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kepler support for mercury playback?

Apr 29, 2012 2:43 AM

I noticed there is no kepler support mentioned on the cs6 page.

Now that they can use Dual cards (with the tesla) does this mean we can expect to see the GTX 690 supported, or do I just have to wait and see?

680 support would be nice... but 690 would be awesome.

 

thanks.

 
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  • Currently Being Moderated
    Apr 29, 2012 4:05 AM   in reply to Jumanous

    Tesla C2075 only works in combination with a Quadro card, not with a GTX card. With the limited 448 CUDA cores, and very few people willing to invest in a Quadro 4000+ AND a Tesla C2075 for a meager € 3K+, it will be some time to see whether that investment pays off. Maximus appears only attractive for people with maximum budgets.

     

    Dual cards are not supported in PR with the exception of Quadro+Tesla, and only Tesla will be active for CUDA MPE. AE does support dual cards. For the rest, wait and see. Notice that hardware MPE in AE for the ray tracing 3D effect is limited to Quadro cards only.

     
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    Apr 29, 2012 2:41 PM   in reply to Harm Millaard

    the ray tracing 3D effect is limited to Quadro cards only.

     

    Source?  I saw Todd mention it won't work with the new 680, but I saw nothing about it not working with a 500 series card.

     
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    Apr 29, 2012 2:50 PM   in reply to Jim Simon

    From my expereince and research, AE rendering time in Ray trace mode is only  accelerated currently by Quardo 4000.

     

    http://www.nvidia.com/object/after-effects-cs6.html

     
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    Apr 29, 2012 2:48 PM   in reply to Jim Simon

    Todd. I have to look up the exact post, but it is caused by a certain library (.DLL) function that is required and that the GTX drivers do not have.

     
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    Apr 29, 2012 2:49 PM   in reply to Harm Millaard

    Yeah, I thought he said it was the new 680 that didn't have that.  No mention of other GTX cards.

     
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    Apr 29, 2012 2:50 PM   in reply to lasvideo

    Ray trace mode is only dramtically accelerated currently by Quardo 4000.

     

    "Accelerated", or "works"?  Two different things.  Todd said it won't "work" on the new 680, but didn't mention it not "working" on other GTX cards.

     
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    Apr 29, 2012 2:53 PM   in reply to Harm Millaard

    Here's the quote.  No mention of previous GTX cards.

     

    "ray-traced 3D renderer can't use Kepler-class cards like the GTX 680 yet."

     
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    Apr 29, 2012 3:51 PM   in reply to Jim Simon

    There are many GTX cards that can and do accelerate the ray-traced 3D renderer in After Effects CS6.

     

    My comment was specific to the new generation of cards, the Kepler class of cards, of which the GTX 680 is one. For those newer cards, we have to do some extra engineering work.

     

    See this page for the current set of cards that After Effects CS6 will use for the GPU-accelerated ray-traced 3D renderer:

    http://www.adobe.com/products/aftereffects/tech-specs.html

     
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    Apr 29, 2012 8:59 PM   in reply to Jumanous

    We're working on it.

     
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    Apr 30, 2012 6:59 AM   in reply to Jumanous

    Note that my saying that we're working on something is not a promise of it ever appearing in any version of software that we release.

     
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    Apr 30, 2012 7:26 AM   in reply to Todd_Kopriva

    In other words, there are no guarantees.

     
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    Apr 30, 2012 11:09 AM   in reply to Todd_Kopriva
    There are many GTX cards that can and do accelerate the ray-traced 3D renderer in After Effects CS6.

     

    That is also good to know.  Thanks for clarifying.

     
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