One other thing i've noticed... i can't seem to get the multi-core rendering to go in CS6. It's set the same way as in CS5.5 but it's one at a time... anything i might be missing?
I have 6 GB for other applications
24 CPUs
8 saved for other apps
3GB per background CPU
4 CPUs acutally used.
Thanks in advance for any help.
Check the system requirements. Only cards listed there support GPU raytrace stuff. Normal fast previews using OpenGL should work on other cards as well, though.
Mylenium
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