all I'm trying to do is convert some animations to spritesheets..
converting and making spritesheets is covered extencivly by adobe tutorials and pretty much everywhere I look. using them in actionscript and getting them running is another story..
I've picked starling as the data format to export my spritesheet. mainly because it was a new addition to cs6 and i hear it is vary optomized for android and ios
im trying to follow various tutorials done on flashbuilder but i cant even import starling elements, it seams cs6 and adobe air 3.3 did not come with starling, so im at a loss of how to install and use starling for adobe flash cs6 any of the tuts for getting it to run, even on starlings site are for cs5.5, a year out of date and i have to downgrade certain elements to get it installed on cs6..
why is it this dificult to get this working
Please refer the tutorials here, you will get a fare idea how starling is working