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nclatino
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Is the cloud for me?

May 11, 2012 12:59 PM

I currently have master collection 5.5...upgrading with a perpetual license would be cheaper in the long run for me...With the clear exception of the current offer you have but after the current offer expires I just simply don't see the point in getting the cloud.

 

I see you have a couple of more apps which I may not even use and I already have a typekit account.  Story plus...barely used it in the past.

 

With this in mind, besides the additional services and software applications, why would the cloud be good for me?

 
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    May 18, 2012 9:33 AM   in reply to nclatino

    This is a case where you need to examine all the options and choose the best one for you. Its always nice to have more options to choose from (I think so anyway) but yeah, sometimes makes deciding tougher

     
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    May 21, 2012 6:23 PM   in reply to nclatino

    Here's my take. I have both a CS6 MC perpetual license and a Creative Cloud subscription. I'm using Creative Cloud for all my work because I do web and video as well as print. If you add up the 20 GB of online storage, the 5 free hosted websites on Business Catalyst, Muse for the occasional quick microsite, Typekit, quicker updates (just got a slew of them today), interaction with the tablet apps and the "coming soon" Connector desktop app, there's enough added value to make the CC a better proposition, at least for the immediate future. Then, too, I have a Mac that I test stuff on but that runs Win7 most of the time; with CC I can install Mac versions and use on those odd occasions when I'm handed files that don't work cross-platform, not possible with the standard product.

     

    You have to decide based on your own particular requirements, but those are the considerations that swung me toward the Cloud for my production systems.

     
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    May 26, 2012 10:42 AM   in reply to nclatino

    nclatino, I guess my take on it is that I am very glad cc is not like an msdn subscription. The lowest price msdn subscription that includes Visual Studio Professional is $1199 up front for the first year, and then $799 up front for each year's renewal. For five years that adds up to a total of $4395! Also, it does not appear that MSDN allows for a monthly payment.  I would hope one could keep the software after putting out that kind of money. CC, on the other hand, doesn't allow you to use the software if you stop paying, but the 5 year outlay is considerably less, about $2800 (assuming you qualify for the first year reduced price. The Master Collection option, assuming buying the full version, plus 3 upgrades over a 5 year period adds up to a total of about $4175, (This total would be about $2100 if you don't have to start with buying the full version), which is close to the outlay for msdn, and you get to keep the software as well. This did not appeal to me, as I am not currently in the MC upgrade cycle and would have to initially buy the full version. So, for me, the lower five year outlay of $2800, plus the immediate upgrades, plus the avoidance of putting out a bunch of cash up front, made the choice to go with CC just about a no-brainer. On top of that, I plan to use the business catalyst hosting, which allows me to save the $10-15 per month cost of hosting elsewhere. Finally, comparing Creative Cloud to MSDN is a little like comparing apples to oranges, don't you think? They each really address almost completely different needs.

     

    I just learned something else: the MSDN subscription agreement does not allow its use in a production environment. This is a huge difference from Creative Cloud.

     

    Message was edited by: bobmepp

     
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    May 26, 2012 3:10 PM   in reply to AlanGilbertson

    AlanGilbertson wrote:

     

    Here's my take. I have both a CS6 MC perpetual license and a Creative Cloud subscription. I'm using Creative Cloud for all my work because I do web and video as well as print. If you add up the 20 GB of online storage, the 5 free hosted websites on Business Catalyst, Muse for the occasional quick microsite, Typekit, quicker updates (just got a slew of them today), interaction with the tablet apps and the "coming soon" Connector desktop app, there's enough added value to make the CC a better proposition, at least for the immediate future. Then, too, I have a Mac that I test stuff on but that runs Win7 most of the time; with CC I can install Mac versions and use on those odd occasions when I'm handed files that don't work cross-platform, not possible with the standard product.

     

    You have to decide based on your own particular requirements, but those are the considerations that swung me toward the Cloud for my production systems.

     

    Alan,

     

    I've been on the fence for awhile with the Cloud as I only typically use the Web and Print products (no video).  Can you elaborate on the "slew of updates" you received and what programs they were for?  I know this is a selling point I've heard mentioned by Adobe, but it's the one I'm most skeptical about and any details you can provide or if there's a link to see what updates are being pushed out to the Cloud and not to the traditional licenses I would be interested in seeing that.

     
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    May 26, 2012 5:49 PM   in reply to SnakEyez02

    I have to admit I didn't pay a lot of attention to the specifics, but the list was over a dozen long, so it covered at least 3/4 of the apps I have installed. The point isn't so much related to fixes, although they will be part of it, but to the fact that it's possible (both technically and in some areas legally) to push out new features and major revisions without waiting for the next "regular" release. Consider that there are something like 20 product teams working on Creative Suite applications. A major release can include only those things that every team can complete by the shut-off date when the products have to go to manufacturing. Some part of the Photoshop team might have a major new feature that they need an extra month for, let's say, but release dates have to be set, venues booked, tours planned, marketing materials made ready, video tutorials prepped... A product launch is like a full scale military campaign. It involves thousands of people in dozens of countries. Everything has to dovetail.

     

    The Creative Cloud has the potential to free the individual teams from these constraints to some degree, so that when a feature that customers really need is ready, it can be pushed out immediately. We win, the Adobe folks win, and our clients win if we can do things for them that would have been infeasible or involve some new demand (think iPad and ePublishing) that nobody saw coming 6 months earlier. One thing that's important to keep in mind is that we're not talking about a faceless corporation. These are real people who are as passionate about their work as you and I are about ours. They want to make their applications better. They get excited about new ways they can help us get our jobs done. You only have to spend an hour or two talking with some product manager or engineering lead to know how enthusiastic they are, and how much they care about what they do.

     

    I don't have a crystal ball to know exactly how it will all work, and I'm willing to bet that there are folks at Adobe wondering about it too. This is a radical move, and all that server infrastructure and code didn't come cheap, I'll bet. In some ways it has to be a bit of an educated gamble. My opinion is it's the right move, because it gives them the ability to be fluid with releases and application management, but ask me in a year, and I can answer better. One thing is for sure, the price of entry has just dropped dramatically, and that will bring its own changes that we have no way of foreseeing.

     
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