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## How to read the Pace Graph

### Jun 2, 2012 12:56 AM

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I just had a quick and simple questions about how you actually read the Pace Graph. Chalk it up to inexperience or whatever, but there's no clear explanation that I can find in any of the help files that explains how to read it or what is the appropriate pace for certain projects. I personally use Story to write scripts for motion graphics projects, commercials, etc. so I know the pace of my graph will be different from the pace of a movie... or will it?

If anyone can shed some light on this matter for me, I would be greatly appreciative.

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Jun 3, 2012 7:22 PM   in reply to johnkostrzewski

Hi,

Here<http://help.adobe.com/en_US/story/cs/using/WS5fb9ece1811c8ac92810a4361 307861d44c-8000.html#WSe345b55e68208f7a-45de7843134eb9ca961-8000> you will find some documentation related to pace graph.

Basically it’s graphical representation of pace of the script and the granularity is at the scene level.

You can click on any node in the graph and it will take you to the scene in the script and you can see where are the peak points in story and which ones are normal.

Thanks

Ratnesh

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Jul 27, 2012 12:21 PM   in reply to Ratnesh-Kumar

Saying "Basically it’s graphical representation of pace of the script and the granularity is at the scene level." and linking to "a graphical representation of the pace of the script" doesn't answer "how do you read it?".  It's called a Pace Graph, which pretty much means "a graphical representation of the pace of the script" just in the name.  But how do you read it. I think the confusion, if any, come from that fact that there's no such thing as a unit of pace.  One assumes that a higher pace number is better but ...  is it?   Could it be that higher numbers show where your script is bogged down? Probably not but nowhere is there an explanation. Why does the example of the pace for Babel that you link to max out at 70 "units of pace".  With an arbitrary unit such as this why not make the scale 0 to 100?  The pace scale on the script I justr started maxes out at 50.  Do the graphs just go to whatever the max pace in your script is and just not show the rest of the chart above your max pace?  What is the max pace then? 70? 100? 1200

So I assume higher pace numbers are better - yes?

I assume of you look at the graph riding along the top of your page numbers you can detect fast paced stretches (where the graph line flows consistiently high), low pace stretches (where the graph line travels along lower numbers), and varied pace sections which would look like spikes and valleys - yes?

Why doesn't your scale go to 100 since the units are arbitrary in the first place? (Actually I assume it does go to 100 - you just don't show the rest of the scale unless the script's pace rates high enough, right?)

There should probably be a definition and some tips like the above beyond just a definition which is basically the definition of any graph - "A visual representation of X, based on analysis of X"  Especially since "Pace" is not a real unit like miles or MPH, etc.

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Jul 30, 2012 4:07 AM   in reply to johnkostrzewski

Hi All,

“Pace graph is generated by analyzing script-text using a proprietary natural language processing algorithm designed by Adobe. Script writers are the best judge of  what kind of pacing is appropriate for a given project. The pace graph provides an additional tool to see if the intended pacing is actually reflected in the script text.

The graph generated, is not relative (local) to the script but rather global  i.e. you can take the output of two scripts and compare them. For example you might be working on daily soap scripts and you might want to compare the pace of two different day’s shows. In the future we can provide a button for making the pace graph “local” as well i.e. the peak point’s weight becomes 100 and rest of the scenes are plotted relative to the peak.

The theoretical maximum pace value is 678, but this value would never be attained by a real script.”

Thanks

Ratnesh

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