I don't find nothing new about cinemaDNG on incoming CS6, and I wonder if cinemaDNG have future...
See my reply that it seems to work fine in CS6.
BUT, one issue remains.
The FRAME RATE for each images 1;00. So each frame plays for 1 second.
The obvious answer is to MODIFY the frame rate to 23.98, 24, or 25. Unfortunately, if one has 100 frames and set the rate to 25 -- the result is not 4 seconds. One has to use a smaller MODIFY frame rate value to get 4 seconds of video. But, I worry this alteration will mess-up sync audio!
The other answer to change the SPEED. Oddly no matter how you change the speed % -- one gets, for 100 frames, durations like 3;29, 4;29; or 5;29. First, since the Sequence was set to 23.98, 24, or 25 -- the frame count should never be ;29. Second, the bigger problem is the duration is never correct!
If I mark the in and out points and Insert into a timeline -- I get, for example, chunks of 95 frames even though there are 100 DNG frame files -- which you can clearly see in Bridge.
Three things seems wrong:
1) The data in each DNG file should be the frame rate for the movie.
2) There is a calculation error in Pr's MODIFY frame rate function. (This may also be true of AE.)
3) There is a calculation error in Pr's SPEED function. (This may also be true of AE.)
I see few news posts or answers from lab staff. This a bit worrying. Are there still staff working on Cinema DNG? Many new cameras are coming with DNG recording. Has Adobe decided to simply stop work at the current plug-ins?
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