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Slow rendering in Media Browser

May 15, 2012 1:38 PM

Tags: #avchd

Love the new media browser in Premiere CS6, but when viewing video files (avchd) as thumbnails so I can use the scrubbing, it takes FOREVER for the thumbnails to render, especially if the folder contains more than 10 clips.

 

The behavior is bizarre: it starts rendering the thumbnails, then after 10 or so renders, the whole process starts over again. The second time, the original 10 thumbnails will render quickly and then it will render an additional 10 or so that will render slowly, then the whole process starts over, ad infinitum.  I have one folder with over 100 short video clips and this render process keeps looping and looping for up to an hour before all the thumbnails in the folder get rendered . . .  weird.

 

Has anyone else noticed this behavior??

 
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  • Currently Being Moderated
    May 15, 2012 1:42 PM   in reply to zoon_unit

    I noticed this behavior as well, but with other media.

     
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    May 15, 2012 1:52 PM   in reply to zoon_unit

    By "rendering" do you mean the initial draw of all the thumbnails? Or something different?

     
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    May 15, 2012 1:55 PM   in reply to jstrawn

    Yes, the thumbnails.

     
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    May 15, 2012 2:10 PM   in reply to zoon_unit

    It's not a behavior that is re-producible across-the-board, so the key will be to found out what it is about your system (or media set, or...???) that is causing the problem and then find a fix. Since you've both seen the problem let's first find out what your scenarios share in common by providing more details on things like:

    Operating system (mac win)

    System speed and memory

    Graphics Display car (model, spped, memory)

    Mehtod - did you see this on intial media import or were there any other steps leading up to it? Have you been able to preview other media in the media browser successfully?

    ...etc...

     

    -James

     
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    May 15, 2012 2:38 PM   in reply to zoon_unit

    Those specs sound very resonable and they're not far off from my own.. I don't have any more time to spend on this today, but I'll try putting together a repro case tomorrow and see what I come up with.

     
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    May 15, 2012 2:50 PM   in reply to zoon_unit

    If these specs are accurate, you major problem is the single disk. Consider heavy traffic on Friday afternoon being directed to a single lane area with traffic lights, where the traffic can only flow in one direction at the time. It does not take a genius to predict that delays will be huge. Same with a single SATA disk.

     
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    May 15, 2012 3:28 PM   in reply to Harm Millaard

    you major problem is the single disk.

     

    I'm not sure that would cause the process to repeat itself over and over.

     
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    May 16, 2012 7:13 AM   in reply to zoon_unit

    Your specs look fine, 2x disk or not... Especially since you had no problems with the same stup in CS 5.5. I'll lookinto it today. What is your problematic file collection looking like on the directory level? .MTS files, right? What are there dimesnions, fps and approximate size? Are you importing them all asa folder or selecting them individually?

     

    Thanks,

    -James

     
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    May 16, 2012 12:58 PM   in reply to zoon_unit

    The file structure you're referencing is a standard AVCHD structure, so there should be no problems there (I had to make sure you weren't trying to point to some crazy place like a zip drive on a remote server OS or something) And yes, in previous versions you did not see the whole directory in the media browser... It only expanded to the largest common folder and then showed you all the media.

     

    I hacked out my own set of 500 mts files [1080i] and tried pointing the media browser to them on bot mac and win cuda-enabled systems (win system summary is pasted below). I saw no serious problems on eithe of my systems. One thing to note is that prpro cs6 tries to be 'smart' about what thumbnails to draw, so that if you skip to the end it will give priority to drawing those thumbs in right away. It can;t always switch to that draw area immediately but I never had more then a 60-second delay as long as I let it sit in one spot for a while until thumbs appeared. Also note (and I wasnlt sure abotu this myself until now) that it doesn;t cahe all the thumbnails, it just generates what you need when you need it. So if you generate thumbs for the ;ast sx clips, then browse up toward the top and generate thumbs there, the ones you generated at the bottom will have to be re-genreated when you browse back down to them.

     

    Could that possibly explain some of the problem(s) you are seeing? I'm not seeing any looping behavior you had mentioned in the GM version.

     
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    May 16, 2012 2:52 PM   in reply to zoon_unit

    could this be an issue because I've viewed these folders with CS5.5 prior to upgrading?

     

    I'm inclined to say no, because my folder was never viewed in any other version, and it still exhibits the jumping back to the top behavior.

     
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  • Currently Being Moderated
    May 16, 2012 2:59 PM   in reply to zoon_unit

    I'm looking for that looping problem but not seeing it. There is aknown CS6 behavior where Media Browser scrolling jumps to the top of the icon list when it is loading multiple files & user tries to preview icons farther down the list, but it's just an annoyance as seen by us and it can easily be worked around by waitng until your current media thumbs are drawn in before scrolling down.

     

    If you've removed CS 5.5 and its prefs there shouldn't be any sort of media cache conflict. You can delte your project media previews if you want from whatever directory your projects are saved to, but I woul dnot expect that to solve the problem, IMO.

     
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    May 16, 2012 3:02 PM   in reply to jstrawn

    There is aknown CS6 behavior where Media Browser scrolling jumps to the top of the icon list when it is loading multiple files & user tries to preview icons farther down the list

     

    Yes, that's the issue.

     

     

    it's just an annoyance as seen by us

     

    We are annoyed, too.  Please fix it.

     
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    May 16, 2012 3:27 PM   in reply to Jim Simon

    We are annoyed, too.  Please fix it.

    I'm not in a position to just fix things for our users, unfortunately. But I can submit bugs and elevate exisitng bugs based on user feedback, which I will do now. Unless I misread your earlier posts, this was a workflow-blocking issue to you, not just an annoyance, because it was taking hours for your files to become available for import, correct?

     

    The problem as I'm experiencing it can be worked around inside if PrPro in either of these ways:

    1) Let the top few rows of thumbs draw in before you scroll down (should take no more than 10-15 seconds at default thumb size), then scroll down to another block of thumbs you want to view, let go and let that draw in... Holding down the scroll bar and scrolling over a bunch of files will basically mean that you'll never get you files. I realize this is limiting because you cant actually SEE what you're scrolling to.

    2) Navigate to files in the files structure and import them separately, or as a group, not using the Media Browser. Of cours there will be some overhead of caching-time upon import, but once they're in they'll be cached for goo and you'll have full hover-scrub functionality at that point.

     

    I know that neither of those solutions is ideal (which is why there was a bug against it) but the nature of the media browser, as currently designed, is that it doesn't cache files. It only shows you the thumbs you're currently on. If you want to view a whol ebunch of files as thumbnails at once, it's best to import them and view them in project panel/icon view or use Bridge, which is a much more robust file previewing tool.

     
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    May 16, 2012 3:43 PM   in reply to zoon_unit

    I can understand your frustration, and I have elevated the priority of the open issue.

     

    The problem occurs when trying to preview many files (like, 100's) at once in the media browser. So the workaround is to view them in the media browser in smaller chunks, by sub-direcorizing them beforehand OR just importing them all and using the project panel/icon view for preview. Also, as I mentioned, we have the product 'Bridge' (which you should already have if you installed any of the suites or the prpro family prodcut) which is made for this sort of high-volume file previewing before opening them in any of our apps.

     

    Is there some reason why non of those workarouns is sutiable. Is there anything else I could realisitcally do at this time to rectify your problem?

     
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    May 16, 2012 3:50 PM   in reply to zoon_unit

    ...Once my 270 file folder has rendered all the thumbnails, I can scroll up and down and see all of them fine without re-rendering.  (as long as I stay in that folder)  It's getting to that point that's the problem.

     

    Indeed, my description was inaccurate, but the caching in media browser is not the same as preview file caching in the product panel or the timeline. Basically, as you can see, it's less persistent.

     

     

    The REAL issue is this looping and restarting behavior, which I'm not sure you fully appreciate. 

    Yes, I fully appreciate the problem. I encountered this bug many times and I worked closely with other dev and qa on it during the dev cycle. But you can post a movie of it if you think the problem I see is not the same as what you're seeing.

     
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    May 16, 2012 5:09 PM   in reply to zoon_unit

    Yes, it does seem to be a different result that you're experiencing.

     

    I would suggest trying the import > icon view option. If you import them into their own sub-directory, then they should not cost you any extra overhead (except for the inital import time and that one directory of course). Imported files in prpro are essentially pointers to the source and will add few additional bytes to your actual project file size. Then you'll be free to expand the directory or open it in its own panel whenever you want to preview those files (inluding scrubbing and hover-scrubbing) or add them to a sequence. I always work this way because I like having all my media (whether I definitely plan to use it or not) in my project with me... which is why the bug I'm seeing is little more than annoyance to me.

     

    I tried it in bridge too and the previewing worked fine for me there... but of course if you send them to PrPro from there it will take several steps and some time.

     
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  • Currently Being Moderated
    May 16, 2012 5:50 PM   in reply to zoon_unit

    Perhaps it is the linking up of all these files to a stream that causes the issue?

     

    No, I get it in a folder with numerous, self-contained videos.  (No 'linking' required.)

     
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    May 16, 2012 5:52 PM   in reply to jstrawn

    Is there anything else I could realisitcally do at this time to rectify your problem?

     

    Just make sure the bug does get fixed in CS6, so users don't have to wait for CS7 to have it work right.

     
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    May 17, 2012 10:16 AM   in reply to zoon_unit

    @ Jim -- Roger that. I have already increased the severity/priority of the open problem report. I also posted this thread into that report's own comment thread, including a quote along the lines of "DEAL-BREAKER".

     

    @ zoon -- Now that you've gone through the import & conforming process it should be smooth sailing from here, and if you look at your actual project size (.prproj) on your OS, you should see that it's still not very big. I'm not trying to make excuses for the Media Browser -- because there IS a bug that needs to be addressed -- but when we're talking about 600+ HD-size files (720p or not) there's going to be some bottle-necking until you get everything into the app and cahed. Once that's done, I think you'll be pleasantly surprised at how well it's handled for editing and playback.

     
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    May 17, 2012 12:29 PM   in reply to zoon_unit

    Here's another possible solution I totally forgot about until now: Prelude

    If you have the Production Suite (as opposed to PrPro standalone) installed, you already have it.

     

    If so, try this:

    1) Launch prelude, create anew project

    2) 2x click in the project panel (or press ctrl+I) to open the Ingest window

    3) Point the Ingest Media Browser to the AVCHD file structure in question

    (basically do just what you did in prPro but in prelude instead)

     

    Does that yield a better result for you? I tried it on my mac side (no suite installed on win right now) and it worked well with he 600 mts files I had created yesterday to verfiy this bug. If that fixes your media browser woes, then there is an easy workflow to get from there into PrPro, which I can explain in a bit as needed.

     
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  • Currently Being Moderated
    May 17, 2012 12:55 PM   in reply to zoon_unit

    1) Thumbnails render randomly instead of sequentially....

     

    Yes, I noticed that too, although, rather than being random, it looked like it was trying to keep up with whatever rows of icons you were scrolled to, but then got lost for a while if you kept scrolling. At any rate, the looping problem is not occurring. Hopefully this shoudl work for you, since your workflow is basically what the Prelude project was designed for. Also, you'll ahve a bunch of tagging and roughcut-editing options that you can utilize which may help a ot when you go to full editng and mastering in PrPro.

     

    BTW: You have to check the files (not just select them) before you can ingest them -- took me a few mintues to get that... Once they're ingested, you can just right click them in the Project Panel and send them to PrPro.

     
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  • Currently Being Moderated
    May 21, 2012 11:39 PM   in reply to zoon_unit

    Just to chime in, the thumbnsils in the new project panel take a long time to materialize on my Mac Pro--like 10 to 15 minutes. They also take a long time to clear the "Pending" state in list view, minutes on end. This makes loading a project to a workable point an unwieldy time investment. 

     

    Plus, batches of clips tend to self-unlink during the normal course of work, leaving me with red "offline" icons across my timeline, which never happened in 5.5 in the entire past year of using it and make the long loading time even harder. What is up?!

     
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    May 28, 2012 2:20 PM   in reply to jstrawn

    I have pretty much the same problem. I have dual QuadCore Xeon E5640 CPU's running 24 gbs of RAM working off of a 3 gbs SATA array with a Nividia Quadro 2000 video card running Windows 7 Ultimate 64. I try browsing a folder with about 300 720p video files in it and, everytime I scroll down, it jumps to the top. For a minor annoyance it's been going on for about 3 hours now and getting a great deal more annoying than minor!

     
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    Jun 12, 2012 12:45 PM   in reply to zoon_unit

    Exactly the same thing is happening to me. mts files. It's looping over and over again.

     
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    Jun 23, 2012 2:55 PM   in reply to zoon_unit

    This is NOT limited to video files.  Seeing same exact looping behavior in thumbnail generation when viewing directories of images, saw it on one with only 8 images (4 jpgs and 4 psd).  Granted, PSD files are large ~50MB ea.  Also observed with folder of only ~25 PNGs all ~ a few MB each.  Every time I change folders, thumbs recalc, eating up tons of time. Why?

     

    No excuses with hardware:

    Win7 64bit, 32GB ram, 3930k (no OC)

    EVGA GTX 580

    OS HDD: 2x raid 0 SSD 1&2

    Adobe Cache HDD: SSD 3

    Project Media HDD: SSD 4

     
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