Hi all,
I use RVO C++ library with alchemy. Here is an early test, fps is not so bad for 150 agents :
http://www.visualiser.fr/blog/index.php?q=content/multiple-agent-simul ation-as3c-alchemy-05-rvo-library
(need latest fp 11.2).
Samuel
new test using starling, my alchemy rvo port is more optimzed (400 agents follow cursor at 60fps), use of memUser to directly acces agent properties
http://www.visualiser.fr/starlingRvo/Starling_RVO.html