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HOW TO ADD A PATH TO A MASK ?

Jun 10, 2012 6:35 PM

Tags: #illustrator #typography #path #type #counter #vector_mask

Hello!

 

I work on a grafic. It uses text, which already is converted to paths. The counters of my caracters were kicked out of their original positions, due to a spurious action. Now I’m trying to bring them back into the already existing mask/path.

 

Selecting the counters’ paths is no problem here. It’s more about, how to get and merge those vectors into the mask-layer (the one marked with an arrow on my screenshot).

 

I tried the direct-selection-tool, copy/pasting, dragging, cmd J – none of those methods brought any satisfaction.

 

Can anybody please help? Hints would be much appreciated!

 

Merci

 

2012.06.11_ILLUSTRATOR_COUNTERS.png

 
Replies
  • Currently Being Moderated
    Jun 10, 2012 7:11 PM   in reply to SPHH

    Seelct all paths, includign the counters, then Object > Compound Path > Make

     
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    Jun 11, 2012 9:31 AM   in reply to SPHH
     
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  • Currently Being Moderated
    Jun 11, 2012 12:15 PM   in reply to SPHH

    Not really certain why you'd be working on a non-English version if you don't understand the language it is in, but....

     

    Select the current clipping mask path. Object > Clipping Mask > Release. Then select all the paths you want to be part of the mask. And Object > Compound Path > Make, then Object > Clipping Mask > Make.

     

    The warning is basically saying it can't make a compound path using a clipping mask, so remove the mask, make the compound, then apply the mask again.

     
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    Jun 11, 2012 1:15 PM   in reply to SPHH

    In case you want to discuss this stuff in German, come to this place:

    mediengestalter.info

     
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    Jun 11, 2012 1:19 PM   in reply to Monika Gause

    Oh, I misunderstood It's my English commands that are confusing. Sorry. If I could post in German I would

     
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  • Currently Being Moderated
    Jun 11, 2012 4:57 PM   in reply to SPHH

    SPHH wrote:

     

    Would you say this “compound prompt” does the same job as the pathfinder function, if we only look at “putting-pathes-together”?

     

    In general, yes. Pathfinder creates Compound Paths when needed. So basically, Pathfinder is merely doing that step in an automated manner.

     

    I suggested the Compound Path command becuase you already had all the paths. You just needed them to interact with each other in a specific manner. If you didn't have all the paths, I would have suggested Pathfinder to create the shapes you need. And at that time,Pathfinder would have taken care of the "compound" part of the structure.

     

     

    SPHH wrote:

     

    Now it seems to work, even if I had to rebuild two elements (don’t know why they disappeared).

     

    This may have been a color or stacking issue. Before running the Compound Path commaand it can sometimes be helpful to ensure all object have the same fill color applied to them. It's also best to ensure all counters are at the top of the stacking order.

     
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  • Currently Being Moderated
    Jun 12, 2012 3:16 AM   in reply to SPHH

    I don't understand why you need compound paths with the triangles at all. They are needed to punch holes, but what are they good for on the other side?

     
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    Jun 12, 2012 3:47 AM   in reply to Monika Gause

    If all those triangles are part of a compound path, you have to sort of anticipate issues when you are trying to create a counter on a counter on a counter on a counter. I am with Monika on this as well... I don't really see a need for compounds at the top of your image.

     
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  • Currently Being Moderated
    Jun 12, 2012 5:27 AM   in reply to [scott w]

    I'm with Monika and Scott I do not know why you need a compound path.

     

    But perhaps this will help. I tried to do some simply art that would behave the same way and i think I did accomplish it.

     

    I then open the attributes panel thinking it the fill rule but leaving it as the default was the way to go.

     

    However if you notice that there is at first a triangle that does not fill, that works with a gradient or a flat fill color.

     

    But if in the attribute panel I select to reverse the path's direction, does not matter which direction I choose, the triangle which is not filled will fill in?

     

    Screen Shot 2012-06-12 at 8.16.27 AM.png

     

    Screen Shot 2012-06-12 at 8.26.46 AM.png

     
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