I have been working on a very large project using CS5 on my desktop computer. Now I am on the road and bought a laptop so that I can continue to work. I placed all of my assets on a back-up external 2tb drive (which I was able to open without incident on my desktop). I installed CS5 on my new laptop and now when I try to open the project I get the following message "The selected file cannot be linked because its type (audio) does not match the original file's type (audio and video)". This message appears before I indicate the path to any of the assets. Then, when I do indicate the path to each asset, I get the same message for individual files.
Any advice is appreciated.
Thanks for your reply.
I have several different files types (.mov, .avi, .jpeg...) in the project and I can't believe that it is simply the codecs....I even get this message when trying to link to jpegs in the project...
This issue is driving me crazy, so if you have any more potential solutions, I would love to hear them!
I'm having the exact same problem so I'm bringing this old topic up again.
If anyone can help or knows a solution, that would make me a happy man!
The only other option that occurs to me now, is re-editing the whole thing again.
And that's an option I don't quite like
I had this problem and have found a solution / workaround: my issue was when trying to open a cs5 project that had been collected on mac and then transfered to pc, my footage was all png image sequences but this will hopefully work in other situations...
Open the project and cancel the first dialogue box that pops up where you get the "file cannot be linked" error when trying to reconnect footage. The project will open and then in the project panel, right click on any footage that needs reconnected and choose "Replace footage..." this will open a dialog that will allow you to select the file that gave you the error in the first place without any issues. Any sequences with that footage will now work and everything show be all good.
You may experience "Offline material is present in this export and will be encoded using the offline media graphic" on first export but apparently you can just ingore that, but i guess it's woth testing a few short sections before commiting to a huge render...
This workaround isn't perfect as i had about 50 pieces of footage i had to relink via this method one by one but at least it saved redoing the edit which was critical for my project...
I had this exact error. In my case I had put my CS5.5 project from a Mac and transfered it to a PC laptop running CS6. When attempting to re-link a file, I get "The selected file cannot be linked because its type (audio) does not match the original file's type (audio and video)".
The solution for me in this case was to change the file type to the grouping with ".mov" because the footage I was linking was a .mov. It was then able to link all the files. It seemed to link all my jpegs too.
Hope that helps!