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AI CS6 native 64 bit

Apr 22, 2012 11:57 PM

They say you can now work on large files with out the past problems fingers crossed.

 

You can reame layers in the layers panel without the dialog poping up, that took a long time to implement!

 
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  • Currently Being Moderated
    Apr 23, 2012 3:11 PM   in reply to Wade_Zimmerman

    64bit is rock solid. And I mean that. Rock solid here. I have many detailed files which crash Ai15.1 consistently. None of the same files crash CS6. And it's faster. I realize you hear that with each release, but it's really true this time. The 64bit conversion along with the reworking of several areas has greatly improved performance. There's a noticable difference on my systems between CS6 and CS5.5 regarding speed and redraw.

     
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    Apr 23, 2012 3:59 PM   in reply to Wade_Zimmerman

    Yes it's been rewritten. The type engine is pretty much the same. The UI is drastically different - its far more consistent overall and just "feels" smoother when using it. There are still a couple UI items I'd liek to see worked on but when compared to CS5.5, the CS6 UI is really, really nice. The under the hood stuff, like rewriting the Guassian blur improved speeds for the blur effects dramatically.

     
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    Apr 23, 2012 4:44 PM   in reply to [scott w]

    Mordy Golding have written a blog post about what it mean to be native 64bit. Interesting info just here:

    http://rwillustrator.blogspot.ca/2012/04/illustrator-cs6-is-64bit-what -does-it.html

     
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    Apr 23, 2012 8:20 PM   in reply to Wade_Zimmerman

    Wade.. Vector Trace is completely rewritten. It's not an update to an old feature. It's new. It's exceptionally more accurate and has a great deal more features.

     
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