Skip navigation
Currently Being Moderated

Premiere CS6 Still Has a Long Way To Go

May 16, 2012 5:42 PM

I'm in commercial editing and work as offline editor, assistant editor and compositor.  I've been using Premiere Pro ever since FCPX came out, but not in the workplace as an offline tool because of certain major missing features:

 

- a good EDL exporter (absolutely essential in a commercial pipeline where we're bouncing sequences to grading suites and Flame all the time)

 

- dupe detection (essential for prepping sequences for grading)

 

- timecode overlays in the monitors

 

- colored markers

 

- marker overlays (to quickly see what the content of a marker is when scrubbing in the timeline)

 

- searchable markers (great when needing to find one line you know you had marked)

 

- a visual keyboard settings editor (FCP and Avid got it right, Premiere is a mess, although improved from CS5 which didn't have the ability to search for commands)

 

- the ability to rename clips to match file names (can't tell you how many times I use this in FCP)

 

- use of CMD X, C and V for cutting, copying and pasting marked selections in the timeline without adding in/out points

 

- match frame edit indicators

 

- heal match frame edit function

 

- timeline to timeline editing.  Not expecting what Avid offers, which is enhanced by the ability to toggle your timeline between source and record, but to be able to do what FCP7 does by letting you edit with clip data, i.e. edit your track layout and edit points from a sequence in the viewer into the timeline.

 

I'm super disappointed that not a single one of the above features has been addressed in Premiere Pro CS6.  I think the dupe detection, timecode overlays, and EDL export are the biggest disappointments. 

 

For a little clarity on the EDL issue, every editor and assistant I know renames clips after they're imported into the project.  They don't use the "Scene" and "Take" metadata tags, because they want the clip name on the far left of the project window.  This isn't so much of an issue in Avid, but that software is on a different level.  Anyways, in Premiere, once you rename a clip, that's the way the clip name is going to come out out in the EDL.  This is a massive problem for Alexa and RED jobs, which is most of what I work with, because timecode isn't going to be unique to a clip on a multi-day, multi-cam shoot.  In FCP7, you have the option to export your EDL with either clip or file names.  Alternatively, you can select all the clips from your edit and choose "Rename Clip to Match File Name."  Premiere has none of these options.  The only workaround is to go through every clip in your edit, reveal in project, bring up the properties, copy the file name that's there, then paste into the clip name.  This is not a workable solution for a 60 second commercial with an edit every 12-48 frames.

 

While Speedgrade is lovely, no one is going to convince Company 3, The Mill, MPC, Light Iron, or New Hat to switch from Resolve, Scratch, Baselight or Pablo.  And to get stuff into those systems, EDLs are still the preferred method when you talk to the assistants who are loading the projects.

 

On the good side, it's great to see improved playback stability and scrubbing, the new audio meters are great, adjustment layers are a big help, the marker tab in the project pane has a lot of potential (why not make it searchable?), and the new trim tool is GREAT and right on par with Avid.

 

With the exception of the playback control, though, I would trade all of the above improvements to have the hit list above taken care of.  Adobe seems to have added some very good big picture, high profile improvements.  It's the little things that you encounter every day in a long edit that really need some attention now.  PLEASE give a look to this stuff.

 

I had really hoped I'd be able to use PP CS6 as an offline tool in my pipeline, but that's not going to happen.  Nor do I know any editors or assistants in commercial post in LA who will want to work without the above features.

 

If anyone has some insights into the above features and maybe making these things work in CS6 as currently released, I'm open to hearing them and hopeful that there are workarounds. 

 

Thanks and have a blessed day!

 
Replies
  • Currently Being Moderated
    May 8, 2012 3:42 PM   in reply to apelike_22

    Hi,

    You can always make feature requests for these items: http://www.adobe.com/go/wish.

    The more requests, the more likely they'll get done.

     

    I understand your frustration about not getting every request you wanted. Unfortunately, we have a limited amount of time and resources for each cycle.

    We'll get there with many of these feature requests in time. We've promised a new release every year, so hang in there.

    We know we have more to do, but in the mean time, I hope you enjoy Premiere Pro CS6.

     
    |
    Mark as:
  • Currently Being Moderated
    May 8, 2012 4:19 PM   in reply to apelike_22

    No worries, Jon. We actually LOVE feedback like this. Over the past three versions (CS5, CS5.5, and now CS6), in particular, we have been pushing extra hard to get in features for pro users. In CS5, we got the Mercury Playback Engine, CS5.5, we got some important elements in for editing workflow. In CS6, we redesigned the interface and added more workflow items. Now that the interface is new, and the Mercury Playback Engine keeps getting better, you can bet you'll start to see some features for high end post. We can't please everybody in every release, but we do our best to prioritize. As you might imagine, these are difficult decisions to make.

     

    Keep making feature requests (and get your friends to do the same!), to let us know what you want most. Feature requests are like "votes". The more we get for any particular item, the more seriously we look at it as a candidate for the next release.

     
    |
    Mark as:
  • Currently Being Moderated
    May 8, 2012 5:46 PM   in reply to apelike_22

    If anyone has some insights into the above features and maybe making these things work in CS6 as currently released, I'm open to hearing them and hopeful that there are workarounds. 

     

    You can always rearrange the metadata columns to show the ones you want closer to the name.  Perhaps this will appease the editors who want to keep changing the clip names sufficiently that they will stop doing that, which would resolve one of your EDL issues.

     

     

    Bin Labels.png

     
    |
    Mark as:
  • Currently Being Moderated
    May 8, 2012 6:27 PM   in reply to apelike_22

    I am not exactly sure what your EDL issue is Jon?

     

    I have had no real issues...and I did expect some...when using EDLs between my suite (CS5.5 Win 7 ) and other facilities  - Resolve  / Flame ( Mac Platform).

     

    I was concerned that the cryptic numerical based source filenames (in folders instead of 'reels')  would throw the workflow for a loop . 

    In practice...I discovered that the EDL workflow was smarter than that had no issues at all.  Seems as if it "searched" for the filenames wherever they were.

     

    Must admit it is a real pain exporting an EDL from  Premiere when using multiple video layers.  Needs some pre organisation of the layers and then the need to export each layer separately ( like an old A/B roll).  Problem is one has to check all the EDL Export optins for each of the layers.  Time consuming.

     

    I use an additional application called 'EDL ToolKit' to sort the mess.

     
    |
    Mark as:
  • Currently Being Moderated
    May 8, 2012 6:42 PM   in reply to apelike_22
    The issue is that the workflow I [and] my peers use is to rename clips to reflect scene/take info after ingesting.

     

    Oh, that's so old school.  In this age of tapeless media, it's definitely time to embrace metadata.

     
    |
    Mark as:
  • Currently Being Moderated
    May 8, 2012 6:47 PM   in reply to apelike_22

    The issue is that the workflow I normally use, coming from FCP7, and what my peers who are on FCP7 use, is to rename clips to reflect scene/take info after ingesting.

     

    I guess that workflow comes from the FCP transcoding (log) process when it is easy to rename the duplicated clip.

     

    I never rename clips / files but do use the Description Columns in the Project Window .

     
    |
    Mark as:
  • Currently Being Moderated
    May 8, 2012 7:38 PM   in reply to apelike_22

    it's difficult to tell editors who've won Oscars to do things a different way then they're used to.

     

    Well...you just don't put it that way.  What you're trying to do is provide a solution that allows those editors to switch to the superior Premiere Pro, which does require some rethinking about work flows.

     
    |
    Mark as:
  • Currently Being Moderated
    May 9, 2012 9:54 AM   in reply to apelike_22

    apelike_22 wrote:

     

     

    - use of CMD X, C and V for cutting, copying and pasting marked selections in the timeline without adding in/out points

     

     

    I believe these work now, unless you have a meaning that I'm not comprehending.  Otherwise, I think your list is correct and spot on.  Please see my post about Pr CS7 feature requests. 

     

    http://forums.adobe.com/message/4363279#4363279

     

    Although I welcome any improvements to Pr, I think this upgrade has fallen way short of what's important to working editors.  Seems to me that Adobe put a lot of emphasis on laptop usage (condensing the interface, Hover Scan), and features for a market segment (people who make Blu-Rays and Web DVDs or use MPEG, still camera and RED sources), and NOT a lot of useful functions which could benefit everybody. 

     

    I guess these are godsends for those people, but I'm feeling left out.  I also detect features that are FCPX-like dumb downs (such as stabilization, rolling shutter repair) to attract amateurs.  These things are being handled perfectly well by third-party plugs.  I don't appreciate the software bloat for stuff I don't use.

     

    On the plus side, I'm eagerly anticipating using Mercury Transmit, but AJA hasn't delivered a driver that will bring this feature to fruition for me yet.  That, if it works as advertised, will be worth the price of the upgrade, to me. 

     

    I upgraded from CS5.5 for $375.  I got SpeedGrade (which I have yet to figure out, or determine whether it's superior to Ae for finishing... which I kind of doubt, but I'm trying to keep an open mind), and upgrades to Ae (the new caching will be great), and the other apps I mostly use as utilities, and had no real need for new features.  I'm a pro.  The expense is tax-deductible.  On balance, the upgrade price is a bargain.  I may yet decide that the new Ps features make me irresistable to women.

     

    I'm already seeing better response in CS6 when dragging the CTI, and that's a plus, but I don't think it should have sucked in the first place.  Avid and Apple's NLEs didn't suffer from this deficient behavior (and are still superior).  Not sure why it was ever an issue.

     

    If it weren't for CUDA support, I'd be considering switching back to MC6 (which does most of the things on my feature request list) for most of my editing work.  This upgrade falls short of my expectations.  Adobe's promise of "a new release every year" sounds regressive, even.  At this rate, where a paltry list of new features is incorporated, I'll be retired before Pr becomes the NLE of my dreams.  And if they persist on adding features I don't want, I doubt it ever will.

     

    I can still work with it, to be sure.  And I'll work around it's limitations.  I always have, no matter what NLE I use.  And I too apologize to the Adobe folks here for the critique of their products.  I'm glad to see them here on the forums, and truly appreciate their ear and their input.  Adobe has my money for the upgrade, and I suppose that's what matters most to Adobe.  But, I think buying the ticket gives me a right to review the product.

     

    And yes, I'll be submitting my extensive list of feature requests to Adobe.  I wish others would join me, as we're told that volume matters.  I find it hard to believe that there was a resounding chorus who wanted Web DVD support over more useful and basic functions, but perhaps I live in a sheltered niche.

     
    |
    Mark as:
  • Currently Being Moderated
    May 9, 2012 10:38 AM   in reply to Jim Curtis

    Please, get those feature requests in: http://www.adobe.com/go/wish

     
    |
    Mark as:
  • Currently Being Moderated
    May 9, 2012 10:47 AM   in reply to Jim Curtis

    NOT a lot of useful functions which could benefit everybody. 

     

    I see a LOT of the new features as fulfilling that requirement (or at least, a LOT of editors, keeping in mind you can't please everybody), such as adjustment layers, Mercury Transmit, Standard audio tracks, the new trimming tools, etc.

     

    In fact, I see a lot of the things you're requesting as barely useful for myself.  (Not all, mind you.  Some I agree with.  But a lot of them I can already do in After Effects, and some others I just will never need.)

     
    |
    Mark as:
  • Currently Being Moderated
    May 9, 2012 11:00 AM   in reply to Jim Simon

    As an editor, I'm a trim machine. That's why I appreciate the trim mode and all the timeline keyboard shortcuts. I can now do some stuff that I could never do in other NLEs.

     
    |
    Mark as:
  • Currently Being Moderated
    May 9, 2012 2:12 PM   in reply to apelike_22


    apelike_22 wrote:

     

    The biggest shortcoming Premiere has, I think, is it's audio filter suite.

    It's a huge liability and something I hope they devote a lot of attention

    to.  The way Avid can't match the Premiere/After Effects duo,

    Premiere/Soundbooth cannot match what Avid has built in.  The Audiosuite

    effects seemed to be designed to give you a bit of ProTools within your

    NLE.

     

    Again, I find myself mostly in agreement with you on this post.  However, the audio in Pr is very similar to what Avid offers:  both clip and track based effects, which are both real-time, as long as your CPU can keep up.

     

    My complaints against CS6 audio are listed in my feature request thread.

     

    The included audio plugs may not be to your liking, but Pr does accept third-party 64-bit VST plugs. 

     

    I use PSP Vintage Warmer as my go-to compressor/limiter, and the PSP MixPack for gating, saturation, etc.  And I have WaveArts MasterVerb and TrackPlug channel strip.  That's about all I need to produce good sounding tracks.

     

    And Pr has submix tracks and sends, which Avid does not.  None of the other Mac NLEs have this feature (of which I'm aware).

     

    And correct me if I'm wrong, but I don't think Avid does surround, does it?  Unless you use discrete outputs via hardware?

     

    The major shortcoming is/was the Spectral Noise Reducer, which didn't work at all for me on CS5.5.  I have yet to check out if it's been fixed for CS6.  Luckily, the BBNR in Audition/Soundbooth (CS5) works very well, and was available when needed.

     

    I'd be interested in hearing how you think Avid does audio better.

     
    |
    Mark as:
  • Currently Being Moderated
    May 9, 2012 2:16 PM   in reply to apelike_22

    Thanks for the post. A slight correction:

     

    "The way Avid can't match the Premiere/After Effects duo, Premiere/Soundbooth cannot match what Avid has built in. The Audiosuite effects seemed to be designed to give you a bit of ProTools within your NLE."

     

    Soundbooth no longer the audio application, it's now Adobe Audition. Audition CS6 is getting some great reviews, and being lauded by hardcore audio guys. If you look at CS6, and see at features we've integrated into Premiere Pro from Audition, you can predict our thinking for future versions.

     
    |
    Mark as:
  • Currently Being Moderated
    May 9, 2012 2:55 PM   in reply to apelike_22

    I haven't tried Izotope Rx. 

     

    The stock BBNR in STP is pretty good.  I've used that often, as well. 

     

    I'm waiting for BIAS to update SoundSoap for 64-bits, so I can use that in Pr.  I use it in Digital Performer, and it's pretty effective and easy to use, and works in real-time, unlike the BBNR in Au/Soundbooth and STP (which require rendering), and like the Pr Spectral NR should.

     

    I also use Digital Performer for very clean time-stretching.  I use Time Scaling coupled with Pitch Shifting in Pr for off-line usage, but it's pretty crunchy.

     

    I've got an MC6 license, and I've only fired it up a few times, just to poke around mostly, and also to do some conversions from Avid MXF to QT to use in Pr.  The third-party video support works extremely well for shuttling and viewing, but I still think I can cut faster in Pr, due to more flexible timeline editing.  That's why I'm not fully informed about the current MC6 audio capabilities.

     

    I'm a one-stop shop and work out of my home doing corporate videos and TV commercials, so I have to be up to speed on most of the post functions, such as mixing and finishing.  I also record and mix my jam band as a "hobby," and that's how I learned a lot of what I know about audio.  I spend way too much time on computers. 

     
    |
    Mark as:
  • Currently Being Moderated
    Oct 20, 2012 3:44 PM   in reply to apelike_22

    Did anyone mention freeze frame?  or the constant warning of outpoints not matching?  The Sequence outpoint always wins!!!!!!

     
    |
    Mark as:

More Like This

  • Retrieving data ...

Bookmarked By (1)

Answers + Points = Status

  • 10 points awarded for Correct Answers
  • 5 points awarded for Helpful Answers
  • 10,000+ points
  • 1,001-10,000 points
  • 501-1,000 points
  • 5-500 points