Reviving this old thread because of the stunning lack of bug reports on this (if the problem is related, and still hasn't been fixed as recently as CS6).
When you've got your Multi-Camera Monitor visible, and you're fine-tuning your Multi-Camera sequence by moving the time indicator in that timeline, when you press play, the Multi-Camera Monitor freezes up and just plays the audio. This is happening to me on a Core i7-3770K (Ivy Bridge) overclocked to 4 GHz, etc. The simple solution, but a POOR one, is to active the Multi-Camera Monitor window first, and then press play.
This is incredibly dumb. It is a bona fide bug. It is simply not the way that the Project Monitor behaves vis-a-vis the timeline. Adobe hasn't fixed this for several versions by now. On the other hand, I can't find any complaints about it. Does no one care? Or are those stealth moderators around here ("Community Professionals") quashing reports as usual with unrelated advice about upgrading systems?
If you haven't done it yet, please file a bug report here:
Todd Kopriva (an Adobe employee) has assured us that every one of those is reviewed and analyzed. Then they are prioritized. The most serious bugs that affect the most users are the ones that will get fixed first.
Yes, of course. My experience is that they ignore many such reports, but I've already filed one and might be pleasantly surprised. Anyway, for the purposes of this thread, it will help if we all confirm this is a problem, documenting here whether Premiere behaves this way on all systems.
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