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Paul7411
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Captivate 5.5 to Android and/or iPhone App

Jun 24, 2011 2:17 PM

Can someone please tell me of any tutorials about how to get an App to Android/iPhone via Captivate 5.5? I don't know the first thing about apps, at the moment, but often use Captivate to make nice applications etc. I would essentially like to know how can I design something in Captivate and then transform it into an app which I can then advertise as such for Android/iPhone users to download.

 

Your help is much appreciated!

Paul.

 
Replies
  • Currently Being Moderated
    Jun 24, 2011 2:24 PM   in reply to Paul7411

    By coincidence I just saw a post on this in the LinkedIn Captivate forum:

    http://www.linkedin.com/groupAnswers?viewQuestionAndAnswers=&discussio nID=59420012&gid=683507&readyToAnswer=true&trk=disc_comment

     

    Michael Hinze has started a discussion: Deploying Captivate demos on Android Devices

    "After the recent discussion about converting Captivate demos to iPad/iPhone apps, I wondered if it is possible to deploy Captivate demos on Android devices as well. Android-powered phones and tablets are rapidly becoming more popular. After some research and testing, I succeeded in installing a Captivate demo on my Samsung Galaxy II Android phone. The conversion process is not very intuitive and required the use of Adobe’s AIR application (included with Flash CS5 and 5.5), but does allow you to convert a Captivate file to an Android app. The basic steps of the conversion are as follows: 1. Publish your Captivate project as a .swf file 2. Create a self-signed certificate (the easiest way to do this is through the AIR for Android settings screen in Flash CS 5.5) 3. Create the required XML-based manifest file that includes application description and permissions 4. From a command line, run the ‘adt’ command (see Flash CS5 help files for details) to compile the swf file into an Android app (.apk) 5. From a command line, run the ‘adb’ command (see Flash CS5 help files for details) to install the app package on your Android device. This is yet another option to re-use Captivate demos!"

     
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    Jun 25, 2011 12:48 PM   in reply to Paul7411

    Or just point to wherever the Captivate file is on the web - Android

    phones and tablets support the full Flash player.

     

    Steve

     
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  • Currently Being Moderated
    Jun 29, 2011 1:08 AM   in reply to Paul7411

    Steve got a point and it seems like Captivate production isn't a problem with all phones except iOS !

     

    So I too have a question, how to bridge that iOS gap ?

     

    OR is it mission impossible cos of the ongoing Adobe vs Apple WAR !

     

    Any ideas ?

     
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    Jun 29, 2011 3:13 AM   in reply to Paul7411

    Yes.

     

    Steve

     
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    Jun 29, 2011 3:14 AM   in reply to HenryNNN

    It's not Mission Impossible - you can deliver Captivate to iOS in a

    number of ways, you just have to make a little extra effort.

     

    Steve

     
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    Jun 29, 2011 6:53 PM   in reply to Steve Howard, ACP

    Wow ! Steve

     

    Great news indeed, so is it convenient to share that 'little extra effort' ?

     

    * This IOS thingy is driving me away from captivate, forcing me to build iOS apps using online appps builder *

     

    I'm all ears ...

     

    Regards

     
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  • Currently Being Moderated
    Jun 29, 2011 7:03 PM   in reply to HenryNNN

    Sarcasm?

     

    Soooo - publish to iPhone (and iPad) then following these instructions

    is too onerous?

     

    http://blogs.adobe.com/captivate/2010/09/publish-to-iphone-from-captiv ate-5-and-elearning-suite-2.html

    http://blogs.adobe.com/captivate/2011/03/create_elearning_content_for_ i.html

     

    yes you need to consider the screen size and not everything is

    perfect, so some experimentation is necessary, but the same is true

    for any mobile application and device.

     

    Steve

     
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    Jun 29, 2011 7:08 PM   in reply to Steve Howard, ACP

    No sarcasm intended, Steve

     

    Just a guy desperately in need of help.

     

    Thanks lots

     

    Will try out ....

     
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    Jun 29, 2011 7:16 PM   in reply to HenryNNN

    OK

     

    Sent from mobile

     
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  • Currently Being Moderated
    Jul 5, 2011 11:33 PM   in reply to Steve Howard, ACP

    Actually Steve, not all Androids support Flash; I believe anything below android 2.2 doesn't support it, and quite a few current devices still run below this (my phone came with 1.6, and the latest update is only up to 2.1, with no plan for an official 2.2 release)

     

    Best bet for cross-platform would probably be html5

     
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  • Currently Being Moderated
    Jul 6, 2011 5:24 AM   in reply to RoGuE_StreaK

    Some 2.3 phones don't support Flash either.

     

    But good luck finding an elearning content development tool that produces suitable HTML5 output

     
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  • Currently Being Moderated
    Jan 19, 2012 6:06 AM   in reply to brightonjon

    Hi,

     

    Before I get deep into taking my Captivate projects and getting them to work on iPhone, iPad and Android platforms, can anyone tell me if these apps will still be SCORM compliant?  I have a requirement to track usage, knowledge transfer and quality through my Learning Management System which the web users do just fine at the moment.  Would this still be the case if the users were to access the eLearning through smart phones?

     

    Thanks

     

    Anthony

     
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  • Currently Being Moderated
    Jan 19, 2012 11:58 AM   in reply to Ray_Tupper

    Please let me know if you get a response to this. I have a client that requires an iPhone course to be pushed to SCORM and has specified Captivate as the software of choice. I have provided mobile solutions to LMS via Lectora but not Captivate 5.5. When checking publishing options for a Captivate iPhone template, the choices were F4V which was housed in a different location than the swf zipped SCORM package.

     
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    Aug 23, 2013 6:30 AM   in reply to Ray_Tupper

    Hi Ray.  Did you ever get your answer on this?  I have the same need and would like to use Captivate 5.5.

     
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  • Currently Being Moderated
    Aug 23, 2013 6:34 AM   in reply to Chuck_Nealis

    Chuck did you ever find out why that F4V was in a different location?  How is the iPhone published content running on iOS?

     
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