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Android bitmaps have slightly transparent bounding box?

Jun 27, 2012 6:53 PM

Tags: #problem #bitmap #box #draw #bounding

Hi all,

 

We have just released a game to iOS and Android markets today, compiled with AIR3.2.

 

On the Android version, on all devices, we notice that all bitmaps (with transparency) have a slight alpha (estimate maybe 5%) white bounding box - this does not happen on iOS.

 

Every bitmap that is not a solid colour - so that means ALL sprites, background tiles, buttons etc - look like they are sitting on top of a 5% white box.

 

We use bitmap.draw to draw a MovieClip to a bitmap for all the sprites. 

 

Has anybody come across this before and know why this is happening?

 

Cheers,

Peter

 

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