 2011 5:51 AM   in reply to Bill Hunt

    Blah blah platform religion hyperbole. The first two full versions of Photoshop were Mac-only. Way way back between 1988 and 1991. Version 2.5 in November 1992 for Mac, Windows, IRIX and Sun Solaris platforms. It's also worth mentioning Photoshop wasn't the greatest thing back then either. Artists were still renting time on Quantel Paintbox machines and other proprietary systems were very common in places like TV stations.

     

    The Windows version of Photoshop was the first to support symmetric multiprocessing (and recently was the first to be compiled 64-bit). The classic Mac OS was not able to do it, nor could it support preemptive multitasking or the OpenGL API. Those are big reasons why Apple got into such trouble back in the 1990s, the smug "not invented here" policy Apple had toward great ideas developed outside of Apple. And Apple is back to doing that stuff again.

     

    As to the typography thing, a lot of holes can be shot through that boast. For instance the sign and outdoor ad industry has always been PC dominated. Adobe InDesign is the same on Windows as it is on the Mac. Same for QuarkXpress. Specifically what type functions are disabled in the Windows versions? The best font editing/design tools (FontLab, Fontographer) are available for both Mac and Windows and have feature parity across both platforms.

     
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  • Currently Being Moderated
    Aug 11, 2011 9:02 AM   in reply to Bill Hunt

    Well, it depends entirely on how one defines "early days." For me, those started with PS 2.5, when PS hit the PC platform too. In those days, I was an anomaly - a PC-user, working in PS. Before that, I had used Aldus' PhotoStyler, as it was ported to the PC, before Adobe did so for PS.

     

    Now, had I said "in the beginning," I would agree with you completely, as in the beginning, there were ONLY Mac-users. That changed, albeit slowly, when PS 2.5 was introducted.

     

    For the majority of the work that I was doing on my computers, the PC was, in fact, ideal.

     

    With the introduction of PS 2.5, I was working with material from my Mac clients very easily, and was delivering the results on Mac-formatted SyQuest discs. Most never knew that the Images had touched a PC.

     

    With the exception of earlier support for dual monitors, and some add-ons, that were Mac-only, I never missed a step. Also, since I could easily upgrade components, as they became available, my PC was running rings around all but the newest Mac's, and this was a big benefit. Many people doing PS work on older Mac's were greatly hampered by the file sizes that their machines could handle. I was working on triple-truck, 300 dpi ads, where they were stumbling with full-page Images.

     

    For me, the platform WAS ideal, and so easily upgradable, as soon as the hardware became available.

     

    I never really coveted anything Mac, except for dual monitors, and finally those came into being for Windows.

     

    That is just the way that it was in the "early days," at least for me.

     

    Hunt

     
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  • Currently Being Moderated
    Aug 11, 2011 11:50 AM   in reply to Bill Hunt

    The only thing critical about a computing platform (Windows or MacOS) is whether your work flow has been locked into one or the other over the years. There are very few advantages in going from one platform to another and more in the way of drawbacks. For instance, if you have invested a lot of money in typefaces that investment could be lost in a platform switch, particularly if many of those fonts are of the Postscript Type 1 variety. It's possible for a Windows-based TrueType font to work in a Mac environment, but it's not 100% reliable. OpenType is the only relatively safe bet.

     

    Applications are what make a computing platform great or not. Adobe and Aldus deserve more credit for starting the desktop publishing revolution of the 1980s than Apple. For certain graphics tasks, like newspaper and magazine production, the MacOS had very clear advantages from the 1980s into the mid 1990s. Some applications and industry specific plug-ins were Mac-only. Color management for print was much better on the Mac platform. The Windows version of Adobe Illustrator was a joke (PC users got version 4 and 4.1 while versions 5, 5.5 and 6 went out Mac-only) and allowed CorelDRAW to gain a big lead on the Windows platform. Some people go "eww, Corel," but it has had a lot of great features, some of which Adobe is still in the process of copying into Illustrator. The advantages the Mac platform had in print have been gone for over a decade now. Yet many newspaper and magazine producers have stuck with the Mac platform because they have so many assets built up in that environment. Switching platforms would be a nightmare.

     

    The general public still has the mindset that all graphics people use Macs. When you look at various creative market niches there are plenty of areas where the Windows platform dominates (outdoor advertising, game development, motion picture visual effects and effects compositing and movie disc authoring to name a few).

     

    Apple has taken a serious risk with what it has done to its Final Cut product line and it is gambling on customer loyalty to the Mac platform. They should have looked back at what happened with Apple Shake. The node based effects compositing application used to cost $5000 per license. Now it's dead. Eyeon Software's Fusion, a superior app that only runs on Linux and Windows, replaced Shake. Fusion has been used on hundreds of different movies and TV shows and given Linux and PC boxes bigger foot prints in post production suites. Final Cut could face a similar fate as Shake. I'm not saying Premiere Pro would be the app that does in FCP. Companies like Adobe, Avid and Autodesk do have a very clear opportunity to poach FCP customers.

     
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  • Currently Being Moderated
    Aug 22, 2011 5:37 PM   in reply to Christopher Duncan

    Check out some of the reader comments about that article. They list A LOT of very legit complaints, some of the same complaints friends of mine who use Final Cut have leveled against Apple. The company has taken a giant, rusty hatchet and hacked through the frame-work of many professional post production work flows.

     

    I do not buy the excuse from Apple that there was no way to support old FCP projects in their new 64-bit compiled program. There's plenty of other 64-bit compiled creative programs that can open old files, like Photoshop and After Effects. Adobe didn't tell its customers to go twist in the wind. IMHO, Apple just didn't work hard enough. I get the impression the company just isn't very interested in the creative professional user base side of its business and would just prefer to sell iPods, iPhones and iPads as well as monopolize the content running into the things.

     
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  • Currently Being Moderated
    Aug 22, 2011 7:55 PM   in reply to Bob the Sign Guy

    Bob the Sign Guy wrote:

     

    I get the impression the company just isn't very interested in the creative professional user base side of its business and would just prefer to sell iPods, iPhones and iPads as well as monopolize the content running into the things.

    I guess, it's because that's where the big bucks lie. They built their name on the quality of their software and computers and then leveraged that to grab the lion's share of the up-end mobile phones, tablets and playback devices. Now that they have the lion's share they probably feel they don't need the lever any longer... maybe that's it...

     
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  • Currently Being Moderated
    Aug 22, 2011 8:04 PM   in reply to Bob the Sign Guy

    Bob the Sign Guy wrote:

     

    I get the impression the company just isn't very interested in the creative professional user base side of its business and would just prefer to sell iPods, iPhones and iPads as well as monopolize the content running into the things.

    I guess, it's because that's where the big bucks lie. They built their name on the quality of their software and computers and then leveraged that to grab the lion's share of the up-end mobile phones, tablets and playback devices. Now that they have the lion's share they probably feel they don't need the lever any longer... maybe that's it...

     
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  • Currently Being Moderated
    Aug 22, 2011 10:32 PM   in reply to shunithD

    I really think that is a lot of it. The Mac computing platform, particularly the professional users customer base of the platform, is now a small niche of Apple's business. The company is making a lot more money selling consumer electronics (iPod, iPad, iPhone) and software to run on those devices. Just visit the Apple web site. All the iPod stuff is on the top level of the Apple Store page. Mac computing products are now second tier. If you're wanting to buy periphreals for a new Mac Pro tower that part of the Apple site is a disorganized mess. The company has been reducing the number of product models in the Mac lineup, like getting rid of the white MacBooks and pushing MacBook Air.

     

    Apple hit on something I don't think any other computer hardware manufacturer has bothered doing: making the product fashionable.

     

    At the risk of sounding sexist, countless numbers of women carry iPhones and iPads or work out wearing iPods as if they are fashion accessories or even pieces of electronic jewelry. Other computing and electronics companies rarely, if ever, cared about the aesthetic design of their products. And when they did make a computer tower something other than a boring vanilla box they geared it toward young, male gamers. Apple already had the "cool" halo around it from so many creative professionals using their products. It was only natural to take the product design angle to another level and make it appeal to more than just geeky young men. These days the other computing and electronics companies are making products that merely copy Apple's design cues. The new Dell XPS notebook I'm using definitely looks "Apple-inspired" with all its silver aluminum coloring.

     

    Of course, in a professional work environment the only thing that counts is getting the work done well and done before the deadline. Fashionability of the product takes a back seat. Maybe this is one of the sources of what I feel is Apple's growing disinterest with traditional notebook and desktop computing. I think a lot of FCP users are simply going to keep FCP 7 around as long as they can -or at least as long as an OSX update doesn't break it. I have a feeling Apple isn't going to shed any tears if they lose any video editing customers due to the issues with FCP X. They're laughing all the way to the bank anyway. With the death of HP's WebOS and a fire sale on HP TouchPads, it's only going to strengthen Apple's resolve to concentrate on iPads, iPods and iPhones.

     
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    Aug 23, 2011 12:24 PM   in reply to Bob the Sign Guy

    Bob the Sign Guy wrote:

    If you're wanting to buy periphreals for a new Mac Pro tower that part of the Apple site is a disorganized mess.

    If you want to buy periphreals for a tower you would be an idiot to buy them from apple. OWC, Other world computing is much cheaper.

    Jay

     
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  • Currently Being Moderated
    Aug 23, 2011 4:12 PM   in reply to Jay Chevako

    I agree 100% that periphreals pricing is ridiculous at the Apple site. But that's not related to the point I was making.

     

    The computing side of Apple's site has been getting more and more disorganized, particularly parts related to Mac Pro tower computers. This gives me the impression they care less and less about that side of the business. They're making so much money with consumer electronics that maintaining an old traditional personal computing product line may have become a tiresome chore. If they lose some professional users to Linux or Windows it's no bother. They still have lots of students and casual users only too happy to pimp Apple logo fashion.

     
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    Aug 23, 2011 6:12 PM   in reply to Bob the Sign Guy

    As to your point the state of the apple site is pretty irrelevant to the state of the mac pro. It's the move towards the simplification of OSX and the OS level pushing of the app store that should have you worried, they are trying to make OSX look and behave more like an IPad than an actual computer. this is where the consumer type of marketing is the biggest threat.

    Jay

     
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  • Currently Being Moderated
    Aug 24, 2011 1:42 PM   in reply to Jay Chevako

    Unfortunately that type of thing is trying to filter over into the Windows platform too. At least it seems that way if "Windows 8" is an indicator.

     

    Most of us need computers to create things and complete work. Tablets and phones stink at doing that. They're merely media consumption devices, not devices made for creating media. To the business people (or rather people trying to sell their company stock to investors) those consumer electronics devices represent a bigger revenue stream. Release a new iPhone, iPad or iPod and a lot of people will immediately upgrade. I don't know many people who buy a brand new computer every year. I squeezed 6 years of life out of my last notebook computer.

     
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    Aug 24, 2011 4:30 PM   in reply to Bob the Sign Guy

    I think that we will see even more of that sort of "stuff," especially as cloud computing makes in-roads in certain areas - more pad and phone-like stuff, and less computing.

     

    Also, what happens if Bill Gates (OK, he's not really THAT active at MS anymore) wakes up in a foul mood, and decides to turn the "cloud" off, until the unwashed change their ways? That was my biggest fear, when he first talked about what became the cloud, and that was over 10 years ago.

     

    I also see folk touting things like running Photoshop on a smart-phone. Heck, I get mad, when trying to do work on my 17" laptop, instead of my dual 21" workstation - on a phone? No way for this boy.

     

    Hunt

     
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  • Currently Being Moderated
    Aug 24, 2011 5:10 PM   in reply to Bill Hunt

    Certain tech press pundits keep trying to claim the traditional personal computer is dead. The problem is you need a real computer to do real computing work. They tout the greatness of "the cloud," but it doesn't have the speed, capacity and dependability of local storage. The Internet has to get a whole lot faster for any of this to change. Even still, if someone else is storing your data they have the ability to block you from seeing it.

     

    I like my Android phone for some of the conveniences it provides. But I can't stand having to type any more than a couple sentences with it when replying to a text message, e-mail note or social network comment. The larger keyboards on tablet style devices aren't much better. I've known more than a few people who attach full size desktop computer keyboards to notebooks. I bought a USB keyboard for text entry tasks on my Playstation 3.

     

    As of this writing it's been a couple hours since news broke that Steve Jobs was resigning as CEO of Apple (but staying on a chairman of the board). If Jobs' health has declined I sure hope it is not life threatening. I don't agree with all the points of Jobs' philosophy of what and what not to include in the Mac product line (like a Blu-ray burner). But he definitely gives Apple a clear direction and strategy to pursue. Hardly anyone else in the technology industry does that.

     
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  • Currently Being Moderated
    Aug 24, 2011 6:26 PM   in reply to Bob the Sign Guy

    I started to mention the change at Apple, but was not sure how that would likely apply here.

     

    My wife, not a technoid, has gone to the iPad, but just added a blue-tooth, med-sized keyboard to it, for the purposes, that you mention.

     

    As for "the cloud," I use my computers for some heavy-duty work, and do NOT want a "cloud." I want my OS, my programs, and my physical computer, set up to function with my programs. For e-mail, text messages, and the like, whatever. For real work - do not take my computers away.

     

    Hunt

     
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  • Currently Being Moderated
    Aug 25, 2011 8:39 AM   in reply to Bill Hunt

    Interesting, as I see nothing argumentative in my posts, but maybe you read something into them? I just stated a few facts, some observations and a couple of impressions. Sorry if you took something the wrong way.

     

    Good luck,

     

    Hunt

     
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  • Currently Being Moderated
    Aug 26, 2011 7:27 PM   in reply to Christopher Duncan

    I am an FC Studio user and have been using FCP for corporate videos, trade shows and conferences.  So not major professional work like a lot of others posting here, but the work does involved a fair amount of audio and multi-cam work, not to mention the requisite 'wow' factor that exectives want for their introductions.  However, I am in the process of making the move from FCP to CSPP (so go easy on my as I am new to these forums ).  There are technical reasons for my decision and these features/functions have been well documented in other threads.  But my primary decision  to make the switch was more around Apple's overall direction than anything else.  Without question, Apple is a consumer company first.  This is their bread and butter and they are making billions on it.  Their move away from the professional commercial market is evident in their FCP decisions and also in their processes and methods for working with business on their iOS initiatives (which I am involved in at my company). 

     

    So "Is FCP on the way out as the industry standard?"   In my opinion, if the "industry" definition is the professional market, I would have to say, yes.  Their intent appears to be to dumb-down the interface in the same manner as what they have done with their operating systems and consumer applications and take away the level of control needed for the professional.  Apple will make FCPX a really good tool for the consumer/prosumer, but at the same time will make it unusable for serious commercial use.

     

    Just my 2 cents

     

    david

     
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  • Currently Being Moderated
    Aug 27, 2011 7:49 AM   in reply to satDavid

    David,

     

    Welcome to the forum.

     

    There are many, just like you, who are migrating from FCP to PrPro CS 5.5. Luckily, we have several ex-FCP users in the CS 5.5 Forum, and they have been extremely helpful, with that migration. We are also very fortunate to have several Adobe employees, Todd, Jeremy, Kevin, Wil, and a few others, who have been working very hard to make the transition as painless as possible, plus they have been logging Feature Requests from FCP users, who want some operations to be more like what they are used to. Adobe is listening, and they are responding. Todd has done a series of articles to help with that transition, plus several on how PrPro CS 5.5 differs from previous versions, and even CS 5. Those are targeted at PrPro users, learning the differences. Drop by there, and spend a few minutes reading the posts. Lot of FCP users there. I feel that the folk in that forum have been very welcoming. The biggest limitation that I see is that the majority of the regulars are on PC, and many, like me, just do not know how things work on a Mac. Still, there are enough X-platform power-users, who do, and Todd, for instance, is completely X-platform, so he can test issues on either a PC, or a Mac. About the most disparaging thing you will hear, is someone like me, apologizing for not knowing Mac, but trying to offer ideas, that work on a PC, in hopes of being helpful - go easy on us, 'cause we ARE trying...

     

    Good luck, welcome to Adobe PrPro and see you in that forum,

     

    Hunt

     

    PS - there is also an active Video Lounge over there too.

     
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  • Currently Being Moderated
    Aug 27, 2011 9:41 AM   in reply to Bill Hunt

    Good to see the moderators are alive and working here.

    Jay

     
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  • Currently Being Moderated
    Aug 27, 2011 8:28 PM   in reply to Bill Hunt

    Hey Bill,

     

    Thanks for the welcome.  Personally, I am a PC person that ended up on a Mac strictly for FCP, per a company directive.  So no worries about getting advice based on one platform.  I am used to trying to convert between the two.

     

    I have played with Premier a bit along with AE and Audition over the past month (should receive my licensed copies this week).  So far I think the transition will be pretty good with a modest learning curve to get myself going.  Of course, it will take longer to get comfortable with the best way to do different techniques but that can be both challenging and fun.  The biggest feature that will keep me from being able to move away from FCP completely is the lack of surface support.  I have gotten spoiled with being able to separate my audio (dialog, music, foley, etc) across multiple tracks and easily mix them while never touching a mouse.  I understand that it should be coming (back to Audition, at least) in CS6. So that hopefully will be a relatively short wait.  (I did fill out a feature request for Premier on this).

     

    Thanks again for the welcome and pointing out the available resources.

     

    david

     
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