Hey guys, i have a mathimatical (i think) question. In a game i want when a player opens a chest to be for example 12% chances to luck an item. How do i make this?
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Latest reply:
Ned Murphy, Jun 17, 2012 1:39 PM
You said you had a mathematical question, so you received a mathematical answer. Lets supposed you didn't have to program it, but just wanted someone to have a 12% chance of picking a winner out of a hat. What would you do? Convert that into a program after you figure it out.