Hi there,
I've just tried to run an air app on iOS 6 but all the vistual elements doesn't render properly, e.g. the tab view cannot render tab icons/tab bar, the action bar cannot render anything at all plus all other components...
Please let me know if you have any idea about that.
Many thanks.
update:
- i'm still using cs5.5, but now have air3.3 overlayed
- i changed the render mode in the app.xml file to "direct" instead of "gpu" and republished
the app seems to display the graphics and dynamic text ok, but the stageVideos are not showing up.
suggestions greatly appreciated, thanks...
//--
note to colin,
stageVideo using gpu has worked for me since air3.0... i didn't try direct mode until recently
Hello Everyone,
We just released 3.3.0.3690 which has the fix for GPU rendering issue on iOS 6 devices.
http://www.adobe.com/devnet/air/air-sdk-download.html
Release Notes - http://helpx.adobe.com/flash-player/release-note/developer-release-not es-11_3.html
Please try this out and share your feedback.
-Pahup
Flash Runtime
Hi,
I have not tried iOS6 myself, but release notes for yesterday show:
(7/11/12) Air SDK 3.3.0.3690
FIXED ISSUES:
AIR on iOS apps using GPU render mode crash on iOS 6 devices. (3211902)
I don't know if this crash fix relates to the same rendering bug..
http://www.adobe.com/devnet/air/air-sdk-download.html
[edit]
oh sorry, i had not noticed Pahup already posted this...
I have apps made with AIR 2.0 that are working fine in iOS 6. I have non-AIR apps that do crash in iOS 6, and those apps will need to be republished with those tools, put for AIR, everything seems to be ok.
The AIR 2/0 app I tried does use GPU, but I gather that some AIR 3.3 apps had problems in GPU. There is the new update to take care of those.
Hi
It seems that the GPU rendering mode prevents Stagevideo to work properly. (Android device)
The screen just appears flickering but no video in sight.
I have had to set the Direct rendering to make video playing.
The problem I have is that play video is just a part of what my app has to do. I really need GPU acceleration for the next...
Any idea?
Android 4.0
Adobe Air 3.3
Video encoding H264+
AIR 3.3 is released, and the one on the release page:
http://www.adobe.com/devnet/air/air-sdk-download.html
should be 3.3.0.3690. At least it was the other day when I downloaded it! If you're looking in Labs, then you would be finding the last prerelease version.
Of course I'm downloading from that address. Also, when I check the release notes page, I only get the info regarding the old version, however if I browse the cached Google version, I can see the new one.
Did the new version have some bug that made it to be removed? Is it because of my location?
http://labs.adobe.com/downloads/air3-4.html#sdk_ios6 fixes my iOS 6.0 GPU render bug on several apps. Only thing is that it says "Adobe AIR 3 (3.4.3010) (Beta Build)" in the top right corner of the app.
Graphics still disappear from the screen once Imodify their z-ccordinates ! Please help ! Perhaps the problem is solved with 3.4 but I can't use it with my Flash CS-6 because AIR3.4 wont publish for IOS or Android (I get error messages saying there are missiong files, the Android message mentions an "aapt.exe"-file missing).
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