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Noel Carboni 23,456 posts
Dec 23, 2006
Currently Being Moderated

BUG:  Saved Brightness/Contrast Actions Steps Interpreting "Use Legacy" Differently

Apr 2, 2012 3:26 PM

Tags: #bug_report

Photoshop CS6 is interpreting saved Brightness/Contrast action steps differently than CS5.

 

The following two screen grabs were captured after double-clicking the exact same saved step in a saved action that removes banding noise. 

 

Note that Photoshop CS5 has interpreted the step as having the [ ] Use Legacy value selected, while CS6 has not.

 

This could be at the root of why some folks are reporting actions compatibility issues.

 

 

CS5:

BrightnessContrastCS5.jpg

 

 

CS6:

BrightnessContrastCS6.jpg

 

-Noel

 
Replies
  • Currently Being Moderated
    Apr 2, 2012 12:30 PM   in reply to Noel Carboni

    Have seen your post, looking into it.

     
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  • Currently Being Moderated
    Apr 5, 2012 4:57 PM   in reply to Noel Carboni

    Hi Noel,

     

    Good catch on that one, and thanks for pointing it out.

    It is having to do with the way we handle the Use Legacy command and the way CS5 created actions. CS5's action recorder didn't log the "Use Legacy" as being on, since it was already "on" by default, and since no "change" was made, there wasn't a command logged showing the "no change" of Use Legacy.

     

    In CS6, the Use Legacy default has changed, and since the action isn't specifying a direction either way with the Use Legacy command, the Brightness and Contrast action is moving ahead with Use Legacy defaults (set to OFF in CS6).

     

    We're investigating this further for future solutions.

    In the meantime, a workaround for this type of action is to be re-recorded or at least this ONE adjustment step needs to be re-recorded

     

    Thanks again,

    Cheers,

    Pete

     
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  • Currently Being Moderated
    Apr 30, 2012 5:59 PM   in reply to Noel Carboni

    Hi Noel,

     

    To give you the heads-up on this.

    The fix for this is unfortunately not able to make it in the final release.

     

    That's not to say it won't be fixed for future (it will be), but for release this one will be around.

     

    Thanks

     
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