I'm looking for a way to have an OSMF based player playback a single video instance but represent it in the interface as two seperate views. The source video has composited elements in it that I need to pick out for display independantly, and ideally to be able to display one at a time, or switch between.
In Silverlight this is possible using the VideoBrush object, its a very cool capability, but I havent been able to find any similar functionality in actionscript, or flex. Have been looking over the osmf documentation, and actionscript docs, and of course had a good search around the web.
The alternatives seem to be using ScrollRect or Mask in combination with graphical overlays, or using scaling and positioning of two seperate sources of the same video, but these approaches mean I'd need to play back two instances of the video, not one. This would seem to introduce all sorts of overhead, and maybe synching and bandwidth problems.
Can anyone share any experience or insight into how to tackle this problem?
Thanks in advance,
Not sure if i am following extactly, but you can display the media element in 2 containers and it wont double the bandwidth just the client side rendering. If you can use hardware accelleration via StageVideo this could be a non issue.
Other option is to playback one instance and copy and render into another component via bitmap data and drawing. I wouldnt normally recommend this.
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