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flash player plug ins keeps crashing

New Here ,
May 22, 2012 May 22, 2012

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flash player keeps crashing on chrome

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Adobe Employee ,
May 22, 2012 May 22, 2012

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Moving this discussion to the Using Flash Player forum.

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Adobe Employee ,
May 23, 2012 May 23, 2012

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Could you type "about:flash" in chrome's address bar and paste the results into a reply?

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Guest
Oct 18, 2012 Oct 18, 2012

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hi,

I am having the same frustrating problem, with Chrome, RockMelt and Chromium. They all repeatedly crash and I get the same banner that shockwave player has crashed. I have tried disabling one of the two shockwaves after typing about:plugins and that didn't work. It's not a problem in Safari or Firefox. I did type About:flash and got this which I will paste below in casethat is helpful.

jeff

About Flash

Chromium22.0.1229.94 ()
OSMac OS X
Flash plugin11.4.402.287 /Applications/Chromium.app/Contents/Versions/22.0.1229.94/Chromium Framework.framework/Internet Plug-Ins/Flash Player Plugin for Chrome.plugin
Flash plugin11.4.402.287 /Library/Internet Plug-Ins/Flash Player.plugin (not used)
--- Crash data ---
Crash ReportingEnable crash reporting to see crash IDs
For more detailshttps://support.google.com/chrome/?p=ui_usagestat
--- GPU information ---
--- GPU driver, more information ---
Vendor Id0x1002
Device Id0x6720
Driver vendor
Driver version1.0.29
Driver date
Pixel shader version1.20
Vertex shader version1.20
GL version2.1
GL_VENDORATI Technologies Inc.
GL_RENDERERATI Radeon HD 6970M OpenGL Engine
GL_VERSION2.1 ATI-1.0.29
GL_EXTENSIONSGL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod

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Adobe Employee ,
Oct 18, 2012 Oct 18, 2012

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Could you do an "about:crashes" and click "file bug" underneath one of the relevant crash ID's?  In addition, you might want to take a look at this FAQ:

How do I report a bug against Flash Player for Google Chrome?

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