Each CS release has continously decreased the speed and perfomance of Photoshop.
I've got 16 Cores and 32GB RAM and a scratch disk with R/W of 500+ MB/s
CS6 is the slowest and most un-responsive version of PS I have ever used. And I believe I have been using Photoshop since 1996.
I had my hopes up really high reading about CS6 is major release to PS. But this version, unless one is working with ONE layer, is sooooo un-responsive and slow
that it makes it impossible to work with... I am in a document with about 12 adjustment layers onto of a portrait photograph.... turning off ONE adjustment layers,
takes about 5 seconds for the results to show.... Instantenous (almost) in CS 5.5...
Clicking any adjustment layer automatically enables the alpha numerical input in the first "tab" assigned field. This makes it impossible to click the layer and hit delete,
PS will promp with a dialog that a value between 0 and 255 has to be entered.
The new interface is well not so new just different colors. Still the same horrible panel stuff. Look to Final Cut X and Motion to how it is done. This is unacceptabl for a 2012 app.
You mean to set standards with the number one design software (photoshop) at least you could have given us a nice interface. In case you did not now, folks recognize COLOR icons
better than black and white icons... Dont cop the BAD sides of Lion... Apple is going to give back Color Icons to the Finder...
What concerns me the most is the performance of PS CS6. TO put it gently... It is suub standard, at least on a Mac running OS X Lion 7.3
You are quite lucky that you dont really have any competition in regards to photoshop. If you had, I would NOT be continuing down this road you're going.
With best regards and HIGH hopes of improvemente prior to release !
I can certainly understand your frustration, but it's called a "Beta" for a reason. One of the big focuses of the beta period is to collect system information of users who might be experiencing issues like what you're seeing.
If you would be so kind, post your system info, as outlined here: http://forums.adobe.com/message/4209321#4209321
This will help the engineers optimize tasks for users with a similar system.
OK... Thanks for pointing me to this...
Here are the specs:
Adobe Photoshop Version: 13.0 (13.0 20120305.m.415 2012/03/05:21:00:00) x64
Operating System: Mac OS 10.7.3
System architecture: Intel CPU Family:6, Model:26, Stepping:5 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 8
Logical processor count: 16
Processor speed: 2260 MHz
Built-in memory: 32768 MB
Free memory: 20078 MB
Memory available to Photoshop: 31086 MB
Memory used by Photoshop: 70 %
Image tile size: 1024K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Version: 2.1 NVIDIA-7.10.2
OpenCL Unavailable
Video Card Vendor: NVIDIA Corporation
Video Card Renderer: NVIDIA GeForce GT 120 OpenGL Engine
Display: 1
Main Display
Display Depth:= 32
Display Bounds:= top: 0, left: 0, bottom: 1600, right: 2560
Video Renderer ID: 33695244
Video Card Memory: 476 MB
Video Rect Texture Size: 8192
Serial number: Tryout Version
Application folder: Mac OS X Lion:Applications:Adobe Photoshop CS6:
Photoshop scratch has async I/O enabled
Scratch volume(s):
Video, 931.3G, 696.9G free
Required Plug-ins folder: Mac OS X Lion:Applications:Adobe Photoshop CS6:Adobe Photoshop CS6.app:Contents:Required:
Primary Plug-ins folder: Mac OS X Lion:Applications:Adobe Photoshop CS6:Plug-ins:
Additional Plug-ins folder: not set
Installed components:
adbeape.framework adbeape 3.3.8.19346 66.1025012
AdbeScriptUIFlex.framework AdbeScriptUIFlex 6.2.29.18602 66.490082
adobe_caps.framework adobe_caps 5.0.11.0 1.256674
AdobeACE.framework AdobeACE 2.19.18.19243 66.492997
AdobeAGM.framework AdobeAGM 4.26.17.19243 66.492997
AdobeAXE8SharedExpat.framework AdobeAXE8SharedExpat 3.7.101.18636 66.26830
AdobeAXEDOMCore.framework AdobeAXEDOMCore 3.7.101.18636 66.26830
AdobeBIB.framework AdobeBIB 1.2.02.19243 66.492997
AdobeBIBUtils.framework AdobeBIBUtils 1.1.01 66.492997
AdobeCoolType.framework AdobeCoolType 5.10.31.19243 66.492997
AdobeCrashReporter.framework AdobeCrashReporter 6.0.20120201
AdobeExtendScript.framework AdobeExtendScript 4.2.12.18602 66.490082
AdobeJP2K.framework AdobeJP2K 2.0.0.18562 66.236923
AdobeLinguistic.framework 17206
AdobeMPS.framework AdobeMPS 5.8.0.19463 66.495174
AdobeOwl.framework AdobeOwl 4.0.93 66.496052
AdobePDFL.framework AdobePDFL 10.0.1.18562 66.419471
AdobePDFSettings.framework AdobePDFSettings 1.4
AdobePIP.framework AdobePIP 6.0.0.1642
AdobeScCore.framework AdobeScCore 4.2.12.18602 66.490082
AdobeUpdater.framework AdobeUpdater 6.0.0.1452 "52.338651"
AdobeXMP.framework AdobeXMPCore 66.145661 66.145661
AdobeXMPFiles.framework AdobeXMPFiles 66.145661 66.145661
AdobeXMPScript.framework AdobeXMPScript 66.145661 66.145661
ahclient.framework ahclient 1.7.0.56
aif_core.framework AdobeAIF 3.0.00 62.490293
aif_ocl.framework AdobeAIF 3.0.00 62.490293
aif_ogl.framework AdobeAIF 3.0.00 62.490293
AlignmentLib.framework xcode 1.0.0.1
amtlib.framework amtlib 6.0.0.75
boost_date_time.framework boost_date_time 6.0.0.0
boost_signals.framework boost_signals 6.0.0.0
boost_system.framework boost_system 6.0.0.0
boost_threads.framework boost_threads 6.0.0.0
Cg.framework NVIDIA Cg
CIT.framework CIT 2.0.5.19287 145486
data_flow.framework AdobeAIF 3.0.00 62.490293
dvaaudiodevice.framework dvaaudiodevice 6.0.0.0
dvacore.framework dvacore 6.0.0.0
dvamarshal.framework dvamarshal 6.0.0.0
dvamediatypes.framework dvamediatypes 6.0.0.0
dvaplayer.framework dvaplayer 6.0.0.0
dvatransport.framework dvatransport 6.0.0.0
dvaunittesting.framework dvaunittesting 6.0.0.0
dynamiclink.framework dynamiclink 6.0.0.0
FileInfo.framework FileInfo 66.145433 66.145433
filter_graph.framework AdobeAIF 3.0.00 62.490293
hydra_filters.framework AdobeAIF 3.0.00 62.490293
ICUConverter.framework ICUConverter 3.61 "gtlib_3.0" "." "16615"
ICUData.framework ICUData 3.61 "gtlib_3.0" "." "16615"
image_compiler.framework AdobeAIF 3.0.00 62.490293
image_flow.framework AdobeAIF 3.0.00 62.490293
image_runtime.framework AdobeAIF 3.0.00 62.490293
LogSession.framework LogSession 2.1.2.1640
mediacoreif.framework mediacoreif 6.0.0.0
PlugPlug.framework PlugPlug 3.0.0.383
UpdaterNotifications.framework UpdaterNotifications 6.0.0.24 "6.0.0.24"
wrservices.framework
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Adaptive Wide Angle 13.0, Copyright © 2012 Adobe Systems Incorporated - from the file “Adaptive Wide Angle.plugin”
ADM 3.10x16, Copyright © 1987-2008 Adobe Systems Inc. All rights reserved. - from the file “AdobeADM.bundle”
Angled Strokes 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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BMP 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Camera Raw 7.0 (308), Copyright © 2012 Adobe Systems Incorporated - from the file “Camera Raw.plugin”
Chalk & Charcoal 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Charcoal 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Chrome 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Cineon 13.0 20120305.m.415 2012/03/05:21:00:00 ©2002-2012 Adobe Systems Incorporated - from the file “Cineon.plugin”
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Collada DAE 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “U3D.plugin”
Color Halftone 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Colored Pencil 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
CompuServe GIF 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Conté Crayon 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Craquelure 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Crop and Straighten Photos 13.0 20120305.m.415 2012/03/05:21:00:00 ©2003-2012 Adobe Systems Incorporated - from the file “CropPhotosAuto.plugin”
Crop and Straighten Photos Filter 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Crosshatch 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Crystallize 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Cutout 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Dark Strokes 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
De-Interlace 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Dicom 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “dicom.plugin”
Difference Clouds 13.0 20120305.m.415 2012/03/05:21:00:00 ©1993-2012 Adobe Systems Incorporated - from the file “Clouds.plugin”
Diffuse Glow 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Displace 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Dry Brush 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Eazel Acquire 13.0 20120305.m.415 2012/03/05:21:00:00 ©1997-2012 Adobe Systems Incorporated - from the file “EazelAcquire.plugin”
Embed Watermark NO VERSION - from the file “DigiSign.plugin”
Enable Async I/O 13.0 20120305.m.415 2012/03/05:21:00:00 © 2004-2012 Adobe Systems Incorporated - from the file “Enable Async IO.plugin”
Entropy 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
Extrude 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
FastCore Routines 13.0 20120305.m.415 2012/03/05:21:00:00 ©1990-2012 Adobe Systems Incorporated - from the file “FastCore.plugin”
Fibers 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Film Grain 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Filter Gallery 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Flash 3D 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “U3D.plugin”
Fresco 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Glass 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Glowing Edges 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Google Earth 4 KMZ 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “U3D.plugin”
Grain 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Graphic Pen 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Halftone Pattern 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
HDRMergeUI 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “HDRMergeUI.plugin”
IFF Format 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Ink Outlines 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
JPEG 2000 13.0 20120305.m.415 2012/03/05:21:00:00 ©2001-2012 Adobe Systems Incorporated - from the file “JPEG2000.plugin”
Kurtosis 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
Lens Blur 13.0, Copyright © 2002-2012 Adobe Systems Incorporated - from the file “Lens Blur.plugin”
Lens Correction 13.0, Copyright © 2002-2012 Adobe Systems Incorporated - from the file “Lens Correct.plugin”
Lens Flare 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Liquify 13.0, Copyright © 2001-2012 Adobe Systems Incorporated - from the file “Liquify.plugin”
Matlab Operation 13.0 20120305.m.415 2012/03/05:21:00:00 ©1993-2012 Adobe Systems Incorporated - from the file “ChannelPort.plugin”
Maximum 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
Mean 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
Measurement Core 13.0 20120305.m.415 2012/03/05:21:00:00 ©1993-2012 Adobe Systems Incorporated - from the file “MeasurementCore.plugin”
Median 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
Mezzotint 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Minimum 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
MMXCore Routines 13.0 20120305.m.415 2012/03/05:21:00:00 ©1990-2012 Adobe Systems Incorporated - from the file “MMXCore.plugin”
Mosaic Tiles 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Multiprocessor Support 13.0 20120305.m.415 2012/03/05:21:00:00 ©1990-2012 Adobe Systems Incorporated - from the file “MultiProcessor Support.plugin”
Neon Glow 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Note Paper 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
NTSC Colors 13.0 20120305.m.415 2012/03/05:21:00:00 ©1993-2012 Adobe Systems Incorporated - from the file “NTSC Colors.plugin”
Ocean Ripple 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Oil Paint 13.0, Copyright © 2011 Adobe Systems Incorporated - from the file “Oil Paint.plugin”
OpenEXR 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Paint Daubs 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Palette Knife 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Patchwork 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Paths to Illustrator 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
PCX 13.0 20120305.m.415 2012/03/05:21:00:00 ©1989-2012 Adobe Systems Incorporated - from the file “PCX.plugin”
Photocopy 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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Pinch 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
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Plastic Wrap 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
PNG 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Pointillize 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Polar Coordinates 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Portable Bit Map 13.0 20120305.m.415 2012/03/05:21:00:00 ©1989-2012 Adobe Systems Incorporated - from the file “PBM.plugin”
Poster Edges 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Radial Blur 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
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Spherize 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Sponge 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Sprayed Strokes 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Stained Glass 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Stamp 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Standard Deviation 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
Sumi-e 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Summation 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “statistics.plugin”
Targa 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Texturizer 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Tiles 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Torn Edges 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Twirl 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
U3D 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “U3D.plugin”
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Watercolor 13.0, Copyright © 1991-2012 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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Wavefront|OBJ 13.0 20120305.m.415 2012/03/05:21:00:00 ©2006-2012 Adobe Systems Incorporated - from the file “U3D.plugin”
Wind 13.0, Copyright © 2003-2012 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Wireless Bitmap 13.0 20120305.m.415 2012/03/05:21:00:00 ©1989-2012 Adobe Systems Incorporated - from the file “WBMP.plugin”
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Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Kuler
Installed TWAIN devices: NONE
Curious, but I am beginning to suspect there is a memory leak in CS6. You seem to be hitting it hard so it would be interesting if you notice a significant difference in performance between a "running for some time" instance and a new instance following a reboot. I did in one case, but I haven't been able to duplicate it.
Hi There,
adobe is notorious for memory leaking all over the place on Lion. Watch your activity monitor and you can just watch "Inactive Memory" building up...
Premiere Pro has this problem...too... Neither PS CS6 or PPRO for that matter can handle it. THey dont even set the memory free when quitting the app.
You have to reboot... Or as I have done programmed an apple script that carries out a "Purge" terminal command.
One ADobe engineer blamed this problem on OS X Lion "Not releasing that memory" - as I asked him why FCP X and Motion handles it just fine, he never chimed in on that thread again ;-)
Running PS6 does NOT get slower over time... I have just checked it.. It gets slower with EACH layer (especially adjustments layers) created....
This is really sad !
Hi Yelnats,
thanks for chiming in...
Could have been the problem but I dont think that it is....
See, I also have a Geforce GTX 285 in the Computer.. Hooking up the display to that port doesn't change a thing...
PS CS6 is so incredibly slow that I can sit here and smoke a cigarette while waiting for an adjustment layer to toggle visibility... ;-)
Note... With two Adjustment layers etc... The app flies... And I like it... But as soon as you start to get down and really dirty with it.... Like when really making a model pop....
then the app just folds..
CS5.5 flies in comparison
i bet its video card related - for me all issues come down to it in these "open GL enabled" CS5, CS6 versions.
i set my computers (all macs) to the basic setting in GPU performance.
if you haven't already i'd give that a try, restart and see if it helps.
i'm guessing apple better optimizes things for the cards it sells.
i had this issue with CS5 and slow painting way back when with my Nvidia 120 GT in my Mac Pro
window users were able to fix the issue themselves by downloading the updated drivers from Nvidia - i had to wait for a fix many months later by a Mac OS update.
Just so you are aware Beta software is usually much slower than production versions for the simple fact that there is still code in the application so that the developers can see what is going on if there is an issue. This allows them to identify issues quicker and get them fixed so they can hopefully be included in teh production release. the reason why companies release beta software is so that they can get feedback from users on the different uses of the software and identify a larger group of bugs than they could think of with secenarios of their own. Photoshop is a complex program and does a lot of stuff behind the scenes that would take you hours to do if you had to do it manually.
Chris Cox recently mentioned the need for at least 1Gb of graphics memory. That being the case, then a card with DDR5 memory is going to out perform a system with earlier cards with slower memory. FWIIW, I am on a PC, but with 6 cores @ 4Ghz (i7 3930K), and also with 32Gb RAM, and a GTX570 with 1Gb DDR5, and I can leave my system on indefinitely without noticing any degradation with Photoshop's performance.
AtonMusic wrote:
I've got 16 Cores and 32GB RAM and a scratch disk with R/W of 500+ MB/s
CS6 is the slowest and most un-responsive version of PS I have ever used. And I believe I have been using Photoshop since 1996.
I'm thinking you have a specific problem, possibly having to do with your GPU, because I'm finding Photoshop CS6 to be at least as fast as its predecessor.
-Noel
Ted, please describe how you are perceiving that there is a ''memory leak''...
Keep in mind Photoshop initially allocates memory as needed, up to the limit you set in Preferences - Performance and holds onto it for reuse. It doesn't seem very polite to the rest of the programs in the system to do that, but it's definitely by design.
-Noel
Noel, my feeling there is a memory leak is simply because after processing a bunch of photographs, using pretty well using the same set of actions each time, performance with the dodge and burn tools gets noticably slower. With a fresh instance on a typical photograph there is absolutely no lag. After the instance has been running for a while and I've processed 15-20 photos there is a definite lag between my stylus moves and the brush on the screen.
To me that is a symptom of memory leak. Is there some way I can provide you with some quantitative information? (I don't know how to dig it out of the system information if it is even there.)
BTW Pattie just had me check for an updated video driver. It was a bit dated, so I'm about to work on a new batch of photos using the newer driver. I'll see if it continues to happen.
Windows 7 HP - SP1
NVIDIA GTX550 Ti 1GB
Intel i7-2600K @ 3.4 GHz
16GB RAM
I have been goofing around with CS6 for the past few days, today was the first time in using it in earnest. My pattern in using CS6 was no different than what I was doing in CS4 (my current version). I opened up between 5-7 files at a time...each file between 200MB -300MB. I had to run a series of actions on each. My whole system got slower and slower...all applications, not just Photoshop. Real real sluggish.
I'm on a Mac
10.6.8
2X2.26 GHz Quad-Core Intel Xeon
6 GB
Ted,
Can you create an action in PS that recreates your workflow and shows the application slowing down over time? If so, I'd like to get a copy of it so that I can try to reproduce the issue here. My suspicion is that initially you're running in RAM and once the application runs out of physical RAM to use, we start swapping RAM to disc (via the scratch disc) and things slow down at that point.
There may be a resource leak, but I'll need more information to try to re-create the issue here.
Also, please try the same steps with OpenGL disabled (uncheck Use Graphics Processor in performance preferences) to see if the slowdown is related to VRAM instead of RAM.
Thanks,
Adam
Pete.Green wrote:
AtonMusic,
Have you pointed your PsCS6 to any additional plugins folder in your preferences?
Could you have moved other plugins in and be running into duplicate plugin issues causing the performance issues you're seeing?
Hi Pete,
I have NO 3rd pty. plugs assigned/installed to PS6.... I'd never do that with a beta software...
Thanks for chiming in, though !
Something not mentioned here, but which could definitely figure into this, is the new Auto Save feature...
I have already suggested that perhaps the auto-save folder should be configurable separately from the Scratch drive, because I can imagine the system REALLY slowing down once an autosave AND swapping memory to the scratch file starts at the same time.
-Noel
Thanks Adam ...
My workflow is pretty well portrait retouching. I have an action (Portrait Retouch) that calls a variety of other actions some from NAPP, some like wooden frame are default PS actions, and then a final file management action named Finish. I'll attach them but without the tools, brushes (and other stuff I have probably forgotten), I doubt if the actions will run successfully.
However if you look at the portrait retouch action, there is a Stop where I get onto layer and apply the dodge and burn tools. After running this suite of actions maybe 25 times on 25 separate images, I notice the D&B tools get noticably laggier (new word). Quite often I use large Dodge or Alt+Dodge brushes to make final cleanups to background areas of the image and of course it is much worse with larger brushes.
Um, sorry. How do I attach a .atn file to this post?
Hi...
So I have really been giving this a shot... I have finished a fairly large commercial project in CS6... It was complete Hell...
Photoshop CS6 is officially the slowest app I have ever worked with. It re-writes the definitions of slow and un-responsive...
There is no way I will be purchasing CS6 if the release is anywhere near this here beta, performance wise...
I have gotten used to the interface, which I like....
But in all honesty, CS6 offers absolutely nothing that I cant do in CS5.5 --- YES... I would never dream of using Content Aware Erase ;-)))
I really hope you guys are going to address this as I would like to stay current with one of my fav. Apps...
have you tried changing the video card performance settings to Basic?
I think i asked before.
you have an old video card - I have the same one - it does not work well with the newer fancy Open GL(CL - whatever) that they have been pushing for awhile - especially with Liquify.
So you really need to turn the performance settings to basic.
I'm on 10.6.8 (maybe that's the issue?) - not going to Lion at all on this work machine.
you have the same generation of Mac Pro as me but I only have 16GB RAM
and CS6 is fast as CS5 for me - I do retouching for ads and editorials.
and things I like in CS6 for retouchers (which arent big features but pros will upgrade for)
1. background auto save
2. load last mesh in Liquify (but b/c of my Nvidia 120 GT card I have to launch in 32bit mode)
3. blend if now has an icon in the layer!
4. fill layers are finally classifed the same as adjustment layers
5. preset import/export (but still needs work)
I have to agree with Chris here... I find CS6 only slightly different than CS5 - some parts seem a little slower, some parts faster. But the only time so far in the week+ I've been testing it that I might have considered the terms "slow" or "unresponsive" was when I was editing a ridiculously large file, to the point where I had exceeded the available RAM in my virtual machine, and it Photoshop was both swapping to the scratch file as well as auto-saving a huge file.
Do any of these things apply to you? Is your computer on the edge of being just powerful enough to do the work you do in PS CS5? You ignored my questions before.
-Noel
Chris Cox wrote:
If it's that slow, then something is most likely wrong on your system -- please respond to Adam so we can help you figure out what is wrong with your system.
Hi...
I've tested CS6 on 4 of my Computers.... All exhibiting IDENTIAL issues... I've seen CS6 at my Neighbours Foto Studio, running a brand new Mac Pro with all bells and whistles.
Same problem... Are you suggesting that all those systems be faulty... If so, I guess you are looking at about a couple of millioin WRONG setups on the planet, currently.
All you need to do is open ONE image of i.e. a Person.
Create 10 adjustemnt layers EACH with its own individual Mask.
Now start tweaking...
The 10th layers takes about 10 seconds to toggle on/off... It is completely redicouleous.
May I suggest that in the future before you issue a publich beta, that you hold a closed beta circle that actually USE the BETA in a current project.
If I was the one holding the regins over the PS CS6 department I would NEVER have allowed an app this un-responsive to reach a state of public beta.
I dont mean this with disrespect.. However, I am strongly suggesting that you did NOT test this app in a real world scenario... If you did, you would have NEVER relased it
AtonMusic wrote:
All you need to do is open ONE image of i.e. a Person.
Create 10 adjustemnt layers EACH with its own individual Mask.
Now start tweaking...
The 10th layers takes about 10 seconds to toggle on/off... It is completely redicouleous.
Maybe it's a Mac-specific thing... I mocked up an image just as you said and while it was a bit of a challenge to come up with a reason for having 10 different adjustment layers, I'm just not seeing a slowdown. Toggling any layer on or off, turning off a mask, painting, etc., is virtually instantaneous.
Is your image ridiculously large, to where it's exceeding your system resources?
-Noel
We're not seeing that going slow at all - and we test with much more complex documents.
Yes, I suspect you have something wrong with your systems that is causing the slowdowns -- but you need to work with Adam to isolate what it is about your systems that is making them much slower than everyone else's.
i have the same card = Nvidia 120 GT
Liquify is bad with it so I launch in CPU mode - and its like CS5 - which is fine for my work.
I have a 2009 MacPro 2.93 quad core processor, 16GB RAM, 6 HD set up with working files on RAID 0 and scratch drive is a RAID 0 as well.
10.6.8
everything works fine with me and when I've had issues with CS5 or CS6 it all came down to that Nvidia card. setting GPU performance to Basic solves things for now. I think PC users can manually update drivers so they might not have the issue.
Hey Chris, it just occurred to me... NVidia went through a period where their Marketing people ran wild and got their driver writers to emulate operation on deep data (e.g., 32 bits/channel) in the driver software, just so they could publish specs that said their GPU handled that... The OpenGL implementation reports the feature is available to the software asking; you kind of have to have exceptions to avoid using those modes. This smells suspiciously like a possibility you may be using a software-emulated floating point mode, which would be horrendously slow.
-Noel
Hi Noel,
thanks for taking a knock at this...
My images are 300 dpi... 5200x2700 Pixels.
Yeah they are big... But they've always been big.. And I did not have any real issues until CS6
PS - 10 Adjustment Layers are just the bare minimum for me...
One Portrait Foto usually winds up with 30 to 50 of 'em ;-)))
I like doing everything with adjustment layers.
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