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Making textures with noise functions

Apr 11, 2012 9:18 AM

 
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  • Currently Being Moderated
    Apr 11, 2012 9:18 AM   in reply to Community Help

    In the first example, you did not import BitmapDataChannel, and it threw an error. Worked fine in a class once the BitmapDataChannel and Sprite import were added and the class extended the Sprite.

     
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  • Currently Being Moderated
    Apr 11, 2012 10:22 AM   in reply to ParallelWorker

    Good catch. I have updated the source files with runnable examples, so this will be fixed the next time we push live.

     

    Thanks!

    Randy Nielsen

    Senior Content and Community Manager

    Adobe Systems Incorporated 

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