There doesn't seem to be much new stuff, compared to SDK 3.0, I can see at least these files...
LR 3.6 also had LrSha256, but that's no longer provided with LR4?
It hasn't been released yet, as you've implied. Not sure what the exact
timing for the release will be. I think they have waited till the first dot
release to publish the SDK for some previous versions. It certainly isn't
uncommon for the SDK doco to lag the official release by some time period.
It is coming. Just need to be a little more patient than we'd like!
(Apologies for the brevity - sent from my Android)
I would be interested only in the description how to create my own templates for the book module in Scribus. I mean what properties the Scribus result needs to have in order to function as a template. And how I get this into LR4 to show up in the book module.
Could that be available already somewhere?
LrView.viewFactory appears to support these new methods:
catalog_photo() has been discussed in another thread. The other three look curious. Scrollable lists and general scrollable views are understandable, given how many plugins have used less satisfactory approaches to scrolling. But what's a "square_button"?
John R. Ellis wrote:
I can't imagine. - good question...
Perhaps it's like a clickable rectangular region, so you can make "image maps" like in html.
I guess no way to surmise function call parameters?
It appears to be released but download link is broken:
BUT YOU CAN GET IT FROM HERE: http://download.macromedia.com/pub/developer/lightroom/sdk/Lightroom_S DK_4.0.zip
The link worked well enough for me now.
But correct me if I'm wrong: there is nothing contained about creation of additional templates for the Book Module.
Even the word "book" exists exactly once in the manual-PDF, where it recommends sources how to learn LUA.
What a disappointment !
Looks as if Adobe have abandoned their half-baked Book Module immediately...
I've never seen anyone indicate that Book Module template creation would be covered by the SDK. The SDK is fundamentally for supporting development of plugins and web galleries and they both rely heavily upon LUA coding.
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