Is there a way to export specified portions of the time line? I'd like to be able to just specify a frame range and output it as an .swf? If not, do you know of any software that would allow me to slice up my .swfs into smaller segments?
Thanks for the suggestion. Just to be clear, are you saying to export as a movie and choose something like a .png sequence? Then how exactly do I import that image sequence back into flash in such a way as to specify what part of the animation I want to then publish as an .swf?
Another option and perhaps an easier one would be to simply copy the frames you want and paste them into a new .fla and publish the .swf from there.
To copy, select the first frame, hold down the "shift" key and select the bottom layer of the last frame... and right click to "copy frames". Open a new doc, set dimensions same as original, go to first frame and "paste frames". Now you have that section as it's own .fla/.swf.
You may have to insert some extra key frames (at the start of the timeline section you want to export),
The reverse of this method is often used to build larger, more complex projects..... a section of frames is build and tested as a separate .fla and .swf. Then once finished, those working frames are copy/pasted into the larger project.
Thanks adninjastrator. I'll try that. The only problem I foresee is that a section of the animation I'm trying to seperate out will likely fall between keyframes. I guess that's where it would be a good idea to add keyframes at the points where the section begins and ends. But this can often cause "bumps" in the motion. It's just too bad Flash cs5 doesn't allow you to specify a range, like in Toon Boom Animate for instance. It would seem that many users would want this feature. Especially for game developement where animations often need to be implemented in stages.