Skip navigation
schnell09
Currently Being Moderated

render backdrop blurred

Jan 6, 2012 12:33 AM

Hello everybody,

 

I try to optimizing the render quality of a 3D backdrop picture ... without satisfaction.

Perhaps somebody can help?!

 

My source is a picture with 1024x768 px.

3D world with same size on stage.

After addbackdrop in 3D scene the picture is a little bit blurred.

 

Why?

 

Thank you for your help.

 

settings:

quality=#high

renderformat=#rgba8888

 
Replies
  • Currently Being Moderated
    Jan 6, 2012 5:33 AM   in reply to schnell09

    All textures in Shockwave 3D must be power of 2 (e.g. 32, 64, 128, 256, 512, 1024) in dimension. This is in common with many graphics cards.

     

    If you use non-power-of-2 textures, Director has to resize them before they can be displayed.

     

    I suspect the resize method is nearest neighbor, which is probably why your texture appears slightly blurred.

     
    |
    Mark as:

More Like This

  • Retrieving data ...

Bookmarked By (0)

Answers + Points = Status

  • 10 points awarded for Correct Answers
  • 5 points awarded for Helpful Answers
  • 10,000+ points
  • 1,001-10,000 points
  • 501-1,000 points
  • 5-500 points