I have a simple frame per frame based animation of graphical objects with audio. When I export it as Quicktime Movie I always get artifacts from moving objects left behind. For example a simple blue circle on white ground, leaves parts of the circle behind and parts of the background inside the circle.
I have tried every possible option (compressed as Animation, H264, uncompressed, double framerate etc.) in Flash Mac CS4 and its always the same problem. Now I thought this bug would be fixed in Mac CS5 or CS 5.5 but no, its still the same.
Anyone else having that problem?
Of course I can export it as an image sequence and make it back into a movie using QuickTime Pro, that works. But all these needs too much time - after all I expect this to be working flawless in such an expensive product.
Yes, I changed the framerate back to 17fps in Flash (5.5) and tried the export again and it worked fine for the first time all day! (Been trying to deal with this for hours - and not for the first time) I did not just convert the already exported 25fps version.
Thanks for the suggestion. That's exactly what I ended up doing. The only problem there is that if you have a movie symbol within the swf movie it acts like a still and only plays the first frame. So I had to rebuild a quater of my project to make it work.
Though now that I'm typing this, I realise that the same thing happens when you play back inside flash until you export. Maybe it's the same in AE - Face palm!