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How do I generate ATF (Adobe Texture Format) files?

May 9, 2012 2:08 AM

Tags: #as3 #ios #stage3d #starling #atf

I'm developing an iPad app using Starling but I could really use compressed textre files. I've heard that Adobe had a program called png2atf but it doesn't seem to be avalible any more. Is there anything new with cs6?

 

please help!!

 
Replies
  • Currently Being Moderated
    May 9, 2012 2:41 AM   in reply to digitalBath101

    take a look at texture packer

     

    http://www.texturepacker.com/

     

    here is a tutorial on how to use it as well

     

    http://www.gotoandlearn.com/play.php?id=147

     
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    May 9, 2012 3:28 AM   in reply to digitalBath101

    from what I have read (which is 2 months old now) there has been no offical release of png2atf. anyone using it has been given early access via an NDA and you are unlikely to find it.

     

    As far as I can tell ATF does not support transparency and so has limited use for 2D games anyway. It was designed for 3D textures

     
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    May 15, 2012 12:26 AM   in reply to digitalBath101

    This is a bad joke from Adobe. An Adobe guy (Thibault Imbert) writes a free e-book about Starling (I really thank him for that), wherein he praises the Adobe Texture Format and then you find out that since several months it is not available to the public. I bet that some Adobe Management Guys are trying to figure out how to monetize it and did not come to a clever conclusion yet.

     
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    Aug 22, 2012 9:33 AM   in reply to grosser_zampano

    Hey guys any news on the png2atf tool, now that we have air 3.4?

     
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    Oct 23, 2012 7:14 AM   in reply to Joporo

    The tools were released a few days ago http://www.bytearray.org/?p=4472

     
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