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I Tunes sync failed to install

May 17, 2012 10:46 AM

I have been trying desperately to figure this out and cannot. I'm testing a simple two button app created using Flash CS5.5 publishing to AIR for IOS, I get no errors, the adl playback is fine, my trace statements work yet when I drag the .ipa into Itunes I see it in my app section, soon as I go to sync I get the msg

 

I Tunes Sync

 

appname failed to install.

 

Very very frustrating as I checked every possible thing I could think of, errors in the actionscript etc.

 

anybody ????????

 

RD

 
Replies
  • Currently Being Moderated
    May 17, 2012 7:09 PM   in reply to mentlity

    Is the Device UDID in the Provisioning Profile?

     

    What device are you testing on?

     

    What does your application descriptor look like?

     
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  • Currently Being Moderated
    May 18, 2012 8:19 AM   in reply to mentlity

    The app descriptor, I mean the XML file that you're using to build.

     

    If its failing to install I don't think it has anything to do with your code as it's not getting that far.

     

    Are you targeting the correct type of .ipa when you build?

     
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  • Currently Being Moderated
    May 18, 2012 9:53 AM   in reply to mentlity

    This part is wrong:

     

    com.dagwaremediaM73KBC8LMX.ralphiedee

     

    The M73KBC8LMX bit should not be there. Maybe you meant this:

     

    com.dagwaremedia.ralphiedee

     

    or:

     

    com.dagwaremedia.newiostestone

     
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  • Currently Being Moderated
    May 21, 2012 7:12 AM   in reply to mentlity

    It's not getting as far as your code - it's the provisioning profile and build. I had the same problem - installed on iPad 2 and iPhone 4, but not a 4S until the icons were available.

     

    Instead of iTunes, deploy your App using TestFlight - that will make sure you have the correct devices UDID's in your provisioning profile.

     

    Just register and upload your build - ignore all the 'SDK' stuff.

     

    Think the URL is testflightapp.com

     
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  • Currently Being Moderated
    May 22, 2012 7:06 AM   in reply to mentlity

    I don't use an asterisk in the app name.

     

    I'm using Flash Develop on Windows, and building my .ipa's using the command line adt command.

     

    I don't know what hardware you're using, but I followed this:

     

    http://www.emanueleferonato.com/2011/09/22/creation-of-an-iphone-app-w ith-flash-and-without-a-mac-for-all-windows-lovers/

     
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