I have some questions reg. the preparation of a Single App for iPad3/Apple submission.
1.) The slightshow images look super pixelated in iPad3 after rendering the issue. I guess that is for the resampling on overlays. Now, is there any way to prepare the slightshow images so they look good on all devices?
2.) On a previous post you were talking about looking into providing renditions on single app issues too - will this feature be available any time soon?
4.) I have read that a number of people had issues submitting a single app to Apple and were rejected if they did not have enough interactivity involved. We dont want to insert interactivity just for the sake of it and try to publish the app in the way that it is now (Just featuring one particular interactive elements and slideshows). Now, in case our publication should be rejected with Apple and we have bought the Single Folio License, will we be able to have it refunded within the 30 days return policy period?
Would be super grateful for your help.
1) What dimensions did you specify when creating the folio in Folio Builder? You should use 2048x1536. Then ensure your images are high-resolution when inserted into InDesign and they will automatically scale to the right size and look good.
2) We are still investigating how to support this.
3) It won't make a difference. You still have to provide assets that are high-resolution to start with. As long as you create your folio at the size I mention in #1, you should be fine.
4) I don't know the answer to this.
If you haven't already, check out Colin's document on developing for iPad 3. http://wwwimages.adobe.com/www.adobe.com/content/dam/Adobe/en/devnet/d igitalpublishingsuite/pdfs/dps-ipad3-bestpractice-apr2012.pdf
I prepared it in 1024x768 because I read that when 2048x1536 is downsized for iPad1/2 it can cause problems and looks bad.
Have you done any test on that and what the best approach is (up- or downsizing?) - of course we would like users with all sorts of iPad have a good experience.
It can cause performance problems on iPad 1/2 because the file size is so large. I believe people have published two single editions, one SD and one HD, to work around this issue. Perhaps others can chime in with their suggestions.
I would go with downsizing over upsizing. Then you aren't trying to create pixels that didn't exist originally
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