When running 1280x800 app in fullscreen mode with hardware accelerated scaling (fullScreenSourceRect) from a laptop on the second screen (extented desktop etc) hardware scaling seems to fail to smooth the image on certain cases.
|flash version||screen resolution||result|
|11.0 - 11.2||1280 x 1024 or 1280x800||works|
|11.0 - 11.2||any other||fails|
We're actually making an Air app, but it seems flash player has the problem and air 3.2 comes with flash 11.2.
Code for fullscreen:
stage.fullScreenSourceRect = new Rectangle(0,0,1280,800);
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
Here's a list of display adapters we've confirmed the problem with, but it seems there's others too:
Anyone have any workarounds or other advice for this?