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Possible motion blur bug?

Apr 4, 2012 2:33 AM

If I use light projection onto a solid, then animate the point of interest of a 3d camera across it the edges of the solid will motion blur but the projected image inside will not. If I swap the solid to an image or comp then the content blurs as I would expect.


I recreating a 3d scene from photos using projections but not being able to motion blur the projected images is a huge problem.


I'm still using CS5, is there a chance that 5.5 will work, is this a known bug?


Thanks in advance,


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    Apr 4, 2012 2:48 AM   in reply to paulinventome

    Could be a limitation due to how AE renders things. This would then be no different in CS5.5 just as well and you couldn't really do anything about it. I'd have to build a quick test scene to verify...



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    Apr 4, 2012 3:10 AM   in reply to paulinventome

    Indeed this is still the same in CS5.5. again, it's not per se a bug, just a limitation in how the motion is evaluated. The workaround would be to nest your comp and apply CC Force Motionblur in the parent comp. I tried and this gives the expected result, it may just make rendering very slow.



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