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high speed scrubbing (cs6)

May 10, 2012 12:51 PM

  Latest reply: Jerry Klaimon, Jun 19, 2012 8:34 AM
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  • Currently Being Moderated
    Jun 5, 2012 11:15 PM   in reply to Kevin Monahan

    Kevin

     

    I truly admire your diplomacy and control.

     

    You are are better man than I Gunga Din ... (Rudyard Kipling)

     

    Cheers

    Craig

     
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    Jun 6, 2012 12:02 AM   in reply to shooternz

    Gunga Din.jpg

     
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    Jun 6, 2012 5:43 AM   in reply to Christian Jolly

    Christian Jolly wrote:

     

    I do have my own issues, and there are bugs....I'm currently cataloguing my likes/dislikes/bugs/feature requests as I work through my first few projects in CS6 and I'll make my grievances known in due time, but for all the little nitpicks, I still really love all the little improvements and some things are making my life exceptionally better in the edit.

    Will you publicate them?

     
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    Jun 10, 2012 11:17 PM   in reply to Steven Pribilinskiy

    This is my first post which should mean something.

     

    I luckily used a client's computer to learn all of the major issues with CS6 because I was about to buy 7 Master Collection Upgrades (from CS5) and now I won't buy a single one. The Shuttle being removed is huge for me and the inability to hit numbers when editing Multi-cam with playback stopped is a total dealbreaker for me.

     

    When I go thru video in the Source window, my fingers sit ready to hit Q, W, I, O while my right hand uses the mouse to move the shuttle and CTI so I don't have any extra fingers to hit JKL & Shift.

     

    When I edit MC video, I always stop playback to select the camera angle and use the shuttle to move forward and backward slightly because thats the only precise & fast way of moving the CTI in a 1-2 hour event. I don't like Record mode because 1) it is not a precise way of selecting camera angles at all  2) when stopping playback, the last camera angle sometimes changes  3) hitting Undo removes ALL of the changes since starting record.

     

    Speaking about SPEED: you say a keyboard is faster than a mouse for editing. Well, a Tablet is even faster so why not force everyone to use a Wacom Intuous tablet? Then, only allow Premiere to work on CUDA enabled computers because it makes Premiere faster. Then, force everyone to use dual 20" or larger monitors because editing is faster. Faster doesn't mean better or more efficient and forcing everyone to what you consider as the fastest is not user/customer friendly.

     

    PS  It is NOT possible to edit with ONLY keystrokes - how the heck do you adjust a Curves effect?

     

    You'd think that Adobe would see how angry Apple made many people with its vast new interface, yet, Adobe makes the same mistakes. Unless these issues get fixed by the end of July, I am moving everything to Media Composer 6.

     
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    Jun 11, 2012 6:29 AM   in reply to Steve JK

    the inability to hit numbers when editing Multi-cam with playback stopped is a total dealbreaker for me.

     

    Now that's just silly, especially when all you need in a CTRL modifier

     

     

    my fingers sit ready to hit Q, W, I, O while my right hand uses the mouse to move the shuttle and CTI so I don't have any extra fingers to hit JKL & Shift.

     

    Q and W no longer work.  And as it happens, I and O are directly above J, K and L, so it's not that big a stretch ('bout half an inch, actually) to move the fingers up to I and O.

     

     

    When I edit MC video, I always stop playback to select the camera angle

     

    That's not a very efficient work flow.  Cut it live and then go back over it in sequence and tweak it.  MUCH quicker overall.

     

     

    Faster doesn't mean better or more efficient

     

    Uh...it kind of does.

     
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    Jun 11, 2012 6:52 AM   in reply to Jim Simon

    "Simple" Simon,

     

    "Now that's just silly"

     

    That is just rude and disrespectful. In an industry largely dependent on piece work that attitude is a good way to stay unemployed.

     

    "Q and W no longer work."

     

    I have no idea what those keys did, but that part of the keyboard is under your left hand. JKL is under your right hand. That means it can either low dexterity hand, out of position if the user is right handed, or with the right hand in lieu of any use of the mouse.

     

    "Uh...it kind of does."

     

    No it doesn't. It means some group of people on specific workstations may be happier for something that adding wouldn't have effected them at all, since the controls are now optional.

     

    Everyone can develop what works best for them; you aren't the arbitrer of workflows; my guess is yoiu have no formal  education or professional experience in workflow design, user interface, ergonomics, etc.

     

    Steve,

     

    On a different note, the injestion with Prelude and the color correction in SpeedGrade (for me especially with the MacBeth card) make the CS6 upgrade worthwhile. Audition also had very valuable enhancements. Warp stabilizer was already in AE.

     

    However, that only be for one of your workstations. An alternative is to license the Creative Cloud for one workstation to get those features.

     
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    Jun 11, 2012 7:11 AM   in reply to DavidNJ

    that part of the keyboard is under your left hand. JKL is under your right hand.

     

    No.  All keyboard shortcuts are under the left hand, the mouse is under the right hand.

     

    Despite all the improvements made for keyboard editors, you still can't escape using the mouse at some point in an NLE.  Probably will never be able to entirely.  So...one hand on keyboard, one on mouse for most efficient flow.

     


    No it doesn't.

     

    Yeah, it does.  Efficient means "Acting or producing effectively with a minimum of waste, expense, or unnecessary effort."  Translation - faster is more efficient.

     
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    Jun 11, 2012 8:20 AM   in reply to Jim Simon

    "Yeah, it does.  Efficient means "Acting or producing effectively with a minimum of waste, expense, or unnecessary effort."  Translation - faster is more efficient"

     

    The problem is your narrow understanding of the issue. To you, "efficient" is about operator speed. An operator with your level of training, who spends the time you spend on it, who is trying to accomplish your objectives, with your input media for your output targets, with your workstation, monitors, keyboard, mouse, and other input devices.

     

    There are lots of people with different degrees of training, who spend different amounts of time on editing in Premier vs. their other activities, who have different workstations, different input devices, and all manner if individual physical quirks. For example, you clearly don't think Michael J Fox should be using Premier Pro, or any number of disabled veterans.

     

    It is efficient for many of us, and I wouldn't be surprised if a more accurate customer survey showed most of us, are better with alternatives other than JLK. I would use left/right arrow way before using JLK for jog. Left right arrow is situated for right hand use, and shift key is only a short distance away.

     

    If you had any background in ergonomics you would know that JKL is not well positioned for left hand use. You would also know that the numeric keypad on the right is a major ergonomic problem with mouse use, moving the right wrist awkwardly to use the mouse.

     

    This is a mouse and keyboard designed to fix that problem: http://www.evoluent.com/

     
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  • Currently Being Moderated
    Jun 11, 2012 10:40 AM   in reply to Jim Simon

    Efficient means "Acting or producing effectively with a minimum of waste, expense, or unnecessary effort."  Translation - faster is more efficient.

     

    I'm not sure... To me that definition reads more like: 'work at a reasonable speed but don't be afraid to go a little slower at times to avoid dumb mistakes.'

     

    Our users have different speeds which they are comfortable at. We try to enable these different user needs but of course we can;t please everyone all the time. Streamlining the UI and enabling a more keyboard-driven workflow was our # 1 feature request for sometime. I was against these UI changes at first until I saw how much the higher-volume pro users needed them and how easily I could work around them with other methods. I do wish there was a way to still be able to bring the shuttle/jog UI and other retro funtionality back but the fact is that there's not. It's not perfect, but JKL is the workaround for shuttle/jog comtrols and most people have found that quite acceptable once they get used to it.

     

    David, you can remap the 'J' 'K' and 'L' to be other keys in the 'Keyboard Shortcuts' dialog, so I would suggest trying that if it's simply a matter of key location.

     
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    Jun 11, 2012 10:54 AM   in reply to jstrawn

    Feels like it isn't a huge deal for Adobe to bring back something in the next version which some people really rely on, and it can remain hidden for the people who don't care.  No need to argue back and forth and try and change how people edit and "win" this thread. 

     

    Feature requests filed, current software exists the way it does, future software may be different. 

     
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  • Currently Being Moderated
    Jun 11, 2012 11:30 AM   in reply to needles27

    Just to chime-in on the the whole JKL issue: JKL works, but the shuttle control gave you an intuitive speed control that was fluid, granular and efficient.

     

    With the shuttle control in CS5, I could easily zip through minutes of footage at 3x speed (to get an overall feel for a scene), then slow down 1x speed (to watch the last few seconds), then to ~0.3x speed (to find my out point). I'd use the left and right arrow keys to get the out point frame perfect, hit O to set my out point, preview the edit with CTRL + SPACE, and finally hit ` (custom shortcut) to make a subclip.

     

    I could get through hours of footage like that, fast.

     

    JKL feels seriously unresponsive - I always to seems to shuttle too far either side of the points I'm looking to hit in footage.

     

    How about middle mouse button support? There'd be a 'magic spot' in the UI somewhere that you place the cursor over, hold the middle mouse button, and an overlay appears on the UI to provide a 'scale' for your shuttling. Drag left/right, you shuttle. Let go of the mouse button, and the overlay subtly fades away.

     

    Just my $0.02...

     
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    Jun 11, 2012 3:12 PM   in reply to needles27

    needles27 wrote:

     

    Feels like it isn't a huge deal for Adobe to bring back something in the next version which some people really rely on, and it can remain hidden for the people who don't care. 

     

    Nothing is impossible, but it isn't likely, as jstrawn mentions (he's an Adobe employee). You can't just "plop something back in" as you think you could. It will take software coding and testing to do that. Software coding and testing to put back a feature will take time away from developing other new features, or fixing critical bugs. Are you sure you want to do that?

     

    needles27 wrote:

     

    Feature requests filed, current software exists the way it does, future software may be different.

     

    Correct. Feature requests are here: http://www.adobe.com/go/wish

     
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    Jun 11, 2012 3:20 PM   in reply to JDonAdobeSocial

    jd2kku wrote:

     

    Just to chime-in on the the whole JKL issue: JKL works, but the shuttle control gave you an intuitive speed control that was fluid, granular and efficient.

     

    You can do the same with JKL. I can, and hope to show others how they can too. There is very little information about how to operate JKL properly out there on the web. I hope to change that.

     

    I could get through hours of footage like that, fast.

     

    I can do the same with JKL. I'm fast, as I don't touch the mouse.

     

    With the shuttle control in CS5, I could easily zip through minutes of footage at 3x speed (to get an overall feel for a scene), then slow down 1x speed (to watch the last few seconds), then to ~0.3x speed (to find my out point). I'd use the left and right arrow keys to get the out point frame perfect, hit O to set my out point, preview the edit with CTRL + SPACE, and finally hit ` (custom shortcut) to make a subclip.

     

    I can do the same.

    • 3x speed? Type LLL
    • 3x down to 1x speed? Type JJ
    • Slow to .3x? Type K/L at the same time.
    • Left and right arrows, previewing, subclips, etc. work the same way.

     

    I think the key is, the jog/shuttle controls needed little explanation to operate. While the JKL keys do much the same thing, the technique needs more explanation.

     
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    Jun 11, 2012 3:26 PM   in reply to Jim Simon

    Jim Simon wrote:

     

    that part of the keyboard is under your left hand. JKL is under your right hand.

     

    No.  All keyboard shortcuts are under the left hand, the mouse is under the right hand.

     

    That's the way I was trained too at Avid school. It took a long time, but in FCP, I evolved into an all keyboard workflow with little or no mouse use.

    Despite all the improvements made for keyboard editors, you still can't escape using the mouse at some point in an NLE.  Probably will never be able to entirely.  So...one hand on keyboard, one on mouse for most efficient flow.

     

    With FCP, you can. You can edit blindingly fast, if you know all your shortcuts. My hope is that Premiere Pro will someday be able to do the same.

     

    No it doesn't.

     

     

    Yeah, it does.  Efficient means "Acting or producing effectively with a minimum of waste, expense, or unnecessary effort."  Translation - faster is more efficient.

     

    I rather agree. While training editors over the past decade, the goal in mind was to finish tasks more quickly and efficiently. I used to say, "Get to Miller Time faster." Equating that faster speed equals the sooner you can get back to your real life!

     
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    Jun 11, 2012 3:37 PM   in reply to DavidNJ

    DavidNJ wrote:

     

    I wouldn't be surprised if a more accurate customer survey showed most of us, are better with alternatives other than JLK.

     

    Regrding your charge about a "more accurate survey," I've told you a number of times about the Adobe Product Improvement Program. Thousands of editors are enrolled. This program covers a broad cross section of users, including those that don't use Premiere Pro all that often. The information we get from these users is completely objective.

     

    There's no conspiracy here, my friend. Kindly, look into it.

    Adobe Product Improvement Program

     
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  • Currently Being Moderated
    Jun 11, 2012 3:55 PM   in reply to DavidNJ

    If you had any background in ergonomics you would know that JKL is not well positioned for left hand use.

     

    It doesn't take an education in ergonomics to know that it works just fine, only experience.

     
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    Jun 11, 2012 4:01 PM   in reply to Kevin Monahan

    With FCP, you can.

     

    I've never had the misfortune of using FCP, but there are things that need doing that I am skeptical can be done without the mouse, such as selecting multiple clips in the bin to load up into the Source Monitor, especially when they are not all in a row, or scrolling the timeline panel, repositioning the CTI in the middle of a clip, and you can absolutely move back and forth through a clip or a sequence much, much faster by manually dragging the CTI than by using either JKL or the jog/shuttle controls.

     

    And I still think I can trim with the mouse in CS5 faster than you can with the keyboard in CS6.

     
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  • Currently Being Moderated
    Jun 11, 2012 3:58 PM   in reply to Jim Simon

    Thread jack

     

    IMHO - This thread has gone past its use by date but one thing shows up for me as I followed it.

     

    The format of this forum makes it very tiresome  to access last (most recent) post  on page three of such a long thread.  The script error occasionally slows things down to an intolerable degree.

     

    A page navigation bar at the top of the page (as well as the bottom one) might help somewhat.

     
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    Jun 11, 2012 11:50 PM   in reply to Kevin Monahan

    Kevin, I'm rather surprised that rather than investigate correct practices for marketing research you insist on defending the undefendable.

     

    Your Adobe Product Improvement Program program is about as accurate a representation of the Premier Pro user population as a whole as a survey of delegates to the Democratic National Convention is representative of the political views of the population as a whole. You probably would have had a different result than the recent vote on union benefits in San Jose where Adobe is located if you had sampled those delegates.

     

    It is also unclear how accurate the survey itself is. Where the shuttle and jog controls instrumented? if so, how was it recorded? One click on on jog or shuttle control can be the equivalent of dozens of clicks on JLK.

     

    So there are at least two problems: your sample was biased and your test was probably not correctly instrumented for the decision you are saying it was used to make.

     

    Now, back to JLK. The 3rd middle finger has less dexterity than the 2nd index finger. The 4th ring finger has less dexterity than either. Finger dexterity is not independent between fingers, with the fingers interacting. Everyone can do a simple test. Start by putting a list of numbers between 1 and 3 in a list. Maybe 50 or so. Put your fingers over three keys and click in sequence each of the 2nd, 3rd, and 4th fingers repeatedly. Then do them following the sequence. You will find speed and accuracy attenuated. One example of this in the popular culture are the people who can't do Leonard Nimoy's Vulcan salute.

     

    Finger dexerity declines with age and can be impaired by illness, injury, and birth defects. Removing Jog and Shuttle probably places Adobe in violation of the Americans with Disabilities Act.

     

     

    • 3x speed? Type LLL
    • 3x down to 1x speed? Type JJ
    • Slow to .3x? Type K/L at the same time.
    • Left and right arrows, previewing, subclips, etc. work the same way."

    That is very hard to do with fingers unless you have the dexerity and have practices. It is also in fairly big jumps. 2x is double 1x. 3x is 50% greater.

     

    For comparison, shuttle and shuttle moves between extremes with a vary small wrist movement. Extreme accuracy is available by moving the mouse on a diagnonal, which increases the ratio of mouse movement to control movement. Users can seamlessly and with minimum conscious thought or training move between fast and slow modes.

     

    These controls were excellent, and IMHO the mouse worked better than the dedicated jog/shuttle control or JKL.

     

    Ergnomics is a field that is extensively studied. There are many false starts. For example, BMW's iDrive was supposed to give them an industry lead. Poor design let others pass it for over a decade. Audi's MMI is an example of a much better overall design where the movement is intuitive.

     

    In studing different interfaces it is important to have neutral subjects trained equivalently on the different interfaces compare make the evaluations. And there needs to be objective data of their use and learning curves. This is the same of any program. It is very easy to bias a test.

     

    The keyboard we use was designed to move the most frequently used keys such as vowels to be under weak fingers or a reach. That was to slow typists so they could use the mechanical 19th century keyboards. Learning curves have hindered adoption of better designs, although it was a big thrust in the 1990s, as were keyboards shaped to more naturally fit the reach of the fingers.

     

    JLK is a similar quaint vestage of a time long past. From Wikipedia:

     

    HJKL keys


    HJKL is a layout used in the Unix computer world, a practice spawned by its use in the vi text editor. The editor was written by Bill Joy for use on anLear-Siegler ADM-3A terminal, which places arrow symbols on these letters since, like the original Mac shown above, it did not have dedicated arrow keys on the keyboard. These correspond to the functions of the corresponding control characters Ctrl-H, Ctrl-J, Ctrl-K, and Ctrl-L when sent to the terminal, moving the cursor left, down, up, and right, respectively.(The Ctrl-H and Ctrl-J functions were standard, but the interpretations of Ctrl-K and Ctrl-L were unique to the ADM-3A.) This key arrangement is often referred to as "vi keys". HJKL keys are still ubiquitous in newly developed Unix software even though today's keyboards have arrow keys. They have the advantage of letting touch-typists move the cursor without taking their fingers off of the home row. Examples of games that use HJKL are the text-based "graphic" adventures like NetHack, the Rogue series, and Linley's Dungeon Crawl. It is also used by some players of the Dance Dance Revolution clone StepMania, where HJKL corresponds directly to the order of the arrows. Gmail, Google labs' keyboard shortcuts and other websites use J and K for "next" and "previous"

     

    Kevin, the question is how many people on the product management and product planning staff have advanced degrees in marketing, market research or statistics/sampling, or ergonomics. Adobe is within a short distance of Stanford where the staff can learn or contract people who already have those skills.

     

    If your or your management needs help in framing the problem before you can seek the appropriate assistance in these areas, you can contact me privately.

     
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  • Currently Being Moderated
    Jun 12, 2012 3:54 AM   in reply to DavidNJ

    How about hardware solutions?

    http://retail.contourdesign.com/?/image/60/44http://www.editorskeys.com/media/catalog/product/cache/1/small_image/135x/9df78eab33525d08d6e5fb8d27136e95/s/h/shuttleexpresssmall.jpghttp://www.bella-usa.com/media/wysiwyg/Jog-Shuttle-CU-SM.jpg

     
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  • Jon-M-Spear
    969 posts
    Jan 27, 2006
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    Jun 12, 2012 4:50 AM   in reply to shooternz

    Spot on shooternz.  I absolutely agree with the tiresome navigation on long threads and the need for the navigation bar at the top of the page.

     

    I also would like to see a sort order introduced so that we can view  the newest thread first.

     

    Steven.  I think you'll find that I mentioned the Contour Shuttle Pro in Thread 2!

     
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    Jun 12, 2012 6:26 AM   in reply to Jon-M-Spear

    I forgot, sorry, you're right - it's a long thread

     
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  • Jon-M-Spear
    969 posts
    Jan 27, 2006
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    Jun 12, 2012 6:29 AM   in reply to Steven Pribilinskiy

    Too long!

     

    It takes a day and a half to reach the end :-(

     
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    Jun 12, 2012 6:58 AM   in reply to DavidNJ

    David,

     

    I couldn't find your response to Jim Simon's request in post #53 of this topic for your statistics from your own surveys of Premiere Pro users.  Did I miss it in all the other posts, or have you not posted them yet?

     

    Jeff

     
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    Jun 12, 2012 7:20 PM   in reply to DavidNJ

    Removing Jog and Shuttle probably places Adobe in violation of the Americans with Disabilities Act.

     

    Now THAT is the most creative argument I've heard yet for the restoration of these obsolete controls. 

     
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    Jun 12, 2012 7:25 PM   in reply to Jim Simon


    Jim Simon wrote:

    these obsolete controls. 

     

    Mouse controlled jog and shuttle that allow easily controlled variable sensitivity with far less movement than any dedicated hardware and more accuracy than either is "obsolete".

     

    However, keyboard controls that date from an early 1980s UNIX editor are a state-of-the-art user interface.

     

    You have an interestingly distorted view of the world. One of these days you will upgrade your car to a more current model, maybe an Edsel.

     
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    Jun 12, 2012 7:30 PM   in reply to DavidNJ

    Maybe it's time for OCZ NIA!

    Jog and Shuttle with your eyebrows and the head

    http://img.hexus.net/v2/internationalevents/computex2008/nh/ocznia_large.jpg

     
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    Jun 12, 2012 7:41 PM   in reply to Steven Pribilinskiy

    Prosthetics are really advancing rapidly. I've heard a panel where one member was a mountain climber who lost both feet to frostbite 30 years ago but is now climbing again. Artificial limbs are responding to signals to other muscles. MRI's of brain activity can determine what someone is thinking with significant statistical significance.

     

    However, it seems some posters here may be more interested in Souvainaid which should be on the US market next year; it will be marketed in Brazil beginning in August. A 'medical food' its ingredients are claimed to increase the rate of new synapse growth by creating a synapse specific enhanced nutrient enviornment. Early research shows a statistically postive result for mild cognitive impairment. The developer, an MIT professor, believes it may also have a role in treating stroke victims.

     
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    Jun 12, 2012 8:09 PM   in reply to DavidNJ

    Attempting to ignore your not so well disguised insulting comment thrown at members of this community...but where do I get myself some of this Souvanaid?

     

     

    Surely Mods...this thread now needs to be consigned to the Video Lounge due to the ridiculous turn it has taken.

     
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    Jun 12, 2012 8:31 PM   in reply to shooternz

    I usually don't get into these online street fights, but was rather taken aback by the hostile nature and intolerance of others by some posters. I was also surprised to see how week the market research for the product had become. When this happens products are usually driven by the biggest clients who write the biggest checks. However, because of volume discounts and high support costs they are often the least profitable.

     

    Souvainaid is scheduled to be in Brazil in August, Europe in the fall, and the US 'sometime next year'. Estimated cost is $1500-2000/yr. Demand may be high from people who feel they are becoming impaired, whether they are or not, and are able to afford its relatively modest cost. Some may think they are cognitively impaired from having to go from a simple smooth mouse movement to an awkward J-L-K tapping like a crazed chicken. High demand may reduce availability, so it is important the jog/shuttle controls are restored first!

     
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    Jun 12, 2012 8:31 PM   in reply to shooternz

    Wow, just stumbled across this...surprised this "discussion" is still going.

     

    Scanning through the last 125 posts or so (and that's insane)....I'm pretty surprised with all the personal attacks, lack of advancement of the topic and general nonsense that it hasn't been filed off in the lounge yet, or at least been subjected to heavy redaction by the mods at the very least.

     
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    Jun 12, 2012 8:40 PM   in reply to DavidNJ

    Are the results of Improvement Program available somewhere?

    Of course the data was observed by the Team, but it would be really interesting to see some consolidated tables with data generated from the Improvement Program.

     
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    Jun 12, 2012 9:00 PM   in reply to Christian Jolly

    I'm pretty surprised with all the personal attacks, lack of advancement of the topic and general nonsense that it hasn't been filed off in the lounge yet, or at least been subjected to heavy redaction by the mods at the very least.

    This thread doesn't belong in the lounge, IMO, because it deals with a perfectly valid feature request for Adobe Premiere Pro CS6+, and because it provides some insight into how CS6 got to where it is.  It hasn't been shut down or heavily edited because at least 2 Adobe employees are still actively participating.  The personal attacks have mostly been veiled and implied, and any that weren't were dutifully ignored by their targets.  So far, post content from almost everyone has provided a good barometer of the passion and mindset of people on both sides of the issue.  Still, we're not out of the woods yet, and things can change rapidly.  Rest assured, we're watching.

     

    Jeff

     

    PS - don't expect detailed moderator analyses like this in the future; this case is unique.

     
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    Jun 13, 2012 5:38 AM   in reply to DavidNJ
    Mouse controlled jog and shuttle that allow easily controlled variable sensitivity with far less movement than any dedicated hardware and more accuracy than either is "obsolete".

     

    According to Adobe, yes.

     
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    Jun 13, 2012 5:41 AM   in reply to DavidNJ

    I must say, this thread is entertaining.

     
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    Jun 13, 2012 7:12 AM   in reply to mhdiver

    Are the results of Improvement Program available somewhere?

    Of course the data was observed by the Team, but it would be really interesting to see some consolidated tables with data generated from the Improvement Program.

    Maybe somebody can give an answer?

     
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    Jun 16, 2012 4:08 PM   in reply to Keith_Clark

    Reporting back after using CS6.01 on a few projects. I can say that I and 2 fellow editors here are not happy that the Jog and shuttle are not optional. Verbatim response was "Why would they do that?"

    I've already filed a feature request, but it's hard to communicate tone in a feature request. Three out of three professional editors here were unhappy with the change.

     

    Following the gist of the Adobe employee posts here, it seems this was an edict from someone who is never wrong. So there is no chance of it being restored, but by all means feel free to note your dissent.

     

    I think that stinks.

     
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    Jun 18, 2012 3:00 PM   in reply to Stephen_Spider

    Following the gist of the Adobe employee posts here, it seems this was an edict from someone who is never wrong. So there is no chance of it being restored, but by all means feel free to note your dissent.

     

    I think that stinks.

     

    You're certainly entitled to your opinion and I actually do not disagree. Myself and other employees have said that we miss the old shuttle/jog controls too. But it was a decision that has already been made for non-arbitrary reasons so we have accepted that reality and many of us have found that JKL works quite well once we got used to it.

     

    And yes, do feel free to note your dissent as you see fit. If you've been around in the industry a little while, you'll well remeber that at one point Premiere left the mac entirely and then came back a few years later. I'm not syaing that that is necessarily going to happen with shuttle/jog, or that it even should, necessarily. (I have no insider info one way or another on that, trust me) But stranger things have happened as a result of user demand.

     
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    Jun 18, 2012 8:52 PM   in reply to jstrawn

    JLK isn't even close. It was totally arbitrary: no one got any advantage by removing jog and shuttle. The justification is poor market research. It would be great for them to document how JLK and jog/shuttle were instrumented in the "improvement program". If that was public it alone would probably show the fallacy of their research.

     

    My guess is this is something that needs a little more light thrown on it.

     
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