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render backdrop blurred

Jan 6, 2012 12:33 AM

Hello everybody,


I try to optimizing the render quality of a 3D backdrop picture ... without satisfaction.

Perhaps somebody can help?!


My source is a picture with 1024x768 px.

3D world with same size on stage.

After addbackdrop in 3D scene the picture is a little bit blurred.




Thank you for your help.





  • Currently Being Moderated
    Jan 6, 2012 5:33 AM   in reply to schnell09

    All textures in Shockwave 3D must be power of 2 (e.g. 32, 64, 128, 256, 512, 1024) in dimension. This is in common with many graphics cards.


    If you use non-power-of-2 textures, Director has to resize them before they can be displayed.


    I suspect the resize method is nearest neighbor, which is probably why your texture appears slightly blurred.

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