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NetStream.seek() problem

Apr 10, 2012 11:50 PM

A recent Flash Player update has caused issues with NetStream.seek()

Previously, I was able to scrub an flv while mouse down using:

 

private function onEnterFraming (event:Event):void {

                              __targetSeek = getMouseValue() * __increment;

                              __stream.seek(__targetSeek);

                    }

 

Now, the stream only udpates once I've released the button.

 

I was just wondering if anyone else has encountered similar problems?

 
Replies
  • Currently Being Moderated
    Apr 20, 2012 2:40 AM   in reply to Donny1985

    I also get this problem. I'm tweening the seeking position of my stream. With FlashPlayer 11.2 the smooth tweening of my stream has stopped. It now updates directly to the final tweening position.

     

    Does somebody know why? And is there a solution?

     
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  • Currently Being Moderated
    Apr 26, 2012 12:53 AM   in reply to Donny1985

    Hi Donny,

     

    i have also voted for this bug as it hit us as well unprepared.

    You say you are using a timer and it is working somehow. I gave it a shot yesterday evening but couldn't see a different effect. As i still try to seek to a time value with nc.seek() it is not working.

     

    Kind regards,

     

    Sebastian

     
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