With Premier Pro CS5, I had gotten software and hardware acceleration by changing the text file. "cuda-supported_cards.txt" and adding my Nvidia "GeForce GTX 260" to the list. In Premier Pro CS6, this doesn't work, and I get neither form of acceleration. On the other hand, the system does seem to play well and, when tested, to render a segment quickly. (Though it doesn't seem to allow changing the effects settings while playing). So, my questions:
1. Is there a way to get that video card to be recognized? Another hack?
2. Do I even need the CUDA etc. if things work relatively well?
3. Were I to buy a card, keeping expenses down (non-professional use), which is a reasonable cost-effective yet still quite useable one? I've heard the GeForce 570 2 GB is a possibility?
Thank you
kdoc
1. To use the Mercury Playback Engine with full support in CS6, you'll need a Quadro Card, and of course the most up-to-date driver installed for it:
http://www.nvidia.com/object/premiere-pro-cs6.html
2. No, if you're happy with your current playbcak then just ignore the 'previously edited in mercury...' warning when opening your olde cuda-enable prjects from SC5.n
3. I'm not sure, I'll leave that up to our fellow consumers.
I don't have a link handy, but I believe I read somewhere that CS6 is "enough" changed that an nVidia driver that worked with CS5/CS5.5 may not work with CS6... meaning you need to update your nVidia driver
I've seen mention that the current driver (for Windows ???) is 296."something" (can't remember the exact number... go to nVidia and check)
The list of graphics cards that are compatible with Adobe® Premiere® Pro CS6 is updated on a regular basis. For the most current info, go to the NVIDIA website: http://www.nvidia.com/object/premiere-pro-cs6.html > CERTIFIED AND RECOMMENDED GPUS (box on the right side).
FYI: PC CS6:
I have (3) GeForce GTX 570's with 6 core I7 980's, 24 Gigs of ram.... (Windows) & Adobe is working on a rendering issue when "Video Rendering & Playback" is set to Mercury Playback Engine GPU Acceleration, all 3 of my PC's crash during transcoding with 2 or 3 PinP layers + 1 title. Without the basic adobe title I can do 9 + layers no problem. This is true for AME & PP.
I have to use Software Only Mode for my complex projects which is just about everything i do.
Adobe is presently working on this.
is there anywhere online where we can see benchmarks comparing the speed benefits of the different nvidia cards with premiere and after effects? the only numbers I've ever seen showed very little difference between the gt240 and the highest end nvidia quadro cards (like a 1 or 2 percent increase using the higher end cards.) but wondering if that has changed at all since cs6 and kepler hadn't been released yet when that article was made.
edit:
Looks like the original article was updated for cs6 and kepler
http://www.studio1productions.com/Articles/PremiereCS5.htm
thx,
Jayson
youtube.com/AWDEfilms
I'm still disappointed that we don't get 3x the performance with 3x the cores.
That is because you don't understand the architectual changes. The memory bandwidth is about equal to the 580 and if you can't get the data from the VRAM to RAM faster than in the past, there is no speed advantage.
Jim,
Jim Simon wrote:
Looks like the original article was updated for cs6 and kepler
I'm still disappointed that we don't get 3x the performance with 3x the cores.
That's basically because the shader units (CUDA cores) in the Kepler GPUs run at the same speed as the GPU core while those in the Fermi GPUs run at double the core speed.
Jayson,
woodybrando wrote:
is there anywhere online where we can see benchmarks comparing the speed benefits of the different nvidia cards with premiere and after effects? the only numbers I've ever seen showed very little difference between the gt240 and the highest end nvidia quadro cards (like a 1 or 2 percent increase using the higher end cards.) but wondering if that has changed at all since cs6 and kepler hadn't been released yet when that article was made.
edit:
Looks like the original article was updated for cs6 and kepler
http://www.studio1productions.com/Articles/PremiereCS5.htm
thx,
Jayson
youtube.com/AWDEfilms
That link on Dave's site just basically confirms the results that Bill had gotten from a GTX 260 and a GTX 550 Ti: The memory throughput of the GTX 550 Ti just falls short of that of the GTX 260.
Look at this way, all encoding is done by the CPU so you have not changed that at all, the only things handled by the GPU that could be speeded up are as follows:
"List of GPU accelerated effects in Premiere Pro CS5 Here is a list of the effects and transitions that can be accelerated by CUDA in Adobe Premiere Pro CS5, Adobe Premiere Pro CS5 (5.0.3) and Adobe Premiere Pro CS5.5 and later. Alpha Adjust Basic 3D Black & White Brightness & Contrast Color Balance (RGB) Color Pass (Windows only) Color Replace Crop Drop Shadow Edge Feather Extract Fast Color Corrector Gamma Correction Garbage Matte (4, 8, 16) Gaussian Blur Horizontal Flip Levels Luma Corrector Luma Curve Noise Proc Amp RGB Curves RGB Color Corrector Sharpen Three-way Color Corrector Timecode Tint Track Matte Key Ultra Keyer Video Limiter Vertical Flip Cross Dissolve Dip to Black Dip to White
List of GPU accelerated effects in Premiere Pro CS5.5 and later Here is a list of the additional effects and transitions that can be accelerated by CUDA in Adobe Premiere Pro CS5.5 and later. Directional Blur Fast Blur Invert Additive Dissolve Film Dissolve"
Therefore adding a theortic 50,000 core GPU plus the fixed basic CPU encoding time is not going change your total time very much at all, you have reached a point of diminishing returns
You forgot...
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