I'm running CS6 64-bit (13.0) on a Windows 7 x64 machine.
A have a 300MB many-layer file that I've been working on with a client in PS CS5 and it's been working fine. However, when I open it in CS6 (same performance options/scratch disks/etc):
I guess I should have waited for version 13.1.
Yes, if anything it should be faster in Photoshop CS6.
For reference, as a test I just opened a 1.2 gigabyte file with 43 layers in both Photoshop CS5 x64 and Photoshop CS6 x64 on Windows 7 x64.
It took 52 seconds in Ps CS6 and 60 seconds in Ps CS5.
Hmm, just saved an opened a 3.64 GB image in 35 seconds in CS6 - took way longer than that to save, maybe time for a solid state working drive
I took one of my D800 images and as a test and duplicated the background layer 17 times. CS 6 still works like a champ
i7 processor with 16 GB memory, and this image was saved and retrieved from a rotating 7200 rpm drive
I would say either something is wrong with the file or you may have a disk issue, is the drive heavily fragmented?
Thanks for the responses. It appears like others aren't experiencing the same issue. I wouldn't be able to hand over the file since it would be rather unprofessional to share our clients' assets. The client sent over a 300MB web comp with hundreds of layers in groups for different pages. The file also has layer comps and when choosing layer comps in CS6, some of the layers are missing.
It looks like the client created the file in PS CS4. I tried opening it in CS5 and saving it there, and then opening it in CS6, but the problems behaviors were identical.
This workstation is a Windows 7 x64 install on an Intel Core2 Quad 2.5GHz CPU with 8GB Ram, a beefy video card, and 4 drives -- none of them close to being full.
Next I'll try scanning my scratch disk for errors since that could also explain why CS6 is choking while CS5 is running smooth, all things being equal.
I discovered that CS6 runs a lot faster (for this "tall and thin" file) if I change the Preferences/Performance/Cache Tile Size to 128K instead of the default 1024K. It would be nice if Photoshop could configure the cache properties on the fly based on the latest file that the user works on. As it is, I'll need to change this value and restart PS when working on a "tall and thin" file versus large digital photos. Of course, I'm not familiar with the challenges of implementing this feature, but I'd assume many PS users switch between these types of files regularly.
The missing layers are there, but not being displayed. They are solid-color filled layers (with paths). Here is an image of the layers panel from CS5 (left) and CS6 (right).
The layers titled "Shape 7 copy" and "Shape 7" do show in CS5, but don't show in CS6. However, "Shape 16" and "teal bar" do appear in both CS5 and CS6 (they're the same type of solid color-fill layer). On the paths panel, the non-showing layers have blank "shape paths" (but those that show have the expected paths). So it looks like CS6 didn't properly import the paths for these particular color-fill layers.
Does anyone know why this is and/or how to fix it (besides recreating the layers)?
Glad you found the cache settings to help with your performance issues. It's interesting, though... I don't recall those settings making such a difference in older versions. There's more than meets the eye here.
Regarding your "missing layers"... Those layers are not missing, but they ARE using the new "shape object" display mechanism.
That you're not seeing the color very well in the layer icon is a known bug where the layer color gets hidden behind the little "shape layer" overlay icon. That was noted by people during the public beta and Adobe acknowledged it. Unfortunately, the release code was already built by that time and it looks like we have to wait for them to release 13.0.1 before a fix might be forthcoming.
However, it may not be that we see the shapes and color as clearly as we used to see them, even when they fix this, unless they make a fundamental change in the way the overlay icon works.
Oh, and you'll notice that when you click on a shape layer that the path outline of the shape will automatically be displayed in the main preview.
From what I can see you can go ahead and use Ps CS6 on the file - it looks like everything's really there.
The problem is that those color-fill shape layers don't display on the canvas/page at all in CS6, and they do in CS5 (even if I toggle the visiblity a few times). They're part of the design, so it's important. They display fine in CS5.
CS6 probably doesn't display them because it drops the color-fill layer's vector shape upon opening the file.
Ok, you aren't missing layers, they're just drawing thumbnails differently, and may not be drawing on the document for some reason.
I really, really need to see that file to figure out what is going on.
Email me directly at ccox at adobe dot com so I can get a copy of that file to examine.
I wouldn't want to send our clients' assets out. But I have more clues:
In trying to remove the idenitity information in the file enough to be able to share, in CS5, I deleted all the layers in the stack above those shown in my sample (about 90% of the file). After saving it and opening it in CS6, all the color-fill shapes appear on the canvas just fine (and the paths appear in the paths panel and on the canvas).
If I first open the file in CS6, and do the same: delete all layers in the stack above those shown in my sample, those same color fill shape layers don't show on the canvas and the paths are missing.
Therefore, in this case, when CS6 has a big stack of layers to open, it drops some of the paths from these color-fill layers.
Other users are not seeing this problem. We receive confidential files all the time: we use them to identify bugs, then delete them.
But without a file that shows this problem, there is nothing I can do.
Understood. We'll have to wait until someone else with a "tall" file with color-fill paths chimes in with the same issue.
To sum up this thread:
Europe, Middle East and Africa