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Need a way to protect SWF from decompilers (as they can extract the SWF from Android's APK)

Nov 16, 2011 7:28 AM

I'm working on an Android app that will be used in competitions, so protection from cheating is very important. I've noticed that Flash places the SWF file inside the APK file, which can be extracted as APK is just a ZIP file.

 

Is there any way to protect the SWF from decompilers?

 
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  • Currently Being Moderated
    Nov 16, 2011 8:17 AM   in reply to TenchyMyo

    What you say seems to be the case, I can get back the original timeline and document class. You could try the publishing setting of "Protect from import", see if that slows down decompilers.

     
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    May 8, 2012 9:20 PM   in reply to TenchyMyo
     
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  • Currently Being Moderated
    May 8, 2012 9:52 PM   in reply to TenchyMyo

    What you mean under 'cheating'? Increase game money or scores? Or stole game?

    You can't protect if above is yes because if you can protect from decompilers - you can't protect from dissassemblers. I wokring on security in flash and I can hack any flash and I know that I'm saying.

    Let me know from what you want protect exactly?

     
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